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Forums - Gaming - The "Console Wars" Are Over

HebrewGamer said:
BraLoD said:

Why would anyone need to make an argument against a lunatic post?

Just making sure to point it out to not let it pass as something normal to post.

Because ad hominem isn't an argument, at least not to intelligent people and mature adults.

Your posts are jokes that hold no ground on reality, what is there to argue against?

If you say the earth is flat I'll only laught at you and move on, why would I argue why it's not flat with you?



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HebrewGamer said:
Kyuu said:

1. Nintendo can't be the only one to have a console war. Because "war" requires the existence of an opponent lol.

2. "The only way games other than Nintendo games are selling is by being on every platform known to man at an 80% discount" is objectively false and silly. PS5-era Sony possibly makes more money per copy sold than Nintendo does, and the vast majority of their software sales come from their own consoles. But Nintendo's output is far greater in quantity, cheaper to develop, and sells a lot more.

3. Never say never. Anything can or will happen at some point.

4. Platforms generally make sooo much more money than own software. Recent Microsoft and maybe Tencent are the only relevant platform holders prioritizing own software over platform sales.

5. Nintendo, Sony, Valve, Apple, and Google are all about "platforms". Nintendo being more reliant on own software compared to the other 4 is actually a double edged sword. Because if their own software quality or sales degrade, the entire platform would suffer. Sony and Nintendo both have things that the other doesn't. Nintendo is more self-sufficient, but Sony doesn't need to match them as long as they dominate in 3rd party sales. The main purpose of Sony's software is to help keeping you locked in their platform where you would then spend on the ocean of 3rd party content which gives them a nice 30% cut. So far they're succeeding despite PC support diminishing the platform appeal.

6. The console market isn't shrinking unless hardware sales is your sole metric.

1. You have to come up with something better than "Nintendo is not competing". Everyone has a handheld system coming out because of Nintendo. Nintendo hasn't put their games on PC or anywhere else but a Nintendo gaming system while Valve made the Steamdeck and now the steam machine. Follow the leader!

2. They make money through MTX where you don't have to sell 30 million copies to be successful. You just need a couple million people to spend $10K on loot boxes and gacha. Nintendo has more 30 million sellers on the Switch alone than Microsoft and Sony have in their entire console history combined.

3. It will never happen if Nintendo doesn't have another WiiU type collapse. Why would they give up the money they make having their own platform and their own games with 3rd parties paying them to put their games on Nintendo's platform?

4. Umm...No. Hardware has never made more money than software as profit margins for hardware are razor thin unlike software especially now with everything going digital.

5. We're talking about consoles, not platforms. I've said the console wars are over and the platform wars have begun a year ago. consoles and platforms aren't the same thing. A console is part of a platform not the platform itself. The PS5 is carried by COD and MTX. They don't have to move units, they just have to hoard whales.

6. If Nintendo is the only company that can move hardware than yes the console market is shrinking and has been shrinking due to mobile gaming taking over during the pandemic. Nintendo has stayed in it by going mobile with the hybrid Switch.  

1. No one said Nintendo isn't competing. I literally argued the contrary a few pages ago.

2. Playstation makes money through software (1st + 2nd + 3rd party), f2p, mtx, subscriptions, and accessories. PS5 is guaranteed to sell well over a 100 million and potentially around 140 million, and you act like it doesn't exist! Tens of millions of active PS4 players may upgrade over time, and it's unclear where Xbox players will be going.

4. The hardware is just a tool for accessing the platform. The money is made through (read point 2 again).

5. PS5 and Playstation in general aren't "carried" by any single game or series. COD may as well disappear and the console would still easily sell over a 100 million if they play their cards right. I don't think you understand how huge Playstation is when it comes to brand power, spending, and engagement, even when ignoring f2p, mtx, and subscriptions. Playstation's overall "traditional" software sales are a lot higher than Nintendo's. Nintendo only dominates them in 1st party sales (which is one of the reasons behind their high profit margins). Playstation and Steam dominate in 3rd party sales. Subtract Nintendo and Sony's games from the reported software revenue and/or sales and see what you get!

6. Nintendo isn't the only one moving hardware lol. And there is a high chance that Switch 2 will decline in most relevant metrics compared to Switch 1 (the most successful console of all time). PS5's generation on the other hand is looking to beat PS4's in pretty much every metric. I'm more interested in seeing how PS6+5 crossgen will compare to PS5+4. Generational transitions are changing, so I expect the hardware sales curve to be quite different than usual, with PS5 having a stronger late life performance than PS4, and PS6 having a weaker start than PS4 and 5 (despite the handheld variant).



BraLoD said:
HebrewGamer said:

Because ad hominem isn't an argument, at least not to intelligent people and mature adults.

Your posts are jokes that hold no ground on reality, what is there to argue against?

If you say the earth is flat I'll only laught at you and move on, why would I argue why it's not flat with you?

you're a troll, go away.



Kyuu said:
HebrewGamer said:

1. You have to come up with something better than "Nintendo is not competing". Everyone has a handheld system coming out because of Nintendo. Nintendo hasn't put their games on PC or anywhere else but a Nintendo gaming system while Valve made the Steamdeck and now the steam machine. Follow the leader!

2. They make money through MTX where you don't have to sell 30 million copies to be successful. You just need a couple million people to spend $10K on loot boxes and gacha. Nintendo has more 30 million sellers on the Switch alone than Microsoft and Sony have in their entire console history combined.

3. It will never happen if Nintendo doesn't have another WiiU type collapse. Why would they give up the money they make having their own platform and their own games with 3rd parties paying them to put their games on Nintendo's platform?

4. Umm...No. Hardware has never made more money than software as profit margins for hardware are razor thin unlike software especially now with everything going digital.

5. We're talking about consoles, not platforms. I've said the console wars are over and the platform wars have begun a year ago. consoles and platforms aren't the same thing. A console is part of a platform not the platform itself. The PS5 is carried by COD and MTX. They don't have to move units, they just have to hoard whales.

6. If Nintendo is the only company that can move hardware than yes the console market is shrinking and has been shrinking due to mobile gaming taking over during the pandemic. Nintendo has stayed in it by going mobile with the hybrid Switch.  

1. No one said Nintendo isn't competing. I literally argued the contrary a few pages ago.

2. Playstation makes money through software (1st + 2nd + 3rd party), f2p, mtx, subscriptions, and accessories. PS5 is guaranteed to sell well over a 100 million and potentially around 140 million, and you act like it doesn't exist! Tens of millions of active PS4 players may upgrade over time, and it's unclear where Xbox players will be going.

4. The hardware is just a tool for accessing the platform. The money is made through (read point 2 again).

5. PS5 and Playstation in general aren't "carried" by any single game or series. COD may as well disappear and the console would still easily sell over a 100 million if they play their cards right. I don't think you understand how huge Playstation is when it comes to brand power, spending, and engagement, even when ignoring f2p, mtx, and subscriptions. Playstation's overall "traditional" software sales are a lot higher than Nintendo's. Nintendo only dominates them in 1st party sales (which is one of the reasons behind their high profit margins). Playstation and Steam dominate in 3rd party sales. Subtract Nintendo and Sony's games from the reported software revenue and/or sales and see what you get!

6. Nintendo isn't the only one moving hardware lol. And there is a high chance that Switch 2 will decline in most relevant metrics compared to Switch 1 (the most successful console of all time). PS5's generation on the other hand is looking to beat PS4's in pretty much every metric. I'm more interested in seeing how PS6+5 crossgen will compare to PS5+4. Generational transitions are changing, so I expect the hardware sales curve to be quite different than usual, with PS5 having a stronger late life performance than PS4, and PS6 having a weaker start than PS4 and 5 (despite the handheld variant).

1. Good to hear. Tell the other bozos to stop saying this

2. MTX is where most of their money comes from according to actual data. PS5 doesn't even have a 20 million seller on their platform and only one 10 million seller(The Switch has 21!). couple that with how much it costs to make their games and what you're saying doesn't line up with reality. They literally fought in court about Microsoft taking COD from them with the AV/Blizzard acquisition.

4. Again...NO. You buy the hardware for the software, not the other way around. Why do you think these gaming companies value exclusives and do bundle deals?

5. The numbers say otherwise. The only reason people are buying a PS5 at all is to play COD, which is where Sony's money comes from with MTX.

6. PS4 had 4 games sell 20 million copies. Name one PS5 game that sold 20 million. Yes, the PS5 has made more money than PS4.....BECAUSE OF MTX!  Outside of Nintendo, there aren't many games selling in the 10s of millions like that. Black myth wukong was carried by nationalism with the majority of its sales coming from China. Palworld was a $30 game discounted to $20 for the majority of it's run. PS5 nearly being doubled in sales by the Switch. Sure, 80 million is a nice number, but they need people to buy their software which they are not, but again, they don't even need that because MTX is where they make their money.



HebrewGamer said:
BraLoD said:

Your posts are jokes that hold no ground on reality, what is there to argue against?

If you say the earth is flat I'll only laught at you and move on, why would I argue why it's not flat with you?

you're a troll, go away.

Yes, take your own advice and go away.



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HebrewGamer said:

1)According to your logic Radeon won the console war and is the market leader because everyone uses their hardware. This isn't even an argument. 

False logic. Radeon is a graphics technology, not a vertically integrated ecosystem, it *can* form part of a hardware ecosystem. And on PC and mobile it doesn't matter what graphics technology you use as a consumer, you can run the same games as another vendor.

Developers don't program games to the metal anymore either, not even on consoles, there is simply no need with how good compilers and application programmable interfaces are these days which allows for highly efficient batched draw calls and pre-compiled shaders and the like.

Radeon also has about 50% of the console market thanks to Nintendo... And on mobile Qualcolm with Adreno (Based on Radeon) has about 25% of the market... And on PC Radeon has about 6% of the market, so nowhere has AMD won any "hardware wars".

HebrewGamer said:

2) windows is an operating system, not a PC

Correct. Never said anything to the contrary. Or perhaps you misconstrued my statement or failed to read? Maybe go back and read my sentence again.

HebrewGamer said:

3) Microsoft and Sony had to bail on their consoles because they couldn't move units without going multi-platform. 

Microsoft and Sony haven't "bailed" on their consoles. Xbox Series and Playstation are still a thing, rather they have expanded beyond those devices to try and create an "ecosystem" which is more financially lucrative. - Microsoft is pushing Gamepass and subscriptions, Sony is doing more PC releases for first party titles.

HebrewGamer said:

Meanwhile Everyone is coming out with a handheld system because switch dominated the market like the Wii dominated the market in the 7th generation with Microsoft and Sony ripping off their motion control idea. 

Nintendo has always dominated with handhelds. Like... Always. This isn't new at all.
Nintendo has literally always had the most sales for every handheld generation.
When Sony had the PSP on the market and had over 80~ million hardware sales? Nintendo did one better with the DS and had over 150~ million hardware sales.

The reason why handhelds are being popularized is because fixed home consoles isn't a growing market, so Sony and Microsoft need to bifurcate their hardware lines to grow as an ecosystem and lock customers in to grow. Microsoft and Sony have to answer to shareholders, so they are incentivized to grow their platforms in any way they can.

Plus PC mobile technology has gotten extremely efficient, but also extremely potent with hardware feature set parity, which allows a game to release on multiple form factors in the same ecosystem.

We aren't seeing a massive polar difference between hardware features sets like during the DS days when the DS relied on a fixed function pipeline/hardware Transform and Lighting engine with zero texture filtering whilst other fixed platforms had moved over to a fully programmable pixel shader based pipeline... So a developer can build it's games for one feature set and scale effects up and down quickly and easily rather than rebuild anything from scratch.

So your argument doesn't hold any water I am afraid.
The DS with 154~ millon units didn't suddenly make valve release a Steamdeck, it didn't make Microsoft consider a handheld alternative... And it didn't make a heap of PC vendors release handhelds like the Legion Go, MSI Claw.

Technology improving and the desire for companies to build a complete ecosystem did that... And I would argue Apple is the first company that successfully pioneered that idea, Apple users tend to stick to Apple products and thus continue to invest with Apples entire ecosystem... Thus Apple is able to make more money from each and every single customer on average.

Ecosystems are what will drive growth if userbase numbers aren't growing. It's all about appeasing shareholders.
HebrewGamer said:

Just say you hate Nintendo and keep it moving.

Don't be stupid, I don't give a flying crap about that small-world immature garbage. I am not falling for your obvious bait.

Last edited by Pemalite - on 25 November 2025

--::{PC Gaming Master Race}::--

HebrewGamer said:
Kyuu said:

1. No one said Nintendo isn't competing. I literally argued the contrary a few pages ago.

2. Playstation makes money through software (1st + 2nd + 3rd party), f2p, mtx, subscriptions, and accessories. PS5 is guaranteed to sell well over a 100 million and potentially around 140 million, and you act like it doesn't exist! Tens of millions of active PS4 players may upgrade over time, and it's unclear where Xbox players will be going.

4. The hardware is just a tool for accessing the platform. The money is made through (read point 2 again).

5. PS5 and Playstation in general aren't "carried" by any single game or series. COD may as well disappear and the console would still easily sell over a 100 million if they play their cards right. I don't think you understand how huge Playstation is when it comes to brand power, spending, and engagement, even when ignoring f2p, mtx, and subscriptions. Playstation's overall "traditional" software sales are a lot higher than Nintendo's. Nintendo only dominates them in 1st party sales (which is one of the reasons behind their high profit margins). Playstation and Steam dominate in 3rd party sales. Subtract Nintendo and Sony's games from the reported software revenue and/or sales and see what you get!

6. Nintendo isn't the only one moving hardware lol. And there is a high chance that Switch 2 will decline in most relevant metrics compared to Switch 1 (the most successful console of all time). PS5's generation on the other hand is looking to beat PS4's in pretty much every metric. I'm more interested in seeing how PS6+5 crossgen will compare to PS5+4. Generational transitions are changing, so I expect the hardware sales curve to be quite different than usual, with PS5 having a stronger late life performance than PS4, and PS6 having a weaker start than PS4 and 5 (despite the handheld variant).

1. Good to hear. Tell the other bozos to stop saying this

2. MTX is where most of their money comes from according to actual data. PS5 doesn't even have a 20 million seller on their platform and only one 10 million seller(The Switch has 21!). couple that with how much it costs to make their games and what you're saying doesn't line up with reality. They literally fought in court about Microsoft taking COD from them with the AV/Blizzard acquisition.

4. Again...NO. You buy the hardware for the software, not the other way around. Why do you think these gaming companies value exclusives and do bundle deals?

5. The numbers say otherwise. The only reason people are buying a PS5 at all is to play COD, which is where Sony's money comes from with MTX.

6. PS4 had 4 games sell 20 million copies. Name one PS5 game that sold 20 million. Yes, the PS5 has made more money than PS4.....BECAUSE OF MTX!  Outside of Nintendo, there aren't many games selling in the 10s of millions like that. Black myth wukong was carried by nationalism with the majority of its sales coming from China. Palworld was a $30 game discounted to $20 for the majority of it's run. PS5 nearly being doubled in sales by the Switch. Sure, 80 million is a nice number, but they need people to buy their software which they are not, but again, they don't even need that because MTX is where they make their money.

2. Which goes to show just how much bigger Playstation is in "total software". Nintendo's traditional software is extremely top heavy, Playstation's is considerably more spread out because the software competition is on a whole other level. And you keep ignoring that Switch is at the end of its life whereas PS5 will continue to be a major platform for software for god knows how many years. PS comfortably beats Nintendo in traditional software, and dominates them in "total software" (including mtx and subscriptions). Nintendo beats them in hardware and dominates in merchandise and 1st party software.

4. What are you even disagreeing with? The purpose of hardware is to give you access to the platform. Software is obviously where the money is made, but it's not just traditional and 1st party software that matter. MTX, subscription, and 3rd party software are parts of the equation.

5 (and 6). Sorry but you're being delusional and disregarding all real data. COD tends to sell a fraction annually of Playstation first party games (combined), which in turn sell a tiny 10-17% of traditional software. Of the 300+ million traditional software PS sells annually, COD only sells 15~ million. If COD disappears, most of those players would look for games like Battlefield or Arc Raiders or anything competitive that involves shooting and is popular. The relevance of COD alone is overblown. Playstation >>> COD, and we're seeing this in real time with BO7 underperforming in a time where Playststion is looking to break new records in year 5. Playstation doesn't have a shortage of great and popular games that sell lol.

You're conflating "PS5 era" with the PS5 console btw. PS5 by itself is not confirmed more profitable than PS4. And mtx is not bigger on PS5 than PS4, where are you getting this BS from? But Sony doesn't care whether they're getting their money through PS4 or PS5, just like Valve not giving a fuck whether you're paying them through a GTX 1060 PC, a SteamDeck, or an RTX 5090 PC. You seem to have little understanding about how the Playstation business operates.



Pemalite said:
HebrewGamer said:

1)According to your logic Radeon won the console war and is the market leader because everyone uses their hardware. This isn't even an argument. 

False logic. Radeon is a graphics technology, not a vertically integrated ecosystem, it *can* form part of a hardware ecosystem. And on PC and mobile it doesn't matter what graphics technology you use as a consumer, you can run the same games as another vendor.

Developers don't program games to the metal anymore either, not even on consoles, there is simply no need with how good compilers and application programmable interfaces are these days which allows for highly efficient batched draw calls and pre-compiled shaders and the like.

Radeon also has about 50% of the console market thanks to Nintendo... And on mobile Qualcolm with Adreno (Based on Radeon) has about 25% of the market... And on PC Radeon has about 6% of the market, so nowhere has AMD won any "hardware wars".

HebrewGamer said:

2) windows is an operating system, not a PC

Correct. Never said anything to the contrary. Or perhaps you misconstrued my statement or failed to read? Maybe go back and read my sentence again.

HebrewGamer said:

3) Microsoft and Sony had to bail on their consoles because they couldn't move units without going multi-platform. 

Microsoft and Sony haven't "bailed" on their consoles. Xbox Series and Playstation are still a thing, rather they have expanded beyond those devices to try and create an "ecosystem" which is more financially lucrative. - Microsoft is pushing Gamepass and subscriptions, Sony is doing more PC releases for first party titles.

HebrewGamer said:

Meanwhile Everyone is coming out with a handheld system because switch dominated the market like the Wii dominated the market in the 7th generation with Microsoft and Sony ripping off their motion control idea. 

Nintendo has always dominated with handhelds. Like... Always. This isn't new at all.
Nintendo has literally always had the most sales for every handheld generation.
When Sony had the PSP on the market and had over 80~ million hardware sales? Nintendo did one better with the DS and had over 150~ million hardware sales.

The reason why handhelds are being popularized is because fixed home consoles isn't a growing market, so Sony and Microsoft need to bifurcate their hardware lines to grow as an ecosystem and lock customers in to grow. Microsoft and Sony have to answer to shareholders, so they are incentivized to grow their platforms in any way they can.

Plus PC mobile technology has gotten extremely efficient, but also extremely potent with hardware feature set parity, which allows a game to release on multiple form factors in the same ecosystem.

We aren't seeing a massive polar difference between hardware features sets like during the DS days when the DS relied on a fixed function pipeline/hardware Transform and Lighting engine with zero texture filtering whilst other fixed platforms had moved over to a fully programmable pixel shader based pipeline... So a developer can build it's games for one feature set and scale effects up and down quickly and easily rather than rebuild anything from scratch.

So your argument doesn't hold any water I am afraid.
The DS with 154~ millon units didn't suddenly make valve release a Steamdeck, it didn't make Microsoft consider a handheld alternative... And it didn't make a heap of PC vendors release handhelds like the Legion Go, MSI Claw.

Technology improving and the desire for companies to build a complete ecosystem did that... And I would argue Apple is the first company that successfully pioneered that idea, Apple users tend to stick to Apple products and thus continue to invest with Apples entire ecosystem... Thus Apple is able to make more money from each and every single customer on average.

Ecosystems are what will drive growth if userbase numbers aren't growing. It's all about appeasing shareholders.
HebrewGamer said:

Just say you hate Nintendo and keep it moving.

Don't be stupid, I don't give a flying crap about that small-world immature garbage. I am not falling for your obvious bait.

1. irrelevant points. We're talking about a console war and you're bring up components and saying PC won because of these components, what are you even talking about here?

2. Another point where you bring up something irrelevant to a console war, which is over anyway as every company other than Nintendo if focused on software.

3. I did a video on this a year and half ago where Phil Spencer literally said he's not focused on out consoling Sony and Nintendo and seeks to focus on software access expansion. he said the console market is dead which is why everything is an Xbox now. you want to argue with reality, be my guest.

4. Actually, the major gaming companies back then were producing handheld gaming consoles. SEGA, Neo Geo, Atari, and even apple released handhelds during the 6th generation. they all failed to put a dent it Nintendo's stronghold but they were in fact out there. Sony took a crack at it after dominated the home market in releasing the greatest DVD player of all time AKA the PS2. They sold 80 million, but moved barely any software compared to Nintendo who dwarfed them in both hardware and software sales with the DS(all of the PSPs top games were outsold by Nintendogs). Valve, Microsoft, and Sony still want a piece of that market, which is why the steamdeck, PS Portal, and the upcoming xbox handheld exist. Not to mention all these retro gaming emulation machine handhelds being released. 

5. Good advice as I certainly don't want to end up like you. You and that other weirdo troll should hang out. You two would probably get along great.       

Last edited by HebrewGamer - on 27 November 2025

Kyuu said:
HebrewGamer said:

1. Good to hear. Tell the other bozos to stop saying this

2. MTX is where most of their money comes from according to actual data. PS5 doesn't even have a 20 million seller on their platform and only one 10 million seller(The Switch has 21!). couple that with how much it costs to make their games and what you're saying doesn't line up with reality. They literally fought in court about Microsoft taking COD from them with the AV/Blizzard acquisition.

4. Again...NO. You buy the hardware for the software, not the other way around. Why do you think these gaming companies value exclusives and do bundle deals?

5. The numbers say otherwise. The only reason people are buying a PS5 at all is to play COD, which is where Sony's money comes from with MTX.

6. PS4 had 4 games sell 20 million copies. Name one PS5 game that sold 20 million. Yes, the PS5 has made more money than PS4.....BECAUSE OF MTX!  Outside of Nintendo, there aren't many games selling in the 10s of millions like that. Black myth wukong was carried by nationalism with the majority of its sales coming from China. Palworld was a $30 game discounted to $20 for the majority of it's run. PS5 nearly being doubled in sales by the Switch. Sure, 80 million is a nice number, but they need people to buy their software which they are not, but again, they don't even need that because MTX is where they make their money.

2. Which goes to show just how much bigger Playstation is in "total software". Nintendo's traditional software is extremely top heavy, Playstation's is considerably more spread out because the software competition is on a whole other level. And you keep ignoring that Switch is at the end of its life whereas PS5 will continue to be a major platform for software for god knows how many years. PS comfortably beats Nintendo in traditional software, and dominates them in "total software" (including mtx and subscriptions). Nintendo beats them in hardware and dominates in merchandise and 1st party software.

4. What are you even disagreeing with? The purpose of hardware is to give you access to the platform. Software is obviously where the money is made, but it's not just traditional and 1st party software that matter. MTX, subscription, and 3rd party software are parts of the equation.

5 (and 6). Sorry but you're being delusional and disregarding all real data. COD tends to sell a fraction annually of Playstation first party games (combined), which in turn sell a tiny 10-17% of traditional software. Of the 300+ million traditional software PS sells annually, COD only sells 15~ million. If COD disappears, most of those players would look for games like Battlefield or Arc Raiders or anything competitive that involves shooting and is popular. The relevance of COD alone is overblown. Playstation >>> COD, and we're seeing this in real time with BO7 underperforming in a time where Playststion is looking to break new records in year 5. Playstation doesn't have a shortage of great and popular games that sell lol.

You're conflating "PS5 era" with the PS5 console btw. PS5 by itself is not confirmed more profitable than PS4. And mtx is not bigger on PS5 than PS4, where are you getting this BS from? But Sony doesn't care whether they're getting their money through PS4 or PS5, just like Valve not giving a fuck whether you're paying them through a GTX 1060 PC, a SteamDeck, or an RTX 5090 PC. You seem to have little understanding about how the Playstation business operates.

2. No one cares about total software. They care about total sales. What's the point in having a bunch of software no one buys? It's a waste of money to produce duds. These companies wish they could be "top heavy" like Nintendo where their biggest franchises could sell in the 10s of million every console generation, all while being significantly cheaper to produce as they don't use bleeding edge tech to make them. All these companies have their killer apps. Nintendo's flagship games are just more commercially successful by degrees of magnitude. Sony tried to copy Nintendo with Astrobot and it didn't go well( You have to pay your bills with money, not GOTY awards).

4. Except Nintendo is dominating the market without any of that. 3rd party games have NEVER carried Nintendo....EVER. They're on top of the gaming industry selling Mario, Zelda, and Pokémon. you're focused on variety, Nintendo is focused on success. Other companies have to do that other stuff because they can't get it how Nintendo gets it. It's Why Nintendo was able to bounce back when the N64, GameCube, and WiiU got wrecked.

5. Ok, name the games for PS5 that have sold 10 million copies and also 20 million copies? I'll wait( DO NOT include PC sales in those numbers either). COD is an MTX game. It doesn't need to do MK8D numbers to be successful. You think 10s of millions of people are playing Genchin Impact and Honkai Starrail? Hoyoverse makes nearly a billion a year with just a few million whales.   



HebrewGamer said:
Kyuu said:

2. Which goes to show just how much bigger Playstation is in "total software". Nintendo's traditional software is extremely top heavy, Playstation's is considerably more spread out because the software competition is on a whole other level. And you keep ignoring that Switch is at the end of its life whereas PS5 will continue to be a major platform for software for god knows how many years. PS comfortably beats Nintendo in traditional software, and dominates them in "total software" (including mtx and subscriptions). Nintendo beats them in hardware and dominates in merchandise and 1st party software.

4. What are you even disagreeing with? The purpose of hardware is to give you access to the platform. Software is obviously where the money is made, but it's not just traditional and 1st party software that matter. MTX, subscription, and 3rd party software are parts of the equation.

5 (and 6). Sorry but you're being delusional and disregarding all real data. COD tends to sell a fraction annually of Playstation first party games (combined), which in turn sell a tiny 10-17% of traditional software. Of the 300+ million traditional software PS sells annually, COD only sells 15~ million. If COD disappears, most of those players would look for games like Battlefield or Arc Raiders or anything competitive that involves shooting and is popular. The relevance of COD alone is overblown. Playstation >>> COD, and we're seeing this in real time with BO7 underperforming in a time where Playststion is looking to break new records in year 5. Playstation doesn't have a shortage of great and popular games that sell lol.

You're conflating "PS5 era" with the PS5 console btw. PS5 by itself is not confirmed more profitable than PS4. And mtx is not bigger on PS5 than PS4, where are you getting this BS from? But Sony doesn't care whether they're getting their money through PS4 or PS5, just like Valve not giving a fuck whether you're paying them through a GTX 1060 PC, a SteamDeck, or an RTX 5090 PC. You seem to have little understanding about how the Playstation business operates.

2. No one cares about total software. They care about total sales. What's the point in having a bunch of software no one buys? It's a waste of money to produce duds. These companies wish they could be "top heavy" like Nintendo where their biggest franchises could sell in the 10s of million every console generation, all while being significantly cheaper to produce as they don't use bleeding edge tech to make them. All these companies have their killer apps. Nintendo's flagship games are just more commercially successful by degrees of magnitude. Sony tried to copy Nintendo with Astrobot and it didn't go well( You have to pay your bills with money, not GOTY awards).

4. Except Nintendo is dominating the market without any of that. 3rd party games have NEVER carried Nintendo....EVER. They're on top of the gaming industry selling Mario, Zelda, and Pokémon. you're focused on variety, Nintendo is focused on success. Other companies have to do that other stuff because they can't get it how Nintendo gets it. It's Why Nintendo was able to bounce back when the N64, GameCube, and WiiU got wrecked.

5. Ok, name the games for PS5 that have sold 10 million copies and also 20 million copies? I'll wait( DO NOT include PC sales in those numbers either). COD is an MTX game. It doesn't need to do MK8D numbers to be successful. You think 10s of millions of people are playing Genchin Impact and Honkai Starrail? Hoyoverse makes nearly a billion a year with just a few million whales.   

I was referring to "total software sales" not "total software available". Otherwise Switch has more games available on it than PS5 and apparently even PS4 (Switch's library is even more padded by garbage or unpopular software, I guess they don't count by your own logic). Yeah, anyone wishes to have Nintendo heavy hitter numbers. Now what? What does this add to the discussion? Astro Bot is doing well, not every game has to sell 10 million to warrant its existence. As a matter of fact... Sony not supporting smaller games enough is one of my major criticisms against them. Even Nintendo has several beloved games that fail to do huge numbers: Fire Emblem, Xenoblade, Metroid, Pikmin, Bayonetta (published), etc. Little Astro Bot is a blessing among Sony's games. Stellar Blade (published) is one of their better recent games as well. It's nice to have games like this.

Yeah, Nintendo is the king of 1st party software sales. So what? As a consumer, I'm more interested in quality/varied output that suit my taste. Playstation (and by extension Steam) offer a greater variety of popular and quality games, especially ones that I care about.

Information about individual game sales are scarce, and PS5 is in the middle of its life, so it's a pointless comparison. Sony's 1st party sales alone sell somewhere between 35-55%~ of Nintendo's annually, which is a healthy figure considering the low output and a rising focus on live service games like Bungie's and Helldivers, especially for a platform that excells at 3rd party games, mtx, and subscriptions. Subscriptions and mtx do in fact count. Tens of millions of gamers put countless money and hours into these and benefit the platform holders as much as traditional software would (as a consumer, I'm currently having a blast playing Where Winds Meet for free). So there is no reason not to factor them in. Playstation's strong 3rd party software is something Nintendo would love to have, because it's essentially free money that ensures the success and expansion of your platform. Apple and Google dominate mobile phones without any need for internally developed software, all companies would kill to have their positions. Valve is more or less the Google of PC gaming (except they have Counter Strike and are capable of making incredible games).

Playstation and Switch systems have different strengths and weakness, and both should continue to exist for a long long time provided their companies don't make major blunders. But you kept acting like nothing outside Nintendo and COD exists lol.