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Forums - Nintendo - Why do you think Nintendo has survived so long as a platform holder?

Phenomajp13 said:
SvennoJ said:

Agree with the first sentence, as the next Zelda / Mario will determine whether/when I'll get Switch 2.

As for the handheld/console debate, that's why I'm not buying a Switch 2 since I will never use the screen anyway. If Nintendo releases a Switch Home I'll buy it day 1, but as a handheld (that gets lost and forgotten, yeah I have kids) I have no interest other than the next Zelda / Mario.

It's not a proper hybrid, it's extra hassle with uncomfortable controllers. Got to buy a classic controller separately for comfortable play.

Now if it had AirPlay or screen mirroring to TV so you could use the Switch 2 like the WiiU gamePad, inventory management / map on the Switch 2 screen, gameplay hud free on TV, then I would consider it a proper hybrid. But then it's under powered again for TV, so that won't work.

Anyway I know I'm in the minority in enjoying the Wii U set-up. Bloody nice to have touch screen inventory / map controls in your hand while having Hud free gameplay on TV. Switch is a step backwards.

Wasn't going to respond but you have made two post based off your preference/comfort as if that is relevant. What you find comfortable is nothing more than your opinion, your opinion doesn't determine whether Switch is hybrid or not. 

Imagine me saying the Wii isn't a home console or PS consoles aren't home consoles because I find their controllers "uncomfortable"? That's a silly argument. Just like you find them uncomfortable others find them comfortable enough to do the job they do. The job they do, is to be as versatile as possible to support a hybrid platform. What controller offers everything the Joycons offer? It offers the convenience of attaching to the console for handheld play and detaching for tabletop and TV play including motion control games, multiplayer, and dual analog lol. Switch 2 joycons improved the technology and added mouse support so now I can play shooters properly (The PC way). I agree the joycons aren't perfect but neither are all the other controllers and the other controllers lack the versatility a hybrid platform needs. 

At some point we have to admit only pure nonsense can continue to push the agenda of Switch was made to be a mobile platform first and foremost because everything about the console was clearly designed to be accommodating for both forms of play (portable and home) besides the actual Switch model made to be only a handheld (Switch Lite). Nintendo Switch is just as much a home console from Nintendo as Wii and WiiU. Funny enough, Switch Oled is the first Nintendo home console to include a lan port lol. How does that happen if Nintendo isnt clearly designing Switch to accommodate both forms of play? What relevant Nintendo home console franchise hasn't made its way to Switch? What has Nintendo lost since Switch due them going full mobile as some of you claim? If power is your argument then Wii and WiiU aren't home consoles either because they also were weaker than the competition. Switch sales all of the same accessories as you expect from a home console (extra controllers and storage) and handheld console (screen protectors, cases, and storage). Why didn't Nintendo design any of their other handhelds with fully detachable controllers?

Obviously it's a hybrid platform in every facet imaginable and neither Nintendo nor consumers care about some made up rules individuals bendover backwards to make because they have something to complain about. Me complaining about PS consoles doesn't make them all a sudden not home consoles.

They lost me, no longer day 1 purchasing Nintendo systems, and hardly having used Switch beyond Mario and Zelda. (Part of that was joycon drift, next to my kids misplacing the thing / always leaving it out of charge)

If you add a controller to a phone, does it become a console? Are phones hybrids since they can mirror cast to TV?
An iPhone is a hybrid too, mobile device first.
A laptop is a hybrid too, mobile device first.
Steamdeck is a hybrid too, mobile device first.

It's all about convenience for intended purpose. Switching the tiny cards is inconvenient when the dock is sitting in an AV cabinet, have to take the whole dock out to slide the Switch out to change the card. (And if it's not back in its box, goodluck finding it in a kids room ugh)

You pay extra for the tiny cards that now frequently don't hold all the data anyway, besides playing loading slower from card vs digital install. Discs are simply more convenient for storage, keeping track of, cheaper and more storage space. The tiny cards are purely for mobile use, inconvenient for console use.

Switch is a mobile device first, designed for mobile use first. None of the conveniences of a discreet flat box under the TV like Wii. Sacrificing BC for mobile play, no disc add-on. Wii plays GC discs and the original model has ports for GC controllers. Wii U plays Wii discs and supports Wii controllers. Switch sacrificed BC for mobile play first.

Switch enhances mobile play with console like features (easy dock) but sacrifices console like features for mobile purposes. It's focused on mobile play first, and that's where Nintendo's strength lies. 

I don't care about the lower power, but I do care about convenience in form factor and usage. Hence I play on consoles rather than gaming PCs or mobile phones.


Fact is, I have played way more games on N64, GC, Wii and Wii U than on Switch and Switch 2 is the first Nintendo 'console' I haven't bought at launch.

And if we take the best selling Nintendo console and mobile hardware, Wii + DS = (101 + 154) 255 million sales. Switch sits at 153 million. So by adding the console crowd to the mobile crowd, Switch hasn't managed to surpass DS sales yet...


All cementing the theory that Nintendo survived this long because of their mobile strategy. You see the same in BotW and TotK, shifting from long dungeon crawls to bite sized gameplay more suited to short bursts mobile play.



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SvennoJ said:
Phenomajp13 said:

They lost me, no longer day 1 purchasing Nintendo systems, and hardly having used Switch beyond Mario and Zelda. (Part of that was joycon drift, next to my kids misplacing the thing / always leaving it out of charge)

That's nice, no one company can satisfy everyone. PS lost me with overpriced online and consistent failure to release software besides 3rd party games I can buy on other platforms.


If you add a controller to a phone, does it become a console? Are phones hybrids since they can mirror cast to TV?
An iPhone is a hybrid too, mobile device first.
A laptop is a hybrid too, mobile device first.
Steamdeck is a hybrid too, mobile device first.

Wrong and this is the issue. You seem to not comprehend the difference between coming with everything in the box along with being built from the get go to accommodate it including Nintendo themselves building software for its many different functions.

Phones/Laptop/Steamdeck doesn't come with detachable controllers/docks as you hinted at yourself because that stuff needs to be purchased separately. Those devices are also fully functional out of the box because those are devices made to be portable first. How many games on phones require a controller? Those games are developed to utilize the touchscreen because phones are mobile devices first. Laptops and Steamdeck also face the same issue of needing accessories to match the Switch's hybrid nature. Switch on the other hand was designed to accommodate all of this out of the box because it wasn't designed to be just a portable. Games like Ring Fit Adventure and Nintendo Switch Sports are part of this obvious plan. 


It's all about convenience for intended purpose. Switching the tiny cards is inconvenient when the dock is sitting in an AV cabinet, have to take the whole dock out to slide the Switch out to change the card. (And if it's not back in its box, goodluck finding it in a kids room ugh)

This is your problem not the world's issue. 


You pay extra for the tiny cards that now frequently don't hold all the data anyway, besides playing loading slower from card vs digital install. Discs are simply more convenient for storage, keeping track of, cheaper and more storage space. The tiny cards are purely for mobile use, inconvenient for console use.

What a ridiculous complaint because it's fully cherrypicked, Nintendo's own software doesn't require this and trash disc still requires me to have space to install while my physical copy of Cyberpunk has barely any storage used on my Switch 2. 

Also since you claim cartridges are so perfect for mobile use, why is Nintendo the only one pushing them? Why doesn't Steamdeck or Xbox Rog Ally use them?

Switch is a mobile device first, designed for mobile use first. None of the conveniences of a discreet flat box under the TV like Wii. Sacrificing BC for mobile play, no disc add-on. Wii plays GC discs and the original model has ports for GC controllers. Wii U plays Wii discs and supports Wii controllers. Switch sacrificed BC for mobile play first.

It's a hybrid no matter your nonsense excuses, how discreet is your oversized Xbox Series or PS5? Switch 2 is far more discreet than those trash consoles yet to complain about Switch lol. Switch and Switch 2 are fully backward and forward compatible, as a matter of fact a controller I bought in 2018 for Switch is fully compatible in Cyberpunk a game not on Switch at all. Your complaints are pure nonsense. 

I should also mention how dumb this looks for you to say this while ignoring Switch also doesn't offer 3DS backward compatibility despite also being portable lol.

Switch enhances mobile play with console like features (easy dock) but sacrifices console like features for mobile purposes. It's focused on mobile play first, and that's where Nintendo's strength lies. 

Now name the console feature is sacrificed compared to Nintendo home consoles? You can't because you are just trolling using PS/Xbox. Switch/Switch 2 isn't trying to be a PS/Xbox, it's trying to be a Nintendo home console because that's what it is.



I don't care about the lower power, but I do care about convenience in form factor and usage. Hence I play on consoles rather than gaming PCs or mobile phones.

Switch 2 is the most convenient platform in history. Fully forward and backward compatible, detachable controllers so no need to purchase anything extra unlike those mobile platforms, and includes a dock with a lan port and fan. Didn't need to buy another controller to play Street Fighter 6 with my daughter because it came with one. Offers all forms of gaming out the box including dual analog, mouse con, touch controls, and motion controls. 



Fact is, I have played way more games on N64, GC, Wii and Wii U than on Switch and Switch 2 is the first Nintendo 'console' I haven't bought at launch.

And if we take the best selling Nintendo console and mobile hardware, Wii + DS = (101 + 154) 255 million sales. Switch sits at 153 million. So by adding the console crowd to the mobile crowd, Switch hasn't managed to surpass DS sales yet...

Lol you can troll better than this! It's funny seeing you compare the only time in history the combined sales of a Nintendo home & handheld console isn't outsold by Switch alone. SNES & Gameboy, N64 & Gameboy Color, Gamecube & Gameboy Advance, and WiiU & 3DS were all smoked by Switch lmao. It's OK, Nintendo and Switch has really ruffled some feathers lmao. 



All cementing the theory that Nintendo survived this long because of their mobile strategy. You see the same in BotW and TotK, shifting from long dungeon crawls to bite sized gameplay more suited to short bursts mobile play.

Why do posters act like long play session games don't exist on Nintendo platforms? Can you name these games you consider long play session games? 

See Bold

Last edited by Phenomajp13 - on 07 October 2025

Quality games and hardware ensuring a loyal customer base as well as absolutely cornering the handheld market. Even when their home consoles faltered, their handhelds always did well, giving them a consistently large volume of hardware sales and accompanying software sales. Since 1990, they've only had six fiscal years where hardware shipments were below 15M units (FYs starting 1994, 1995, 2014, 2015, 2016, and 2024), with an average of nearly 24M per fiscal year. Similarly, since 1998 they've only had two fiscal years (FY2015-16 and FY2016-17) where software shipments dipped below 100M, with a 21st century average of 180M per year, with outstanding first-party attach rates.



Visit http://shadowofthevoid.wordpress.com

Art by Hunter B

In accordance to the VGC forum rules, §8.5, I hereby exercise my right to demand to be left alone regarding the subject of the effects of the pandemic on video game sales (i.e., "COVID bump").

Phenomajp13 said:
SvennoJ said:

They lost me, no longer day 1 purchasing Nintendo systems, and hardly having used Switch beyond Mario and Zelda. (Part of that was joycon drift, next to my kids misplacing the thing / always leaving it out of charge)

That's nice, no one company can satisfy everyone. PS lost me with overpriced online and consistent failure to release software besides 3rd party games I can buy on other platforms.


If you add a controller to a phone, does it become a console? Are phones hybrids since they can mirror cast to TV?
An iPhone is a hybrid too, mobile device first.
A laptop is a hybrid too, mobile device first.
Steamdeck is a hybrid too, mobile device first.

Wrong and this is the issue. You seem to not comprehend the difference between coming with everything in the box along with being built from the get go to accommodate it including Nintendo themselves building software for its many different functions.

Phones/Laptop/Steamdeck doesn't come with detachable controllers/docks as you hinted at yourself because that stuff needs to be purchased separately. Those devices are also fully functional out of the box because those are devices made to be portable first. How many games on phones require a controller? Those games are developed to utilize the touchscreen because phones are mobile devices first. Laptops and Steamdeck also face the same issue of needing accessories to match the Switch's hybrid nature. Switch on the other hand was designed to accommodate all of this out of the box because it wasn't designed to be just a portable. Games like Ring Fit Adventure and Nintendo Switch Sports are part of this obvious plan. 


It's all about convenience for intended purpose. Switching the tiny cards is inconvenient when the dock is sitting in an AV cabinet, have to take the whole dock out to slide the Switch out to change the card. (And if it's not back in its box, goodluck finding it in a kids room ugh)

This is your problem not the world's issue. 


You pay extra for the tiny cards that now frequently don't hold all the data anyway, besides playing loading slower from card vs digital install. Discs are simply more convenient for storage, keeping track of, cheaper and more storage space. The tiny cards are purely for mobile use, inconvenient for console use.

What a ridiculous complaint because it's fully cherrypicked, Nintendo's own software doesn't require this and trash disc still requires me to have space to install while my physical copy of Cyberpunk has barely any storage used on my Switch 2. 

Also since you claim cartridges are so perfect for mobile use, why is Nintendo the only one pushing them? Why doesn't Steamdeck or Xbox Rog Ally use them?

Switch is a mobile device first, designed for mobile use first. None of the conveniences of a discreet flat box under the TV like Wii. Sacrificing BC for mobile play, no disc add-on. Wii plays GC discs and the original model has ports for GC controllers. Wii U plays Wii discs and supports Wii controllers. Switch sacrificed BC for mobile play first.

It's a hybrid no matter your nonsense excuses, how discreet is your oversized Xbox Series or PS5? Switch 2 is far more discreet than those trash consoles yet to complain about Switch lol. Switch and Switch 2 are fully backward and forward compatible, as a matter of fact a controller I bought in 2018 for Switch is fully compatible in Cyberpunk a game not on Switch at all. Your complaints are pure nonsense. 

I should also mention how dumb this looks for you to say this while ignoring Switch also doesn't offer 3DS backward compatibility despite also being portable lol.

Switch enhances mobile play with console like features (easy dock) but sacrifices console like features for mobile purposes. It's focused on mobile play first, and that's where Nintendo's strength lies. 

Now name the console feature is sacrificed compared to Nintendo home consoles? You can't because you are just trolling using PS/Xbox. Switch/Switch 2 isn't trying to be a PS/Xbox, it's trying to be a Nintendo home console because that's what it is.



I don't care about the lower power, but I do care about convenience in form factor and usage. Hence I play on consoles rather than gaming PCs or mobile phones.

Switch 2 is the most convenient platform in history. Fully forward and backward compatible, detachable controllers so no need to purchase anything extra unlike those mobile platforms, and includes a dock with a lan port and fan. Didn't need to buy another controller to play Street Fighter 6 with my daughter because it came with one. Offers all forms of gaming out the box including dual analog, mouse con, touch controls, and motion controls. 



Fact is, I have played way more games on N64, GC, Wii and Wii U than on Switch and Switch 2 is the first Nintendo 'console' I haven't bought at launch.

And if we take the best selling Nintendo console and mobile hardware, Wii + DS = (101 + 154) 255 million sales. Switch sits at 153 million. So by adding the console crowd to the mobile crowd, Switch hasn't managed to surpass DS sales yet...

Lol you can troll better than this! It's funny seeing you compare the only time in history the combined sales of a Nintendo home & handheld console isn't outsold by Switch alone. SNES & Gameboy, N64 & Gameboy Color, Gamecube & Gameboy Advance, and WiiU & 3DS were all smoked by Switch lmao. It's OK, Nintendo and Switch has really ruffled some feathers lmao. 



All cementing the theory that Nintendo survived this long because of their mobile strategy. You see the same in BotW and TotK, shifting from long dungeon crawls to bite sized gameplay more suited to short bursts mobile play.

Why do posters act like long play session games don't exist on Nintendo platforms? Can you name these games you consider long play session games? 

See Bold

It's not the most convenient Nintendo platform for me, sorry.

And I didn't say long play sessions don't exist on Nintendo platforms, I played BotW 6 hours at a time for a total of over nearly 300 hours... But they scrapped the long dungeons for bite sized gameplay more suited to mobile use. (Took me that long because never using fast travel, more fun to walk/ride)



They have pokemon. It's not even a joke, pokemon saved Nintendo from 1996 - 2006. Without pokemon Nintendo's handhelds would not have nearly as much popularity, "Pikachu" saved Nintendo in the time of N64-Gamecube

Game Freak and Creatures Inc. saved Nintendo.

Last edited by Manlytears - on 07 October 2025

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Dante9 said:

Nintendo fans don't ask for much. They just want endless reiterations of the same core games and take what they can get from third party and that's it. It's a weird money printing machine.

That sounds condescending. What are PlayStation and Xbox players supposed to be? Connoisseurs of profound gameplay? Come on. For the most part, they’re just machines for playing Call of Duty, FIFA, Madden, NBA 2K, or other, sometimes nice-looking, (online) fast-food titles.

I love my Nintendo consoles and handhelds. But I also love Sony’s consoles. If I had to name just one absolute favorite game, it would even be Ghost of Tsushima! But we really need to stop shoving Nintendo into the “casual corner.”



Doctor_MG said:

No you aren't, you specifically emphasize portable design and functionality

You are being highly disingenuous. I literally listed almost every aspect of the Switch.

If anything the controllers for the Switch just reinforce the fact it's a mobile device, they are designed to detach from the console and be used separately for 2 player gaming while on the go.

So thanks for agreeing there.

Let's not forget there are devices like the Lenovo Legion Go with detachable controllers... It's still a PC Handheld.

Doctor_MG said:

for home console functionality (separate controllers from the console, connection of additional controllers, HDMI out, multiple accounts, etc.). The entire concept IS a hybrid device. That is what it was designed to be. 

Multiple accounts is how you justify it being a hybrid? WTF.

That's just a standard operating system feature for the past 3+ decades... I had a Windows NT (Released 32 years ago) laptop at one point which allowed for multiple accounts... Windows 3.1 even had that.

Once consoles were powerful enough and Microsoft/Nintendo/Sony were happy to dedicate resources to OS features and functionality, multiple accounts then existed... Which ironically went hand in hand with online gaming and the need for accounts and online registration.

The Switch console is literally a handheld with a dumb USB-C dock that outputs HDMI.
Again... That's actually a feature of the USB-C standard for hardware manufacturers to implement if they wanted.
https://en.wikipedia.org/wiki/USB-C

It's not a Nintendo innovation, it's a USB forum specification which was/is backed by Compaq, Digital Equipment Corporation, IBM, Intel, Microsoft, NEC, Nortel, HP, NEC, Microsoft, Apple Inc., Intel, and Broadcom and more... Who build and ratify various USB standards via industry collaboration.

Doctor_MG said:

It HAS to use mobile components and have mobile features to accomplish that task otherwise it wouldn't have the ability to be hybrid. It ALSO has features of traditional home consoles. But it hits neither perfectly because of the nature of the console. 

It has to use mobile components because it's a mobile device. Not a difficult concept when that it's primary design concept.

If it was a true hydbrid device, then it's capabilities would be enhanced and augmented via additional hardware in the dock... But it doesn't. The dock is just a simple and dumb device.

Doctor_MG said:

Marketing is a factor in what we consider a product to be, and I don't know why you consider this to be null and void. 

No it isn't. And it is null and void.
Companies the world over always make ludicrous claims in order to make their products more appealing and to make them sell.

Companies literally have a legal requirement to make money in order to make a return for their investors/shareholders.

Marketing has been full of bullshit lies, propaganda and false information.
Some good ones in console gaming has been:

* Two Gamepads on the Wii U. - No.
https://www.ign.com/articles/2011/06/14/fils-aime-wii-u-can-support-two-controllers

* PS3 was capable of 120fps. - The HDMI spec in the PS3 didn't support this.
https://www.gamesindustry.biz/kutaragi-claims-ps3-could-run-at-120-fps

* Blast Processing. - Advertising propaganda at it's finest.
https://segaretro.org/Blast_processing

* Atari Jaguar being a 64bit console. - It was 16bit with 32bit Co-Processors.
https://en.wikipedia.org/wiki/Atari_Jaguar

* Power of the Cloud that would give Xbox One an edge over the PS4. 
https://www.eurogamer.net/microsoft-makes-the-case-for-xbox-ones-300-000-server-cloud-but-what-do-developers-think

* Google Stadia being a 4k service, when games were actually upscaled from a lower resolution.
https://www.gamesindustry.biz/class-action-suit-takes-aim-at-google-stadias-4k-claims

* Playstation Emotion Engine. - Real time Physics, hair, clothing simulation impacted by things like wind.
https://www.gamedeveloper.com/game-platforms/sony-busts-out-with-playstation-2-news

* Nintendo Switch 2 would support VRR whilst docked and used in handheld. - Which was false, it's handheld only.
https://www.msn.com/en-us/news/technology/nintendo-apologizes-for-switch-2-error/ar-AA1EWBJR

And you think that advertising is a bastion of truth? The evidence and history that I have presented... Has determined that to be a lie.
Sorry to demolish your argument here, but facts are facts are facts.

Doctor_MG said:

To me it seems you essentially fundamentally disagree with the idea that a hybrid game console can be created, and you suggest consoles can essentially only be one of two categories: stationary or mobile. Because even if the dock had additional hardware, you'd still have the same elements you claim to make it a portable (screen, battery, mobile chipset, etc). If that's true, then the rest of this conversation is pointless, because we have to at least be able to agree something can exist in order to have a discussion. 

That is false. I don't disagree that a hybrid console can not be created.

Thus far the Switch and Switch 2 are mobile devices that are required to connect to a dock for charging and outputting video over USB-C.
Nintendo for all intents has left the fixed home console market and focused on their core strengths which was mobile gaming.


*********

Thus far your only argument has been is: "Nintendo says it's a handheld, so it must be true". - And that's just comical.



--::{PC Gaming Master Race}::--

Pemalite said:

You are being highly disingenuous. I literally listed almost every aspect of the Switch.

If anything the controllers for the Switch just reinforce the fact it's a mobile device, they are designed to detach from the console and be used separately for 2 player gaming while on the go.

So thanks for agreeing there.

Two player gaming on the go lmao! @Doctor_MG This is hilarious lol. Bro is working overtime to be dishonest. Does any prior Nintendo handheld even support splitscreen multiplayer? Splitscreen multiplayer and motion controls align with home consoles for obvious reasons and Switch has them front and center because it's a portable home console according to Nintendo. That's what they call it and they believe what it offers out of box makes it so and the market responded by purchasing Nintendo's vision. 

So it really doesn't make sense to see someone claim they know what Switch was designed by Nintendo to be because Nintendo already told us, which makes you automatically wrong. 

Edit: Reminder you said "it's designed primarily as a mobile device", while Nintendo themselves told us its a portable home console. So no, you don't get to tell us what Nintendo "primarily" designed it to because it "primarily" being a mobile device was never stated. Portable Home Console is what they said! 

A quote straight from Nintendo's website. Nintendo Switch is designed to fit your life, transforming from home console to portable system in a snap.

Last edited by Phenomajp13 - on 07 October 2025

Software and luck.

Software, first party wise they are unmatched.

Luck due to the fact that they released the Wii and DS during a time when the market was adapting to these technologies - if the Wii and DS were to release before the 2000s or after 2010s, they would have failed or been similar to what the WiiU and 3DS ended up as.

Switch they adapted by combining both home console and portable - they saw it was successful and safe so they continued with Switch 2 - hopefully this means they'll keep playing safe and in terms of hardware, just make better iterations with b/c in mind like Playstation is doing post PS3. 

Dont fix what isnt broken.



Pemalite said:

You are being highly disingenuous. I literally listed almost every aspect of the Switch.

If anything the controllers for the Switch just reinforce the fact it's a mobile device, they are designed to detach from the console and be used separately for 2 player gaming while on the go.

So thanks for agreeing there.

Let's not forget there are devices like the Lenovo Legion Go with detachable controllers... It's still a PC Handheld.

Multiple accounts is how you justify it being a hybrid? WTF.

That's just a standard operating system feature for the past 3+ decades... I had a Windows NT (Released 32 years ago) laptop at one point which allowed for multiple accounts... Windows 3.1 even had that.

Once consoles were powerful enough and Microsoft/Nintendo/Sony were happy to dedicate resources to OS features and functionality, multiple accounts then existed... Which ironically went hand in hand with online gaming and the need for accounts and online registration.

The Switch console is literally a handheld with a dumb USB-C dock that outputs HDMI.
Again... That's actually a feature of the USB-C standard for hardware manufacturers to implement if they wanted.
https://en.wikipedia.org/wiki/USB-C

It's not a Nintendo innovation, it's a USB forum specification which was/is backed by Compaq, Digital Equipment Corporation, IBM, Intel, Microsoft, NEC, Nortel, HP, NEC, Microsoft, Apple Inc., Intel, and Broadcom and more... Who build and ratify various USB standards via industry collaboration.

It has to use mobile components because it's a mobile device. Not a difficult concept when that it's primary design concept.

If it was a true hydbrid device, then it's capabilities would be enhanced and augmented via additional hardware in the dock... But it doesn't. The dock is just a simple and dumb device.

No it isn't. And it is null and void.
Companies the world over always make ludicrous claims in order to make their products more appealing and to make them sell.

Companies literally have a legal requirement to make money in order to make a return for their investors/shareholders.

Marketing has been full of bullshit lies, propaganda and false information.
Some good ones in console gaming has been:

* Two Gamepads on the Wii U. - No.
https://www.ign.com/articles/2011/06/14/fils-aime-wii-u-can-support-two-controllers

* PS3 was capable of 120fps. - The HDMI spec in the PS3 didn't support this.
https://www.gamesindustry.biz/kutaragi-claims-ps3-could-run-at-120-fps

* Blast Processing. - Advertising propaganda at it's finest.
https://segaretro.org/Blast_processing

* Atari Jaguar being a 64bit console. - It was 16bit with 32bit Co-Processors.
https://en.wikipedia.org/wiki/Atari_Jaguar

* Power of the Cloud that would give Xbox One an edge over the PS4. 
https://www.eurogamer.net/microsoft-makes-the-case-for-xbox-ones-300-000-server-cloud-but-what-do-developers-think

* Google Stadia being a 4k service, when games were actually upscaled from a lower resolution.
https://www.gamesindustry.biz/class-action-suit-takes-aim-at-google-stadias-4k-claims

* Playstation Emotion Engine. - Real time Physics, hair, clothing simulation impacted by things like wind.
https://www.gamedeveloper.com/game-platforms/sony-busts-out-with-playstation-2-news

* Nintendo Switch 2 would support VRR whilst docked and used in handheld. - Which was false, it's handheld only.
https://www.msn.com/en-us/news/technology/nintendo-apologizes-for-switch-2-error/ar-AA1EWBJR

And you think that advertising is a bastion of truth? The evidence and history that I have presented... Has determined that to be a lie.
Sorry to demolish your argument here, but facts are facts are facts.

That is false. I don't disagree that a hybrid console can not be created.

Thus far the Switch and Switch 2 are mobile devices that are required to connect to a dock for charging and outputting video over USB-C.
Nintendo for all intents has left the fixed home console market and focused on their core strengths which was mobile gaming.


*********

Thus far your only argument has been is: "Nintendo says it's a handheld, so it must be true". - And that's just comical.

I'm not being disingenuous stating that you emphasize the mobile components while excusing (or even outright ignoring) home console features because that's literally what you continue to do in this very response.

Also, notice that I said marketing is a "factor" and that my argument goes beyond marketing (e.g. home console features, intention of design, etc). You in this very post argue against some of my other points as to why I think the console is a hybrid, yet go on to say that my "only argument" is that Nintendo says it is, so it must be true. Which tells me one of two things. 1) you are becoming emotionally reactive in your responses to this topic and/or 2) you are purposefully trying to use poor debating tactics to undermine my argument (i.e. strawman). Either way, Im not interested in seeing this thread derailed. So I'm ending my response here. You can think what you'd like. I disagree for the reasons I've listed above.