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Forums - Nintendo - How well do you think Nintendo is handling the transition from Switch 1 to 2?

RolStoppable said:

You continue to be shocked because you refuse to acknowledge how little of the alleged controversies has actually been real.

I clicked on only one negative video on YouTube and since then my recommendations show at least a couple of stupid takes on Switch 2 on a regular basis. The internet is certainly desperate to make people believe that there's something seriously wrong with Nintendo and Switch 2. In some ways it's reminiscent of Switch 1's launch where the internet had decided that the launch window lineup is weak; Breath of the Wild and Mario Kart 8 Deluxe went on to combine for more than 100 million copies sold. Neither one of these two games was an actual exclusive, but Switch 2's two early heavy-hitters are.

How fake the controversies around Switch 2 were was demonstrated every time it came to making sales predictions. People acted like Nintendo had a flop on their hands, but at the same time they were shitting their pants to predict under 100 million units sold lifetime.

Well said!



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The_Liquid_Laser said:
zorg1000 said:

No, the install base of the previous console does not determine whether a cross-gen title is a major release.

What determines if a title is major is its sales potential and ability to move hardware.

It's going to be harder for Pokemon to move hardware when fans can play it on a system they already own.

You can say that about any cross-gen title or updated port but the biggest system sellers for PS4/XBO in 2014 & PS5/Series in 2021 were cross-gen titles and updated ports.



When the herd loses its way, the shepard must kill the bull that leads them astray.

Pemalite said:

I am probably a little over-critical.

No huge Mario or Zelda titles for this Holiday Season... Leaving the currently heavily criticized Metroid to fend for itself mostly.
Game Key Cards are an abomination.
Initial release full of remastered re-released titles at full price, many games don't include the DLC either. (Zelda)

Hardware leaves much to be desired, display is inferior to the Switch 1 LCD, let alone the OLED variant... Shorter battery life even with games like Breath of the Wild compared to Switch OLED.
Fake HDR due to a lack of local dimming, VRR not able to be used in docked mode.

Could have done with an extra 4GB of Ram to let the hardware breathe a little more for the next 7 years.

Console is significantly more expensive, but that is an industry-wide issue rather than a strictly Nintendo issue.

Happy with the CPU and GPU capabilities, improved Joycons, large and higher resolution display and vastly improved speakers.

I mean no Zelda title is expected, as unless that OoT remake is a real thing we shouldn't be expected a Zelda game for at least a few years. But the thing is Nintendo should ALWAYS be releasing either AAA Mario or AAA Zelda at launch (SNES SMW, N64 M64, GC neither and failed, Wii TP though much more importantly Wii Sports, WiiU neither and failed, Switch BotW). Odyssey coming out in 2017 made it a no-brainer for the S2 launch game to be the next Mario, literally everyone expected it, and since obviously there is no new Zelda for years to come since TotK just came out two years prior, Mario was the only thing that made any sense for launch. And yet, crickets. Just a much less popular DK game like 6 weeks after launch with no Mario in sight. Such a obvious and huge mistake.

No Mario at launch combined with high prices for literally everything was a 1-2 punch of how to do a bad gen transition.

Yeah Metroid shouldn't be the lone holiday game considering it is a niche game. DK and Metroid should have supported the holidays together, with Mario day 1 and MK a few weeks later (perhaps in DK's launch spot).

Hardware is the one thing that seems to shine. Granted I don't have the system, but from everything I've seen Nintendo went out of their way to make it all souped up so it can play current gen AAA third party games, so I can't imagine someone complaining about the hardware, that's literally the one thing so far with the S2 that Nintendo delivered on even beyond expectations.

Yes the price sucks. Industry wide but also is Nintendo taking the lead in the industry in 2025 for awful pricing, whereas for the past two decades they've been the ones leading the charge on affordability.

I don't agree with your hardware problems, but in terms of launch lineup, first year software, pricing, game key cards...yeah I think it's a pretty rough transition.

Nintendo succeeded in making a system powerful enough to get solid AAA third party support for the first time in 20 years, so they succeeded at that, and they succeeded at having a record breaking launch despite all these transition failures - which were just bad choices by them - but a record breaking launch was pretty much guaranteed due to the success of the Switch and the pent up demand for the successor.

Now as the launch numbers fade into memory we are maybe starting to see that gamers are thinking along the lines of: wait, where are the games, where is Mario, why is there no big holiday game in launch year and the only two AAA first party games in the Fall are Switch1 crossgen ports, why is everything so expensive, why do I have to download the entire game when I bought physical for the whole purpose of not needing to do that. Lots of good questions, and no answers from Nintendo.

To me it seems like S2 as an actual system is A+, but how they've handled the transition and just in general the decisions/strategy they are going with this gen is D or C level at best so far.



Slownenberg said:

I mean no Zelda title is expected, as unless that OoT remake is a real thing we shouldn't be expected a Zelda game for at least a few years. But the thing is Nintendo should ALWAYS be releasing either AAA Mario or AAA Zelda at launch (SNES SMW, N64 M64, GC neither and failed, Wii TP though much more importantly Wii Sports, WiiU neither and failed, Switch BotW). Odyssey coming out in 2017 made it a no-brainer for the S2 launch game to be the next Mario, literally everyone expected it, and since obviously there is no new Zelda for years to come since TotK just came out two years prior, Mario was the only thing that made any sense for launch. And yet, crickets. Just a much less popular DK game like 6 weeks after launch with no Mario in sight. Such a obvious and huge mistake.

No Mario at launch combined with high prices for literally everything was a 1-2 punch of how to do a bad gen transition.

Yeah Metroid shouldn't be the lone holiday game considering it is a niche game. DK and Metroid should have supported the holidays together, with Mario day 1 and MK a few weeks later (perhaps in DK's launch spot).

Hardware is the one thing that seems to shine. Granted I don't have the system, but from everything I've seen Nintendo went out of their way to make it all souped up so it can play current gen AAA third party games, so I can't imagine someone complaining about the hardware, that's literally the one thing so far with the S2 that Nintendo delivered on even beyond expectations.

Yes the price sucks. Industry wide but also is Nintendo taking the lead in the industry in 2025 for awful pricing, whereas for the past two decades they've been the ones leading the charge on affordability.

I don't agree with your hardware problems, but in terms of launch lineup, first year software, pricing, game key cards...yeah I think it's a pretty rough transition.

Nintendo succeeded in making a system powerful enough to get solid AAA third party support for the first time in 20 years, so they succeeded at that, and they succeeded at having a record breaking launch despite all these transition failures - which were just bad choices by them - but a record breaking launch was pretty much guaranteed due to the success of the Switch and the pent up demand for the successor.

Now as the launch numbers fade into memory we are maybe starting to see that gamers are thinking along the lines of: wait, where are the games, where is Mario, why is there no big holiday game in launch year and the only two AAA first party games in the Fall are Switch1 crossgen ports, why is everything so expensive, why do I have to download the entire game when I bought physical for the whole purpose of not needing to do that. Lots of good questions, and no answers from Nintendo.

To me it seems like S2 as an actual system is A+, but how they've handled the transition and just in general the decisions/strategy they are going with this gen is D or C level at best so far.

Agreed, can't wait to see how poorly Switch 2 sales this holiday with those fading hardware sales as the launch period fades into memory. How much you thinking Switch 2 can sale this holiday? I'm thinking 3 to 4 million at best. 



Phenomajp13 said:
Slownenberg said:

I mean no Zelda title is expected, as unless that OoT remake is a real thing we shouldn't be expected a Zelda game for at least a few years. But the thing is Nintendo should ALWAYS be releasing either AAA Mario or AAA Zelda at launch (SNES SMW, N64 M64, GC neither and failed, Wii TP though much more importantly Wii Sports, WiiU neither and failed, Switch BotW). Odyssey coming out in 2017 made it a no-brainer for the S2 launch game to be the next Mario, literally everyone expected it, and since obviously there is no new Zelda for years to come since TotK just came out two years prior, Mario was the only thing that made any sense for launch. And yet, crickets. Just a much less popular DK game like 6 weeks after launch with no Mario in sight. Such a obvious and huge mistake.

No Mario at launch combined with high prices for literally everything was a 1-2 punch of how to do a bad gen transition.

Yeah Metroid shouldn't be the lone holiday game considering it is a niche game. DK and Metroid should have supported the holidays together, with Mario day 1 and MK a few weeks later (perhaps in DK's launch spot).

Hardware is the one thing that seems to shine. Granted I don't have the system, but from everything I've seen Nintendo went out of their way to make it all souped up so it can play current gen AAA third party games, so I can't imagine someone complaining about the hardware, that's literally the one thing so far with the S2 that Nintendo delivered on even beyond expectations.

Yes the price sucks. Industry wide but also is Nintendo taking the lead in the industry in 2025 for awful pricing, whereas for the past two decades they've been the ones leading the charge on affordability

I don't agree with your hardware problems, but in terms of launch lineup, first year software, pricing, game key cards...yeah I think it's a pretty rough transition.

Nintendo succeeded in making a system powerful enough to get solid AAA third party support for the first time in 20 years, so they succeeded at that, and they succeeded at having a record breaking launch despite all these transition failures - which were just bad choices by them - but a record breaking launch was pretty much guaranteed due to the success of the Switch and the pent up demand for the successor.

Now as the launch numbers fade into memory we are maybe starting to see that gamers are thinking along the lines of: wait, where are the games, where is Mario, why is there no big holiday game in launch year and the only two AAA first party games in the Fall are Switch1 crossgen ports, why is everything so expensive, why do I have to download the entire game when I bought physical for the whole purpose of not needing to do that. Lots of good questions, and no answers from Nintendo.

To me it seems like S2 as an actual system is A+, but how they've handled the transition and just in general the decisions/strategy they are going with this gen is D or C level at best so far.

Agreed, can't wait to see how poorly Switch 2 sales this holiday with those fading hardware sales as the launch period fades into memory. How much you thinking Switch 2 can sale this holiday? I'm thinking 3 to 4 million at best. 

I’m thinking closer to 1-2mil. Switch 2 is doomed!



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Darwinianevolution said:
RolStoppable said:

You continue to be shocked because you refuse to acknowledge how little of the alleged controversies has actually been real.

I clicked on only one negative video on YouTube and since then my recommendations show at least a couple of stupid takes on Switch 2 on a regular basis. The internet is certainly desperate to make people believe that there's something seriously wrong with Nintendo and Switch 2. In some ways it's reminiscent of Switch 1's launch where the internet had decided that the launch window lineup is weak; Breath of the Wild and Mario Kart 8 Deluxe went on to combine for more than 100 million copies sold. Neither one of these two games was an actual exclusive, but Switch 2's two early heavy-hitters are.

How fake the controversies around Switch 2 were was demonstrated every time it came to making sales predictions. People acted like Nintendo had a flop on their hands, but at the same time they were shitting their pants to predict under 100 million units sold lifetime.

I mean, the controversies have been real allright, all of the topics have been proven and have caused a lot of bad blood between the fans and Nintendo. The controversies having a much smaller impact than I expected is another thing altogether. And while they haven't impacted Nintendo's bottom line directly, they are indeed affecting the Switch 2 in other ways (the key cards are making physical 3rd party sales way worse than they'd had been, for example). I'm not saying I expected the Switch 2 to flop, but to sell even more than the original despite all these new problems is something I didn't expect.

I did not mean that the controversies did not happen, I meant that there was hardly any substance to them. The push to $80 games (which is only Mario Kart World) isn't going to bother people when they can get the game for $50 in the USA and €40 in Europe if they go with the hardware bundle option; that's why so much of this particular controversy has been fake. The ToS about Nintendo bricking a console if it's used to pirate games isn't going to bother a lot of people either, because hardly anyone had the intent to pirate games. The only controversy with substance is the game-key card issue, but that one is restricted to third party games and does not affect the system-selling games, hence why people have no problem with spending money on a Switch 2 console and Nintendo games; the problem is limited to third parties who try to pull off bullshit and they are paying for it with low sales of their games, and that's how it should be.

If you analyze the controversies objectively, there's hardly anything that could cause bad blood between Nintendo and its fans. There was of course an effort being made to blame third party shenanigans on Nintendo instead of the respective third parties (a bandwagon you jumped on as well), but there has been zero evidence that Nintendo has mandated the usage of game-key cards.



Legend11 correctly predicted that GTA IV will outsell Super Smash Bros. Brawl. I was wrong.

zorg1000 said:
The_Liquid_Laser said:

It's going to be harder for Pokemon to move hardware when fans can play it on a system they already own.

You can say that about any cross-gen title or updated port but the biggest system sellers for PS4/XBO in 2014 & PS5/Series in 2021 were cross-gen titles and updated ports.

You're acting like the PS3 wasn't the worst selling Playstation.  You are only proving my point.



It's Great. Nothing as game changing as Mario 64 or botw has been released but all the games have been good so far.

Last edited by SAguy - on 25 September 2025

The world belongs to you-Pan America

The_Liquid_Laser said:
zorg1000 said:

You can say that about any cross-gen title or updated port but the biggest system sellers for PS4/XBO in 2014 & PS5/Series in 2021 were cross-gen titles and updated ports.

You're acting like the PS3 wasn't the worst selling Playstation.  You are only proving my point.

You are obviously proving Zorg's point because the platform that relied on crossgen games that Zorg mentioned ie PS4 sold better than PS3. So I'm not sure how you mentioning a platform, which Zorg never mentioned lol, proves your point? Also funny to see you ignore PS5 which Zorg also mentioned? So yes Sony's second highest selling platform (PS4) and soon to be third highest selling platform (PS5) both relied on crossgen releases. Which is why we are sure Switch 2 will be fine because Sony already showed Nintendo how it's done.



Phenomajp13 said:
The_Liquid_Laser said:

You're acting like the PS3 wasn't the worst selling Playstation.  You are only proving my point.

You are obviously proving Zorg's point because the platform that relied on crossgen games that Zorg mentioned ie PS4 sold better than PS3. So I'm not sure how you mentioning a platform, which Zorg never mentioned lol, proves your point? Also funny to see you ignore PS5 which Zorg also mentioned? So yes Sony's second highest selling platform (PS4) and soon to be third highest selling platform (PS5) both relied on crossgen releases. Which is why we are sure Switch 2 will be fine because Sony already showed Nintendo how it's done.

I wouldn't say Switch 2 "relies" on crossgen software really, Mario Kart, DK, Kirby Air Riders, and Hyrule Warriors are all exclusive, it's pretty much just Prime 4 and Pokémon Legends Z-A that are shared with Switch 1.