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Forums - Sales - Stellar Blade sales top 3 million, PC version sells a million in 3 days

Big drive from China. Probably 70% of the PC launch sales is from Asia. 





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Kyuu said:
G2ThaUNiT said:

The game seems to have resonated on PC primarily in China. Seeing the likes of what Black Myth: Wukong did on PC in that region, it would be wise of Sony to release a Stellar Blade 2 on PC day one specifically because of the Chinese market lol. Lost Soul Aside is another upcoming big Chinese made game that Sony is publishing that is releasing on PS5 and PC day one. If that game also does absurd numbers on PC in China, that will only enforce that idea that a Stellar Blade 2 on PC day and date would be the smart move.

There's a LOT of money to be made on PC in China.

Sony does not own the Stellar Blade IP and may not even publish the next game ala Nioh 3.

Nioh is a different case since Playstation only published Nioh outside Japan and only on playstation, Stellar Blade is published by them globally and on pc. Sony mainly handled the localisation for nioh while with nioh 3 international publishing and localization is done by koei tecmo europe and it's honestly really easy to spot the difference. Nioh falls under sony's definition of second party but stellar blade doesn't.



People diminishing this games success as if it doesn't count cause the MC is overly sexy and now because of people using mods is the most small minded shit I've ever seen. "OH, It's 3 million but it doesn't count cause blah gooner blah game" but the hypocrisy when compared to such sexualized games like BG3 (Whivh I love exists, I'll hopefully love the game too). I even seen a game where one of the reviewers who bashed stellarblade for it's sexylaity when propping up a game that's all about romancing household objects, the same person. What the fuck is the cultural issue here, something has gone wrong somewhere. And not to mention the hypocrisy that Eve is technically closer to an object that would fit in her inanimate object dating sim game cause she's an android. 

Shift up, Asian devs and the gamers that support them have won. Simmer down and accept that the media who want everything sexless and androgynous for some reason have lost their almost religious like crusade. I don't like the Grummz types either but the 3 million people didn't come from his or YouTuber in that space, relatively small followings. Stop trying to downplay this games success because it isn't something you don't personally like.

Anyway, people have spoken and said they want this and there is no way they would buy this in masses if the game was a shell for EVEs body parts, unless there was also a long substance and enjoyable game at the core. 

Last edited by LegitHyperbole - on 19 June 2025

Otter said:

Big drive from China. Probably 70% of the PC launch sales is from Asia. 



And this matters why? Asains we're mostly Wu Kongs audience too, millions. It's still sales. 



LegitHyperbole said:
Otter said:

Big drive from China. Probably 70% of the PC launch sales is from Asia. 



And this matters why? Asains we're mostly Wu Kongs audience too, millions. It's still sales. 

This is posted as interesting sales data, no reason to be defensive. It also explains why it performed better then other Sony published PC games



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Trentonater said:
Kyuu said:

Sony does not own the Stellar Blade IP and may not even publish the next game ala Nioh 3.

Nioh is a different case since Playstation only published Nioh outside Japan and only on playstation, Stellar Blade is published by them globally and on pc. Sony mainly handled the localisation for nioh while with nioh 3 international publishing and localization is done by koei tecmo europe and it's honestly really easy to spot the difference. Nioh falls under sony's definition of second party but stellar blade doesn't.

The slight differences hardly matter. Sony does not own either the IP nor the developer. The developer can decide to self publish or approach another publisher for the sequel and go full multiplatform.

Once upon a time, Sony published Crash Bandicoot and Spyro. Crash was pretty much Playstation's mascot, and yet it didn't take long for it to cut ties with Sony Computer Entertainment.

All I'm saying is Stellar Blade 2 won't necessarily be a Sony published game nor a Playstation console/timed exclusive, unless the developer is contract bound to work with Sony on multiple games.



Otter said:
LegitHyperbole said:

And this matters why? Asains we're mostly Wu Kongs audience too, millions. It's still sales. 

This is posted as interesting sales data, no reason to be defensive. It also explains why it performed better then other Sony published PC games

I see. I am a little defensive cause this is an actual argument across social media and when not said aloud heavily implied as if it doesn't matter cause it sold in Asia. 

Asia and especially China is going to be the biggest market going forward, people better get used to Western companies catering more and more to that market and many more "gooner" games hitting it big in all markets because of Asia. 



Kyuu said:
Trentonater said:

Nioh is a different case since Playstation only published Nioh outside Japan and only on playstation, Stellar Blade is published by them globally and on pc. Sony mainly handled the localisation for nioh while with nioh 3 international publishing and localization is done by koei tecmo europe and it's honestly really easy to spot the difference. Nioh falls under sony's definition of second party but stellar blade doesn't.

The slight differences hardly matter. Sony does not own either the IP nor the developer. The developer can decide to self publish or approach another publisher for the sequel and go full multiplatform.

Once upon a time, Sony published Crash Bandicoot and Spyro. Crash was pretty much Playstation's mascot, and yet it didn't take long for it to cut ties with Sony Computer Entertainment.

All I'm saying is Stellar Blade 2 won't necessarily be a Sony published game nor a Playstation console/timed exclusive, unless the developer is contract bound to work with Sony on multiple games.

Crash didn't move in the way you are implying, the IP was sold. Naughty Dog never made another Crash game. 



LegitHyperbole said:
Kyuu said:

The slight differences hardly matter. Sony does not own either the IP nor the developer. The developer can decide to self publish or approach another publisher for the sequel and go full multiplatform.

Once upon a time, Sony published Crash Bandicoot and Spyro. Crash was pretty much Playstation's mascot, and yet it didn't take long for it to cut ties with Sony Computer Entertainment.

All I'm saying is Stellar Blade 2 won't necessarily be a Sony published game nor a Playstation console/timed exclusive, unless the developer is contract bound to work with Sony on multiple games.

Crash didn't move in the way you are implying, the IP was sold. Naughty Dog never made another Crash game. 

Wrath of Cortex (2001) was the first Crash game to go multiplatform. Ties with Sony were cut several years before Universal Interactive/Vivendi merged with Activision.

Sony will probably try to keep working with Shift Up, and good chance they will succeed, but it's not guaranteed.



Kyuu said:
LegitHyperbole said:

Crash didn't move in the way you are implying, the IP was sold. Naughty Dog never made another Crash game. 

Wrath of Cortex (2001) was the first Crash game to go multiplatform. Ties with Sony were cut several years before Universal Interactive/Vivendi merged with Activision.

Sony will probably try to keep working with Shift Up, and good chance they will succeed, but it's not guaranteed.

Stellar Blade could end up like Bloodborne but then again Sony let Kojima Pro go multiplat with DS2 after funding them heavily. There's a lot that can happen in between but there is no way in hell it's ending up like Crash.