Release more A/AA games on genres they so far rely exclusively on third parties to provide. It worked for some time, but now almost every third party is being released on PC day one. As a publisher they should target at least 4 games a year, preferably one every 3 months, to keep their userbase busy. Don't make huge games, focus on smaller games with safer gameplay loop that need sell 1-2 million copies to break even. It's not about having huge profits, it's about diversifying and creating an image of having an unique platform with unique offerings. They tried live service strategy because live services keep the userbase active for long time, but it's abundantly clear their studios don't know how to make live services
Wolverine, Intergalactic, Ghost of Yotei, Saros and Death Stranding 2 is their only upcoming exclusive games I think, and two of them don't have a release date yet. More than that, all them seems to be action, action-adventure or action-RPGs, they need to diversify the genres of their games