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Forums - Nintendo - NS2 only offers 64GB or Game-Key cartridges

IcaroRibeiro said:
KLXVER said:

You still own your console. Youre just not allowed to use it.

There is no license for using consoles, everyone can use them

Even if there was a license for using consoles and that license was legally removed from me, the console should still be functional and intact

The case here is Nintendo will be able to make the console unusable. You can't resell them, or gift someone with them 

Sure we could introduce a licence for using consoles, but for now its the only way Nintendo can stop people from using their console to pirate games. If there were no driver liscence, then they would probably take your car away or make it undrivable.



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KLXVER said:
Darwinianevolution said:

They will, undoubtedly. If they ever try this, they'll probably be blocked by the EU consumer protection laws. Besides, wasn't Nintendo trying to add in their TOS that by accepting them, you reject partaking in big class action lawsuits, and you have to settle with Nintendo directly?

https://mynintendonews.com/2025/05/09/new-update-on-nintendos-eula-prevents-users-from-filing-class-action-lawsuits-against-them/

So the issue here is not that its a thing that will happen. Its just that Nintendo is TRYING to do it?

The issue is that Nintendo is paving the way to do it. If Nintendo wasn't fully intended to do it in the future, they wouldn't have added this in the first place. I can imagine throwing this before the Switch 2 launch is intended to see how people react, as well as check whatever legal hurdles might come out of it. If they throw it when the Switch 2 launches, it will cause a massive clash that could affect sales, but considering how quick the news cycle goes, people might have forgotten all this by the time the console launches.



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.

On PC companies can ban your account and you lose access to your library that you paid for I'm sure Steam and Blizzard do this, this isn't really anything new.



Soundwave said:

Physical games can end up costing $15-$20+ per copy over a digital sale for a publisher. That means really a physical game should cost at least $15 more than a digital version of the game.

Soundwave said:

Physical games are just not feasible in the modern industry, when you can have a digital copy that is free of any shipping/packaging + retailer cut fee that alone right there is like $15 cheaper. 

I was going to say that digital games should be at least 15 cheaper than physical copies, based on what you first wrote. But then I saw you already brought that up later.

If digital games were actually 15 less, that would be okay, but it never happened. The digital publishers got all the extra profit. We, as customers, only got the convenience of having them digitally.



@Twitter | Switch | Steam

You say tomato, I say tomato 

"¡Viva la Ñ!"

KLXVER said:
IcaroRibeiro said:

There is no license for using consoles, everyone can use them

Even if there was a license for using consoles and that license was legally removed from me, the console should still be functional and intact

The case here is Nintendo will be able to make the console unusable. You can't resell them, or gift someone with them 

Sure we could introduce a licence for using consoles, but for now its the only way Nintendo can stop people from using their console to pirate games. If there were no driver liscence, then they would probably take your car away or make it undrivable.

The license for driving cars is not to protect cars manufacturers, is for protection of civil society. There is no point in such licenses for consoles

If the only way for Nintendo to prevent piracy is to do shaddy illegal anti consumers practices, then keep piracy going

It's not like the current levels of piracy is making Nintendo to bankrupt anytime soon 



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Wyrdness said:

On PC companies can ban your account and you lose access to your library that you paid for I'm sure Steam and Blizzard do this, this isn't really anything new.

Yeah, my nephew got his Epic account banned by using a VPN (or that is what he says ), and lost all his library.



@Twitter | Switch | Steam

You say tomato, I say tomato 

"¡Viva la Ñ!"

Darwinianevolution said:
KLXVER said:

So the issue here is not that its a thing that will happen. Its just that Nintendo is TRYING to do it?

The issue is that Nintendo is paving the way to do it. If Nintendo wasn't fully intended to do it in the future, they wouldn't have added this in the first place. I can imagine throwing this before the Switch 2 launch is intended to see how people react, as well as check whatever legal hurdles might come out of it. If they throw it when the Switch 2 launches, it will cause a massive clash that could affect sales, but considering how quick the news cycle goes, people might have forgotten all this by the time the console launches.

How can they pave they way by doing something they arent allowed to do in the first place? Im sorry, but it sounds more like they are doing something you wish was against the law rather than it actually being against the law.



TomaTito said:
Soundwave said:

Physical games can end up costing $15-$20+ per copy over a digital sale for a publisher. That means really a physical game should cost at least $15 more than a digital version of the game.

Soundwave said:

Physical games are just not feasible in the modern industry, when you can have a digital copy that is free of any shipping/packaging + retailer cut fee that alone right there is like $15 cheaper. 

I was going to say that digital games should be at least 15 cheaper than physical copies, based on what you first wrote. But then I saw you already brought that up later.

If digital games were actually 15 less, that would be okay, but it never happened. The digital publishers got all the extra profit. We, as customers, only got the convenience of having them digitally.

The consumer is the one that wants an item that cuts into the publisher's margin, they should pay for it, not the other way around. 

Digital is the standard today, physical is just a secondary format, for people who need that they should be prepared to pay $15-$20 more a pop or get only a Game Key card. Even in the case of a Game Key card and/or Blu-Ray disc games (PS5) ... there's still the added cost of shipping/packaging + retailer wanting a $8-$10 cut per game .

If onion rings at a restaurant cost significantly more than french fries at virtually any restaurant you pay more for the difference, the restaurant doesn't magically charge less for fries, that would just be dumb to expect any business to run itself that way. 



IcaroRibeiro said:
KLXVER said:

Sure we could introduce a licence for using consoles, but for now its the only way Nintendo can stop people from using their console to pirate games. If there were no driver liscence, then they would probably take your car away or make it undrivable.

The license for driving cars is not to protect cars manufacturers, is for protection of civil society. There is no point in such licenses for consoles

If the only way for Nintendo to prevent piracy is to do shaddy illegal anti consumers practices, then keep piracy going

It's not like the current levels of piracy is making Nintendo to bankrupt anytime soon 

Not the current levels, no. But if you just let people pirate your games, then that might become a problem.



Wyrdness said:

On PC companies can ban your account and you lose access to your library that you paid for I'm sure Steam and Blizzard do this, this isn't really anything new.

Digital games are licenses, as such they can be removed. This is exactly the point of this conversation. Nintendo is trying to turn CONSOLE ownership into a license agreement. I.e. just like digital games the company can remove your right to play your console anytime they want