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Forums - Nintendo - Can Nintendo turn Switch 2's pricing disaster around? And how?

160rmf said:
Hardstuck-Platinum said:

I knew someone would come in and say "but it's a portable device so stop comparing it to non portable devices" The ROG ally is also a portable device in a similar price range but is capable of playing Cyberpunk at a locked 30fps. So now what?

What are the Cyberpunk settings on the ROG ally? There are so many variables that you purposily ignoring to make a mountain out of a mole hill

Mountain out of a mole hill? You can't charge 450$ for a device that doesn't give a solid 30fps in a 5 year old game it's just wrong. I don't know exact settings from the ROG Ally but all the footage im seeing on YT of it playing Cyberpunk clearly shows it running much better than Switch 2 version. 

Conina said:
Hardstuck-Platinum said:

I knew someone would come in and say "but it's a portable device so stop comparing it to non portable devices" The ROG ally is also a portable device in a similar price range but is capable of playing Cyberpunk at a locked 30fps. So now what?

Are you sure that the FPS aren't dropping down in the 20s on the ROG Ally in any situation of the game?

Additionally, the ROG Ally (in its 15 Watts standard setting) only offers half of the battery life than the Switch 2 in Cyberpunk 2 although double the battery capacity. The Switch 2 is 4x as efficient... quite important for a portable device:

 

I don't know the exact technical details. I just looked it up on YouTube to see how it ran and from what I saw it's a solid 30-40fps. I'm sure people would rather sacrifice some battery life than have drops into the teens and low twenties. 

Last edited by Hardstuck-Platinum - on 09 June 2025

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Hardstuck-Platinum said:

Mountain out of a mole hill? You can't charge 450$ for a device that doesn't give a solid 30fps in a 5 year old game it's just wrong. I don't know exact settings from the ROG Ally but all the footage im seeing on YT of it playing Cyberpunk clearly shows it running much better than Switch 2 version. 

I don't know the exact technical details. I just looked it up on YouTube to see how it ran and from what I saw it's a solid 30-40fps without I'm sure people would rather sacrifice some battery life than have drops into the teens and low twenties. 

The PS4, the PS5, the PS4 Pro and PS5 Pro all suffer framerate drops with Cyberpunk.  Is that acceptable?



...to avoid getting banned for inactivity, I may have to resort to comments that are of a lower overall quality and or beneath my moral standards.

DroidKnight said:
Hardstuck-Platinum said:

Mountain out of a mole hill? You can't charge 450$ for a device that doesn't give a solid 30fps in a 5 year old game it's just wrong. I don't know exact settings from the ROG Ally but all the footage im seeing on YT of it playing Cyberpunk clearly shows it running much better than Switch 2 version. 

I don't know the exact technical details. I just looked it up on YouTube to see how it ran and from what I saw it's a solid 30-40fps without I'm sure people would rather sacrifice some battery life than have drops into the teens and low twenties. 

The PS4, the PS5, the PS4 Pro and PS5 Pro all suffer framerate drops with Cyberpunk.  Is that acceptable?

The PS4 is almost 12 years old and the Pro is almost 9 years old so it's crazy to bring them into this discussion. I know All versions have dips in framerate but this version has dips into the TEENS and this is the newest platform of them all by far. 



Hardstuck-Platinum said:
DroidKnight said:

The PS4, the PS5, the PS4 Pro and PS5 Pro all suffer framerate drops with Cyberpunk.  Is that acceptable?

The PS4 is almost 12 years old and the Pro is almost 9 years old so it's crazy to bring them into this discussion. I know All versions have dips in framerate but this version has dips into the TEENS and this is the newest platform of them all by far. 

The PS5 and the PS5 Pro both have higher specs.  I'll ask you again.  Is it acceptable for those devices to be dropping frames but not acceptable for a handheld with lower specs to have frame rate drops?



...to avoid getting banned for inactivity, I may have to resort to comments that are of a lower overall quality and or beneath my moral standards.

Switch 2 seems to be doing incredibly well right now.
As far as USA prices go, I feel the only way it could become a disaster is if the hardware increases price to $550 or above and if almost every Nintendo game ends up priced at $80.
People are willing to pay the price for the console and $80 for Mario Kart and $70 for other Nintendo games.



Lifetime Sales Predictions 

Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)

PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)

Switch 2: 120 million (was 116 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima

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ROG Ally is still $620 in the US, significantly more than a Switch 2 and if Nintendo wanted to bomb their battery life to 1 hour like the ROG Ally the Switch 2 could likely match that same Cyberpunk performance. The chip itself can reach that performance, it's just a matter of if you want the bad press from 1 hour battery life which is common on the ROG.

It's also not the size of a brick like the Ally is.



Hardstuck-Platinum said:
Louie said:

The Switch 2 is a portable device. It can't be that hard to grasp the idea that some people might value a portable device with less power over a stationary device with more power. Gaming isn't about FPS and resolution, it's about having fun. How would you feel if someone said: "I just watched video about the PS5. It doesn't even have a battery, or a screen, or built-in speakers. Can you seriously tell me it's ok to charge x amount of money for such an antiquated device? It's like a home computer from the 90s vs a modern portable device."? 

Specs have no value. Gaming has value. Fun has value. So yes, obviously it is okay to charge 450$ for a device that brings lots of fun and value to people. 

I swear to god, I've seen this same discussion again and again since 2006, when I started visiting this website. It never ends, it's total madness. Every couple of years people start arguing about specs and every single time they are flabbergasted that a "crappy, weak console" sells well.  

I knew someone would come in and say "but it's a portable device so stop comparing it to non portable devices" The ROG ally is also a portable device in a similar price range but is capable of playing Cyberpunk at a locked 30fps. So now what?

I have a Z1e original Rog Ally and play Cyberpunk quite a bit on it. Also have been playing Cyberpunk on the Switch 2. The Switch 2 version looks a lot better in quality docked mode to the optimal Rog Ally settings for 30fps, similar in handheld performance mode, and has similar performance (unless you use frame generation on the Ally.) 

Yes, in hectic scenes unless you have the Rog Ally docked in 30W mode you get frame-rate drops on the Ally. Even in the 25W portable mode (which means your battery life dies around the hour point) the game has drops in hectic scenes. 15W mode requires lowering the resolution (and effective image quality) quite low. 

Last edited by sc94597 - on 09 June 2025

DroidKnight said:
Hardstuck-Platinum said:

The PS4 is almost 12 years old and the Pro is almost 9 years old so it's crazy to bring them into this discussion. I know All versions have dips in framerate but this version has dips into the TEENS and this is the newest platform of them all by far. 

The PS5 and the PS5 Pro both have higher specs.  I'll ask you again.  Is it acceptable for those devices to be dropping frames but not acceptable for a handheld with lower specs to have frame rate drops?

It depends on whether the dropped frames means it's no longer playable. If it's dropping to lower than 20 fps then it's not playable is it? So very simply, yes it's ok because those dropped frames don't stop it from being a playable experience but these dropped frames into the teens do stop it. 



Hardstuck-Platinum said:

DroidKnight said:

The PS5 and the PS5 Pro both have higher specs.  I'll ask you again.  Is it acceptable for those devices to be dropping frames but not acceptable for a handheld with lower specs to have frame rate drops?

It depends on whether the dropped frames means it's no longer playable. If it's dropping to lower than 20 fps then it's not playable is it? So very simply, yes it's ok because those dropped frames don't stop it from being a playable experience but these dropped frames into the teens do stop it. 

If you set the Ally to 15W and have Switch handheld-quality mode comparable settings (Steam Deck preset, XESS Balanced 1080p target) you get about an average of 25 fps on the Rog Ally with drops to 22 fps. On Switch 2 this is averaging around 30fps, and the APU is pulling 9W max. 

The Rog Ally equivalent of "docked mode" (30W Turbo) looks a lot worse than the Switch 2 version for both quality (30fps target) and performance (40fps target.) The only advantage the Rog Ally has is Frame Generation. 

Part of this is because of Windows. I think it would get a lot closer using Linux. But the overwhelming majority of Ally users aren't installing Bazzite or SteamOS. 

Oh and my ROG Ally cost $700. You can find open-box models closer to Switch 2 pricing these days though. 

Performance has also improved considerably over the years. How the game ran on the Rog Ally a year ago was much worse than it runs now.

I would expect performance patches for Switch 2, just like the other consoles (and these PC handhelds) get. 

Last edited by sc94597 - on 09 June 2025

If the reports that the Switch 2 tripled the previous record for first-day sales are true, then there was never a disaster. A lot of that would be because Nintendo had an unprecedented amount of consoles available for purchase, but that kind of momentum is huge.