BraLoD said:
Soundwave said:
And certain gamers proving over and over again they don't understand inflation as a concept nor do they understand why retail games can't be priced the same as digital forever unless Nintendo is supposed to subsidize $10 cut for the retailer + packaging/shipping costs + the cost of the new cartridge which has to be faster than the old carts, so that's probably another $10 cost right there too (discs is a no go for a portable, even Sony ditched them for Vita).Â
Nintendo honestly should have just gone digital only, it's obvious that's where everything is going, but they wanted to be nice and leave carts around, but if that's something you have to have you can't expect Nintendo to eat the cost of the retail margin + the new cartridges as well forever.Â
Switch 3 and PS6 are likely going to be digital only period.Â
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Oh yes, Nintendo definitely wanted to be nice... LOL
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I mean they very easily could have (and probably honestly should have) just nixed cartridges entirely and gone 100% digital only. They are being "nice" by accommodating people who must have physical for whatever reasons when they really don't have to and probably shouldn't.
People need to understand there is a significant cost difference here, $10 goes to the packaging/shipping and retailer cut cost right off the top, then throw in these are new carts that are likely more expensive because they have to be faster (otherwise the internal storage would be way faster than the cart and just as SD Express cards are more expensive than standard SD Cards). So you're probably getting into the range of $15-$20 more per physical game versus a digital copy ... yeah no shit, no business would subsidize that margin forever it's a huge cut of the overall cost of the game.
It's far worse than the PS5/XBox where at least a physical copy only means a disc, and a disc only costs 5 cents to press. A cartridge is probably another $6-$10+ cost (depending on the size you need) alone, so all in you're at $10 for the retailer's cut + packaging + shipping and then another $6-10+ for the cart itself, that's a good $16-$20 less you make per game sale, that's a ridiculous amount of money to lose per copy.
I like collecting things but when the physical product just economically is getting out of control in cost, it's a net negative. If we had digital downloads (high speed internet + cheap mass storage) available back in like the mid/late 1990s when the N64 was out, digital would've been a godsend for the N64, especially would have allowed many more games without the $70+ price point in those days for the stupid cart. Physical was fine while it lasted, but especially in the case of cartridges that cost substantially more than a disc ... it's time for them to go bye bye. There are far cheaper ways to distribute games these days.
Last edited by Soundwave - on 03 April 2025