DekutheEvilClown said:
That’s an exceptionally odd take about FFXVI, since pretty much everyone acknowledges it has insane high moments, which are then usually followed by some completely mundane fetch quest. It’s probably one of the most uneven video games ever made. It’s like you’re describing a completely different experience. |
There was a few moments and the story did string you along for an Anti climax imo. When Ifrit killed Joshua early on and that whole fight scene but the game became average there too, killing off the best character a quarter of the way in, the stand out role and the fights just became over spectacle and boring because there was no down time, it was just too much spectacle. A problem many JRPGs face... not that this is an RPG, it's a Devil May Cry game wearing a mask of an RPG. The only true stand out of this game (apart from Cid, taken too early) was the HDR in boss fights, I was stunned by it, the effects and contrast between the colours was a feast for the eyes, I felt like my eyes were going to bleed playing at night and when the luminosity peaked I was getting burn in on my retinas. Really great job on that. Everything else is just as average as a game can possibly get.