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Forums - Gaming - List of Games You've Beaten 2025

1. Robo Cop: Rogue City20 hours - 7/10    (Platinum)

2. Crash Team Racing [Replay] ● 9 hours - 10/10

3. Final Fantasy 7: Rebirth70 hours - 9/10

4. Alan Wake [& DLC] ● 25 hours - 8/10    (Platinum)

5. Army of Ruin [All stars] ● 33 hours - 8/10

6. Final Fantasy 1635 hours - 6/10

7. High on Life 10 hours - 6/10

8. Black Myth Wu Kong69 hours - 9/10     (Platinum)

9. Nobody Wants to die8 hours - 7/10     (Platinum)

10. Astrobot [All bots] ● 25 hours - 9/10    (Platinum)

11. Astro's Playroom ● 5 hours - 7/10      (Platinum)

12. NERD Survivors 12 hours - 7/10   (Platinum)

13. Like a Dragon Gaiden ● 26 hours - 8/10  (Platinum)

14. Terminator Resistance ● 10 hours - 5/10  (Platinum) 

15. KARMA: The Dark World ● 8 hours - 7/10  (Platinum)

16. Clair Obscur: Expedition 33 ● 100 hours - 10/10  (Platinum)

17. The First Berserker: Khazan ● 124 hours - 9/10  (Platinum)

18. Bright Memories: Infinite ● 5 hours - 5/10   (Platinum)

19. Another Crabs Treaure 20 hours - 6/10  (Platinum)

20. Still Wakes The Deep ● 8 hours - 3/10  (Platinum)

21. Dungeons of Hinterberg ● 26 hours - 8/10  (Platinum)

22. Keepers Toll [All booses] ● 14 hours - 8/10

23. Death Stranding 2: OTB ● 118 hours - 10/10  (Platinum)

 

Total: 686 hours (94 hours in 2024) on beaten games. Average of 16.3 hours per week. 74% Platinum rate. 1 game beaten per 9 days. Total hours played 888 at 21.1 hours per week. 

Average rating: 7.5/10 

Actively playing: Soulstone Survivors, Ghost of Yotei, Powewashing simulator 

Last edited by LegitHyperbole - on 15 October 2025

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LegitHyperbole said:

You forgot Stranger's of Paradise. Where does it rank?

I didnt forget it.

I never played it so I cant rank it

That list only includes every game and version of every game I played from start to finish.

N/A ones mean I've finished the game before I started rating them.

When I play X/X-2 and XII again I'll retroactively rate them.



BasilZero said:
LegitHyperbole said:

You forgot Stranger's of Paradise. Where does it rank?

I didnt forget it.

I never played it so I cant rank it

That list only includes every game and version of every game I played from start to finish.

N/A ones mean I've finished the game before I started rating them.

When I play X/X-2 and XII again I'll retroactively rate them.

I see. Amy plans to play World of Final Fantasy? I hear it's really good despite the reviews, it's often on sale for dirt cheap too. 



LegitHyperbole said:

I see. Amy plans to play World of Final Fantasy? I hear it's really good despite the reviews, it's often on sale for dirt cheap too. 

I have it on Playstation, Xbox, Switch and Steam lol

I have it on my to play list

As far as FF goes, I'm likely going to play the next few games as following....

1. Final Fantasy VIII Remastered (NS)

2. Final Fantasy VII Crisis Core Reunion (PC)

3. Final Fantasy XVI (PC)

4. Final Fantasy IX (NS)

5. Final Fantasy Rebirth (PC)

I have most of all the FF games across the consoles but have every single FF game on Steam (excluding XI and XIV)



Name

PlatformRatingReview
Final Fantasy Type-0 HDPS47.0/10A solid game with plenty of potential that just fails to properly realize it. Too many things in the story go unexplained, too many characters are not properly expanded upon, and as such remain distant all the way to the end. The world the game creates is fascinating, but the disjointed story and lack of character development hampers the experience.
Ys: Memories of CelcetaPS47.5/10A very enjoyable action RPG with a likable cast of characters and a decent story. Doesn't overstay its welcome or stretch anything needlessly. There were some minor annoyances that hurt the experience a bit, but overall this was still a very fun time. Ys games are almost always at least good, and Memories of Celceta was no exception.
The Legend of Heroes:Trails into ReveriePS59.0/10Trails into Reverie is the 10th game I've finished in this series, and marks something of a splitting point in its storyline. It serves as an epilogue to both the Crossbell and Erebonia arcs of the series, and hints at things to come in the Trails through Daybreak games. As such, there's a definite sense of an interlude chapter here, and it certainly feels like there are multiple different main storylines fighting for room in the game. That said, it's still an really well-told story with literally dozens of returning playable characters that have been established over the nine previous games. Not among the series' very best, but great nonetheless.
Ratchet & Clank: Rift ApartPS58.5/10Pretty much exactly what everyone's come to expect from Ratchet & Clank. Smooth, highly entertaining gameplay with plenty of clever weapons, a variety of cool locations, and perhaps the best story in the entire series so far. Rivet and Kit are great additions to the cast, and the visuals are still very impressive nearly four years after release.
Dark ChroniclePS27.0/10A solid enough action RPG from a studio that would go on to make far better games later down the line. The story is quite forgettable with a lot of seemingly significant events just happening without much build-up, the characters don't get nearly enough development to really create an attachment with the player, and the gameplay gets quite repetitive by the end of the game. Nothing about it is actually bad, but it's only just about good enough to warrant a single playthrough.
ShantaePS46.0/10A charming little platformer held back by its origins as a Game Boy Color title. Probably among the best-looking games on the handheld, though I played the updated rerelease. The gameplay is decent, the transformations are a nice mechanic to centre everything on, the story is just an excuse for the main character to go on this adventure, but it's charming and has some nice humour. The main issue was that the game doesn't really guide the player anywhere. You might get the name of the place you need to get to next, but finding it is entirely up to you, which can get quite frustrating if you pick the wrong direction to go and end up in a dead end after 20 to 30 minutes of platforming.
Koudelka
PS18.0/10This was a game I had once played back on the PS1, but never actually finished. I decided to finally see if I could actually get through it, and I'm extremely glad I did, as Koudelka turned out to be something of a hidden gem. A turn-based RPG with a distinct horror style, set in Wales in the late 19th century, Koudelka is also the first game in what would later become the Shadowhearts series. I loved the setting and visual style the game has, and the relatively small cast of characters is really well realized. The soundtrack is also great, though disappointingly short, and the game also has one of the best voice acting of its generation. I also really liked the battle system, except for it's sluggish pace that got a bit annoying later on in the game. Still, overall, this was a great game that I wish I had actually managed to finish back in the day, but at least I was able to do it now.

Currently Playing:

  • Nier Replicant (PS4)

Backlog:

  • The Witcher III
  • Tales of Vesperia
  • Tales of Arise
  • The Legend of Heroes: Trails Through Daybreak
  • Persona 5
  • Final Fantasy Tactics
  • Ghost of Tsushima
  • Star Ocean: The Second Story R
  • Star Ocean: The Divine Force
  • Demon's Souls
  • Atelier Ryza 2
  • Tactics Ogre: Reborn
  • Armored Core VI
  • Lost Judgment
  • Sea of Stars


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Beat Khazan. 70 hours. Easy mode, No summons level 128... 9/10.

Despite frustrations and some flaws this is the best Souls clone right beside Nioh and Nioh 2, above them in some areas, with the most consistently great bosses of any action genre game, there are better bosses than the best in this but there isn't actually one main boss in this that is bad, you just need to be willing to change your style. A very frustrating game. I suspect Soulslime games are going to feel very easy after this one, this pushed me even further than soloing Nioh 2 and that was shear pain, but this game frustrating where the pain would be and still just as fun if not more so. It's a Souls game that doesn't feel punishing for some reason, just really really hard and I say that 20 hours over the average time to complete the main + sides content as I did myself cause I was stuck on bosses and experimenting to meet their demands. 

I'm 5 Trophies away from the platinum and they are all collectibles apart from one Trophy, to beat the game on normal and as the summons are shite and would take hours of farming to get them in shape I very much doubt I will be able to achieve it but I'm going to try and see how far I get, I know the bosses to a tee but it feels like I reached my skill limit with some of them.

Last edited by LegitHyperbole - on 15 May 2025

LegitHyperbole said:

Beat Khazan. 70 hours. Easy mode, No summons level 128... 9/10.

Any reason why you played it easy? Is Normal mode unusually hard or what?



BasilZero said:
LegitHyperbole said:

Beat Khazan. 70 hours. Easy mode, No summons level 128... 9/10.

Any reason why you played it easy? Is Normal mode unusually hard or what?

Easy mode is not easy, the way they've implemented it is best to think of it like easy mode is where you aren't forced to overlevel. Normal is like playing Nioh 2 at recommended level but not being able to upgrade your gear during a region and even when you do, it's the shittest gear of the last region and a weapon you might not be best with might be needed for a boss. 

I got to and beat the fifth boss on normal mode, it is beyond exceptionally difficult if you don't intend to over level, and I hate doing that, there's a need to dump stats into off build categories like strength to get the weight rating down while already making some form of Stanima boosting a must have stat as well as vitality being vital, the insane health pools of enemies and bosses, a stanima damage meter that protects a bosses health pool that needs to be depleted to stagger and do real damage and needing to build for that or have it last for ever and the inverse for you, the boss battle become insane where you need to make as few mistakes as possible while fighting a battle of attrition. Combine that with elemental status effects that build up and do chip damage even through guardng or a perfect parry it's just diabolical, albeit there is really good telegraphing of that status effect attacks. To say normal mode here on reccomended level is the most difficult in the genre is an understatement.

That said, I missed a "mechanic" until late in the game which may have changed my view on this but slightly, it was in the skill tree as an unlockable and I think it was what brought the difficulty back down for me towards the end... but I doubt it, maybe the elite enemies in the levels but not on the bosses for sure and defiantly not on the bosses with second phases as the window for these special parrys narrows as the boss rages.  

I'll be retrying the end game boss on normal before I restart a NG to get the trophy for it, to see if it's possible tomorrow so I'll see then for sure, I'm not confident. 



Finish 2025
* Diablo 4
* Persona 3 Reload
* Danganronpa 3
* Mortal Kombat X
* Street Fighter 4

*Currently Playing*
* RE8
* Oblivion Remastered



我是广州人

Games I've beaten:
1. Zelda: Tears of the Kingdom (Switch)
2. Ys IV: Mask of the Sun (SNES/SFC)
3. Ys 3: Wanderers from Ys (SNES)
4. Soul Blazer (SNES)
5. Super Meat Boy (PC)
6. Clair Obscur: Expedition 33 (Series X)
7. Suikoden 1 HD (PC)

Currently Playing:
1. Dread Delusion (PC)

Last edited by CladInShadows - on 26 May 2025