The action genre and the souls genre are very intertwined right now, games like Stellar Blade show that bits from all niches can be sewn together and come out brilliantly. Aside from Sekiro, Fromsoft are stuck in state of aging mechanics and is likely to go out of style soon enough with the amount of mew action games releasing that borrow heavily from souls. Many from China that look to take the souls genre and bring about Action genre quality. Think Wu Kong and Stellar Blade to start with, already proving FromSoft need to evolve aswell as merge Souls with Sekiro but then you have these....
Phantom Blade 0
Wuchang Fallen Feathers
Hell is us
And there is more but these are the top three. The vibe is leaning more towards faster play, evolving alongside soulsborne and taking aspects of older action games, marrying the two. Fromsoft need to adapt. I think they could really get hurt by Soulsborne burn out (See Demon souls sales) and the direction that other studios are taking the genres which as a Soulsborne and Sekiro veteran I find this new approach to be a better one.
Stellar blade has shown me that combat can be fast, and fluid with combos like the olden days and still retain the souls borne challenge at it's core. I booted up Sekiro for a NG+ run, hence this thread, one of my favourite games of all time, it's in my top 5 and what I found was something felt missing after Stellar Blade and among other things, there's no style to the combat not to mention the camera work. I think Stellar Blade has spoiled the hardcore of the genres.
Do you think people are getting souls fatigue and do you think FromSoft need to evolve in the face of incoming competition or do you just want more Soulsborne, slow and methodical?
















