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Forums - Sony Discussion - PS5 Pro is still far cheaper than a PC

Conina said:
SvennoJ said:

Next one is gonna be Apple anyway, I'm so done with Windows. How many effing times do I have to decline Windows 11, it's asking (and pre-downloading shit) monthly now. And it's ready to install Win 11 again F off.

Well, if these monthly upgrade-requests already annoy you (they annoy me, too).... good luck with Apple!

From the frying pan into the fire. On my iPad Air, I get an upgrade-request from iOS 10.3.3 to iOS 12.5.7 every effing time I wake it up to use it.

If I should upgrade accidently, that tablet will be a lot slower and I lose access to all my 16-bit apps, f.e. access to the best version of "The Secret of Monkey Island. Special Edition) and by far the best version of "Lost Treasures of Infocom" (27 adventure game classics).

I know, hence I haven't bothered to make the switch yet and will ride out this laptop's life span.

My wife deals with it every month on her iPhone as she doesn't leave any room on the thing. 128GB always full with images, so she has to delete images for an hour and then permanently delete them and then reboot the phone for the space to actually come back.

Since I have set the PS5 to update in rest mode I have only see brief controller update requests and one for the VR headset. System and games update automatically, never had an error. (But have ran out of space before for game updates, 2Tb Pro should fix that lol)



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Conina said:
only777 said:

Well I did actually list one in the text but I'll list them here:

*Share play, so other people can play games on your machine for up to an hour at a time.

*Free microtransaction packs for games like Fortnite, Apex, etc - https://www.playstation.com/en-gb/ps-plus/whats-new/#packs

*Lets not forget that the monthly games are part of the sub.

But feel free to have a look yourself here: https://www.playstation.com/en-gb/ps-plus/#benefits

Oh, feature quartet? I'm in.

Steam Families, so other people can play almost all my games for up to infinity hours: https://store.steampowered.com/news/app/593110/view/4605582245626919823

It works in both directions: my brother can play games of my library and I can play games of his library.

Steam Remote Play together: https://store.steampowered.com/remoteplay

Instantly share your Steam local multi-player games with friends over the internet, for free. Using Remote Play Together, one player owns and runs the game, then up to four players — or even more with fast connections — can quickly join in the fun.

Limited to 5 people.

Unlimited on PSN.



Sony want to make money by selling art, Nintendo want to make money by selling fun, Microsoft want to make money.

only777 said:
Conina said:

Oh, feature quartet? I'm in.

Steam Families, so other people can play almost all my games for up to infinity hours: https://store.steampowered.com/news/app/593110/view/4605582245626919823

It works in both directions: my brother can play games of my library and I can play games of his library.

Steam Remote Play together: https://store.steampowered.com/remoteplay

Instantly share your Steam local multi-player games with friends over the internet, for free. Using Remote Play Together, one player owns and runs the game, then up to four players — or even more with fast connections — can quickly join in the fun.

Limited to 5 people.

Unlimited on PSN.

How often do you want to be initiating a Share Play session with unlimited people anyway? What use case do you have in mind that's fun for you and more than 5 people? I'm sure there are such use cases, but to me, Steam Families + Steam Remote Play + streaming in general sound a ton more practical than Share Play for unlimited people. Share Play does sound better in some ways, but in most cases, PC sounds a ton better to me in this regard.



only777 said:
Conina said:

Oh, feature quartet? I'm in.

Steam Families, so other people can play almost all my games for up to infinity hours: https://store.steampowered.com/news/app/593110/view/4605582245626919823

It works in both directions: my brother can play games of my library and I can play games of his library.

Steam Remote Play together: https://store.steampowered.com/remoteplay

Instantly share your Steam local multi-player games with friends over the internet, for free. Using Remote Play Together, one player owns and runs the game, then up to four players — or even more with fast connections — can quickly join in the fun.

Limited to 5 people.

Unlimited on PSN.

Up to 5 people (plus me) can play different games of my Steam library at the same time, no matter if they are online games or offline games. So 6 different games of one library can be played at the same time.

How many people can access different games of your PSN library at the same time?

And for playing the same game together with "Remote Play Together":

Up to 4 people can play together. They don't have to be members of your Steam family, they only have to be in your Steam friend list (limit is 250 - 2000 people, depending on the Steam level). No time limit for the joined session. No extra costs for the visitors. Only one person has to own the game.

Let's compare PSN's "Share Play":

Only 2 people can play together (the host and 1 visitor). 1 hour time limit for the joined session. Visitor has to be in your PSN friend list (limit is 2000 people). BOTH players must have a PS+ subscription! Only one person has to own the game.

https://www.reddit.com/r/playstation/comments/dcf5cd/friend_list_maximum_capacity/



only777 said:

*Free microtransaction packs for games like Fortnite, Apex, etc - https://www.playstation.com/en-gb/ps-plus/whats-new/#packs

*Lets not forget that the monthly games are part of the sub.


That's not free. That's paid. It's a subscription service.

only777 said:

There are free games on PS5 and PC.  Every platform has free games.

PC doesn't have it hidden behind a PAID subscription service. It's genuinely free.

only777 said:

PC has better graphics?  Incorrect.  SOME PC's have better graphics, and not as many as PC Master Race fanboys would have you believe according to Steam: https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam

No. PC just has better graphics.
You can't exactly pull out Quake 2 with Path Tracing a PS5.

You can't exactly supersample a simpler game from 8k and run it at 4k on a PS5.

Where is your 144hz, 165hz, 180hz, 240hz frame rates?

PC has always had the visual edge over consoles where most console games run with a mix of medium/high quality settings rather than pure high/extreme settings PC's can push.

Using Steam statistics is a bit redundant as not all PC games require the same hardware requirements.

only777 said:

Except that's not the case anymore as consoles are PC's, just with weaker hardware.

PC also has access to DLSS, which is the best upscaler on the market, you can do more with less hardware. - FSR is a blurry mess by comparison.

Chrkeller said:

Lol, pokemon wasn't unplayable.  Hogwarts on PC spent months being unplayable.  Getting 10 minutes of play was best case.  This was well documented all around the internet.  Feel free to educate yourself.  

Pokemon was noted for how much of a technical mess it was on release, requiring significant patches which still hasn't resolved all it's issues even today.



So here is the evidence, consider myself educated.
Now hows about you do the same?

Skyrim on PS3 had significant bugs and issues months after release. It would freeze, it would crash consoles, it would corrupt save files.
https://www.ign.com/articles/2012/03/04/skyrims-playstation-3-fix-does-it-actually-work


And if we look here, despite a few years of patching... Doing something as simple as signing in/out of your account with Halo: The Master Chief Collection will crash your console.
https://support.halowaypoint.com/hc/en-us/articles/11067636381716-Halo-The-Master-Chief-Collection-MCC-Update-December-2022

...Which harkens back to my original point that it's not a platform issue, it's a developer competence issue as clearly games with poor performance, bugs, issues and crashes literally exist on all platforms.

The evidence doesn't lie. - And you want to assert I am being disingenuous? Common mate, don't ignore the evidence, I even provided it for you.

Chrkeller said:

I never said PC was plagued nor did I saw consoles were perfect.  I said one required more work, experience and knowledge...  which is 100% true.  

I do think consoles have gotten more troublesome, while PCs have gotten easier.  At some point there will be no differences, but we aren't quite there.  

And I disagree. We are there.

Chrkeller said:

And implying Intel isn't reputable is hilarious.  

Intels technical issues have been well documented for years now.
It's definitely a reversal of trends.

However I am unaware of what hardware you are running with or it's specific brands, you associated my statement with Intel, not the other way around, so feel free to stop projecting.
But with every PC hardware generation, it's a known understanding that certain hardware platforms are not only superior in terms of reliability/warranty but also superior in regards thermals, power consumption, noise, features and performance.

And undoubtedly AMD is the leader in that regard currently.


I didn't make any assumptions here.




--::{PC Gaming Master Race}::--

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Pemalite said:
only777 said:

*Free microtransaction packs for games like Fortnite, Apex, etc - https://www.playstation.com/en-gb/ps-plus/whats-new/#packs

*Lets not forget that the monthly games are part of the sub.


That's not free. That's paid. It's a subscription service.

only777 said:

There are free games on PS5 and PC.  Every platform has free games.

PC doesn't have it hidden behind a PAID subscription service. It's genuinely free.

only777 said:

PC has better graphics?  Incorrect.  SOME PC's have better graphics, and not as many as PC Master Race fanboys would have you believe according to Steam: https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam

No. PC just has better graphics.
You can't exactly pull out Quake 2 with Path Tracing a PS5.

You can't exactly supersample a simpler game from 8k and run it at 4k on a PS5.

Where is your 144hz, 165hz, 180hz, 240hz frame rates?

PC has always had the visual edge over consoles where most console games run with a mix of medium/high quality settings rather than pure high/extreme settings PC's can push.

Using Steam statistics is a bit redundant as not all PC games require the same hardware requirements.

only777 said:

Except that's not the case anymore as consoles are PC's, just with weaker hardware.

PC also has access to DLSS, which is the best upscaler on the market, you can do more with less hardware. - FSR is a blurry mess by comparison.

Chrkeller said:

Lol, pokemon wasn't unplayable.  Hogwarts on PC spent months being unplayable.  Getting 10 minutes of play was best case.  This was well documented all around the internet.  Feel free to educate yourself.  

Pokemon was noted for how much of a technical mess it was on release, requiring significant patches which still hasn't resolved all it's issues even today.



So here is the evidence, consider myself educated.
Now hows about you do the same?

Skyrim on PS3 had significant bugs and issues months after release. It would freeze, it would crash consoles, it would corrupt save files.
https://www.ign.com/articles/2012/03/04/skyrims-playstation-3-fix-does-it-actually-work


And if we look here, despite a few years of patching... Doing something as simple as signing in/out of your account with Halo: The Master Chief Collection will crash your console.
https://support.halowaypoint.com/hc/en-us/articles/11067636381716-Halo-The-Master-Chief-Collection-MCC-Update-December-2022

...Which harkens back to my original point that it's not a platform issue, it's a developer competence issue as clearly games with poor performance, bugs, issues and crashes literally exist on all platforms.

The evidence doesn't lie. - And you want to assert I am being disingenuous? Common mate, don't ignore the evidence, I even provided it for you.

Chrkeller said:

I never said PC was plagued nor did I saw consoles were perfect.  I said one required more work, experience and knowledge...  which is 100% true.  

I do think consoles have gotten more troublesome, while PCs have gotten easier.  At some point there will be no differences, but we aren't quite there.  

And I disagree. We are there.

Chrkeller said:

And implying Intel isn't reputable is hilarious.  

Intels technical issues have been well documented for years now.
It's definitely a reversal of trends.

However I am unaware of what hardware you are running with or it's specific brands, you associated my statement with Intel, not the other way around, so feel free to stop projecting.
But with every PC hardware generation, it's a known understanding that certain hardware platforms are not only superior in terms of reliability/warranty but also superior in regards thermals, power consumption, noise, features and performance.

And undoubtedly AMD is the leader in that regard currently.


I didn't make any assumptions here.


Yes. You are being disingenuous and have zero idea how bad hogwarts was on PC.  I'm talking a dozen crashes an hour.  I'm talking not even being able to complete a single side quest.  I'm talking it wouldn't run at 720p, 30 fps and low settings on a 4090. 

There is a massive difference between a poor port and flatly unplayable.  

So yeah, you are disingenuous, but I'm not surprised.  

And fair point.  You wouldn't know my hardware, it isn't like it has been posted in my signature for months.  *eyeroll*

Edit

As for evidence, we talked about it in the PC thread.  Hogwarts had two massive updates late summer.  By massive it was a complete reinstall of the entire file.  The second update luckily fixed the issue.  

Last edited by Chrkeller - on 10 October 2024

This is the best video I saw on this topic:



I find it crazy a ps5 pro is launching before gta6, and before any proper ps5 built from ground up god of war, a game from naughtydog studios, guerilla games. Almost every exclusive has also released on ps4.

At the rate ps5 eclusives are releasing, why would you want a pro right now. You're supporting a company that would rather give u slightly improved visuals when zoomed in , instead of more true next gen games and experiences, such as what returnal and astro does, combining dual sense controller features and 3d audio for epic experiences. Far superior to what ps5 pro presentation had to offer. Sony needs to get it's priorities straightened out for gamers. It's sitting on it's arse while it has amazing tech to make amazing next gen experiences. Yet it wants to offer a ps5 pro at this stage ..

I'd rather spend a couple of grand and get a future proof pc instead of a laughable no disc ps5 pro



KratosLives said:

I find it crazy a ps5 pro is launching before gta6, and before any proper ps5 built from ground up god of war, a game from naughtydog studios, guerilla games. Almost every exclusive has also released on ps4.

At the rate ps5 eclusives are releasing, why would you want a pro right now. You're supporting a company that would rather give u slightly improved visuals when zoomed in , instead of more true next gen games and experiences, such as what returnal and astro does, combining dual sense controller features and 3d audio for epic experiences. Far superior to what ps5 pro presentation had to offer. Sony needs to get it's priorities straightened out for gamers. It's sitting on it's arse while it has amazing tech to make amazing next gen experiences. Yet it wants to offer a ps5 pro at this stage ..

I'd rather spend a couple of grand and get a future proof pc instead of a laughable no disc ps5 pro

I think, just personal opinion, console people should stop viewing gaming in generations.  It doesn't feel like generations exist in PC and consoles are moving towards a more PC like situation.  Over in the PC people have wildly different setups but we are playing the same games.

If you think ps5 games in the ps4 is bad, it will only be worse with ps6 games on the ps5.  Game engines are easily scaled.  Generations in the old sense are dead.



Chrkeller said:
KratosLives said:

I find it crazy a ps5 pro is launching before gta6, and before any proper ps5 built from ground up god of war, a game from naughtydog studios, guerilla games. Almost every exclusive has also released on ps4.

At the rate ps5 eclusives are releasing, why would you want a pro right now. You're supporting a company that would rather give u slightly improved visuals when zoomed in , instead of more true next gen games and experiences, such as what returnal and astro does, combining dual sense controller features and 3d audio for epic experiences. Far superior to what ps5 pro presentation had to offer. Sony needs to get it's priorities straightened out for gamers. It's sitting on it's arse while it has amazing tech to make amazing next gen experiences. Yet it wants to offer a ps5 pro at this stage ..

I'd rather spend a couple of grand and get a future proof pc instead of a laughable no disc ps5 pro

I think, just personal opinion, console people should stop viewing gaming in generations.  It doesn't feel like generations exist in PC and consoles are moving towards a more PC like situation.  Over in the PC people have wildly different setups but we are playing the same games.

If you think ps5 games in the ps4 is bad, it will only be worse with ps6 games on the ps5.  Game engines are easily scaled.  Generations in the old sense are dead.

I hate to say it but consoles games usually have been the ones to set the standards where video games go. Crisis being the exception that blew everything out the water. The majority of big budget games have been on console first.  When i say generation , i'm talking like an evolution leap of standards or experiences that's only possible on the console.  

In regards to ps5/ps6,  they will be almost similar in terms of both having an ssd and how you develop games. Ps4 games have been holding back ps5 titles because you can't design a game to take full advantage of the ssd and then scale back for ps4. Yeah you can just use the ssd to makes games load faster.  But i'm talking game design that is made with the ssd in mind, not just for loading. so ps6 won't be held back by ps5 in this regard.  This is why we haven't seen games utilize the ssd in ways but for a rare few titles on ps5, because they didn't have to worry about the ps4.