VR with motion controls. Nothing even comes close to the jump that is VR. If you take a platformer like Mario and then compare it to Astrbot rescue mission, It's the same as the jump from 2d to 3d. Hop in a racer and it's more than just a peripheral, it changes the game in the same way depth on screen did. Outside of racers, ithout motion controls VR would be a lot less exciting. So I suppose the mix of motion controls and VR is the big change. Pity it doesn't get more attention at high level gaming.