zeldaring said:
You want me to say the ps3 has superior hardware when 360 ran 90% of the games better and you find that baffling, and what are these devolpers you talk about that took avantage as far as i know even lead ps3 games ran fine on 360 with no problems unlike ps3 had running many 360 games. |
I don't think I need to explain this all again if it's going in one ear and out the other, my previous posts still stand... I suggest you go back and re-read them as your rebuttal hasn't made my previous points redundant yet.
zeldaring said:
intresting that you can look at a game and tell the GPU and CPU load something that can't be seen considering both hardware have advantages and disavantages so you are saying uncharted 2 and 3 are not possible on 360? |
Absolutely I can look at a game and tell what the CPU and GPU load is. Some effects are more CPU driven than others... And some effects are GPU accelerated and it will vary from engine to engine and the hardware it's running on.
Case in point, particle effects were historically CPU rendered, but when Doom 2016 came along it became GPU accelerated with full particle lighting.
This is the difference between someone with experience. I don't need to guess or pretend or use google.
zeldaring said:
so i was using google to read about this subject more and this is the best answer so i post this again. |
I don't need google.
zeldaring said:
In addition, these debates are always semantically impossible. Until there is a metric for quantifying how powerful a console is, every response will be subjective. |
False.
zeldaring said:
Anyone wanting to discuss how powerful a console is will need to first debate how we're going to measure it. Once consensus is reached and a unit of measure ratified (Flops? Ops? Shaded pixels per second? Bozomips? Pixels peek draw per GB per GB/s median average bandwidth attained 90% of operation per GB/s minimum bottleneck bus width per instruction per clock per processor core per pixels drawn on screen in interquartile number of games?), then we can measure these consoles and sort them by this metric. |
You take the sum of all of it's parts.
Some consoles will have hardware aspects that fall short, but will be augmented by other aspects... Like the SNES, it had a very strong visual processor with an amazing audio processor that allowed it to present games far far more impressively than it's contemporary peers, despite consoles like the Genesis having far more CPU performance.
Like the WiiU, shit CPU, but the GPU and Ram capacity makes it competent enough to hang with the Xbox 360.
zeldaring said:
This is from DF Frostbite is one of those engines built from the ground up for Xbox 360 and PlayStation 3 and mooted to have equal performance on both platforms - claims we've heard before and rarely believe. However, DICE's coders are more open than most and they claim that PS3 performance has been substantially optimised. According to posts on the Beyond3D forum from one of Bad Company's developers, the game makes extensive use of the SPUs - everything from animation to the Havoc physics and even the generation of undergrowth are farmed off to PS3's satellite processing units. The result is a game that is pretty much identical to its Xbox 360 sibling.
wow all that work and the result was being on par with 360 what a beast. battle field 3 used ps3 full power and 360 was right there with it. |
Frostbite uses a deferred based renderer which typically does not play well with G70 based GPU's, G80 and G90 GPU's were far better architectures for deferred rendering as they relied less on fixed function units and separated vertex and pixel shaders.
If Dice stuck with a forward renderer, things would have been a little better for G70.
Playstation 3 had more 1080P games. So there.
https://www.eurogamer.net/digitalfoundry-2022-playstation-3-chasing-the-1080p-dream-part-one-of-an-88-game-mega-test
zeldaring said:
This is more about Dice coders said then DF said. I'm only using DF as a point that's whats techically impressive is subjective. permalite is not really impressed with halo 4 and gears 3 compared to ps3 games best looking games while DF is, and this always subjective and really not a great way to compare hardware. when you compare multiplatform games it's fair comparsion, especially when talking multiple games. |
You aren't one of those people who hypocritically attacks an outlet because it contradicts your already established pre-conceived false ideas and then uses at the first convenient opportunity when it can forward your own argument.... Are you?