Pemalite said:
This is absolutely false. - You can confirm it.
GTA 5 has different processing loads.
Budgets. They make a difference.
No one is arguing that the Xbox 360 had more multiplats that looked and ran better, that's not even up for debate.
It's not subjective. |
You want me to say the ps3 has superior hardware when 360 ran 90% of the games better and you find that baffling, and what are these devolpers you talk about that took avantage as far as i know even lead ps3 games ran fine on 360 with no problems unlike ps3 had running many 360 games. intresting that you can look at a game and tell the GPU and CPU load something that can't be seen considering both hardware have advantages and disavantages so you are saying uncharted 2 and 3 are not possible on 360?
so i was using google to read about this subject more and this is the best answer so i post this again.
In addition, these debates are always semantically impossible. Until there is a metric for quantifying how powerful a console is, every response will be subjective.
Anyone wanting to discuss how powerful a console is will need to first debate how we're going to measure it. Once consensus is reached and a unit of measure ratified (Flops? Ops? Shaded pixels per second? Bozomips? Pixels peek draw per GB per GB/s median average bandwidth attained 90% of operation per GB/s minimum bottleneck bus width per instruction per clock per processor core per pixels drawn on screen in interquartile number of games?), then we can measure these consoles and sort them by this metric.