zeldaring said: This is from DF Frostbite is one of those engines built from the ground up for Xbox 360 and PlayStation 3 and mooted to have equal performance on both platforms - claims we've heard before and rarely believe. However, DICE's coders are more open than most and they claim that PS3 performance has been substantially optimised. According to posts on the Beyond3D forum from one of Bad Company's developers, the game makes extensive use of the SPUs - everything from animation to the Havoc physics and even the generation of undergrowth are farmed off to PS3's satellite processing units. The result is a game that is pretty much identical to its Xbox 360 sibling. |
We all agree most games ran better on the 360 bit that's because they were made for the 360 (easier to develop for) and ported over really badly for the PS3. The most demanding game during that generation would be GTA5 and that game actually ran the same on both but looked slightly better on PS3. Just look at the some of the exclusives on PS3, no games on 360 could look or run better than Uncharted 2, 3 or the last of us .