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Forums - Gaming - FF7 Rebirth trailing Behind Remake Launch Numbers!

The Fury said:
IcaroRibeiro said:

Because this is not the original. the original is there to be played if that's what you want. The point of this remake it to give a game with in depth exploration and use of the world FF VII give us, but with the technology thst allows us to feel more immerse in said world. 

Of course you and everybody else is allowed to no liking the sorry bits and gameplay loop of the game, but the idea of this remake was never to make the exact same gameplay and story with only different character models 

"Just play the original".  Isn't that the issue?

I shouldn't be going back to the original to get the feeling I want from a remake of one of my favourite games ever, I should want to buy and play this version. You can make a world you can walk around and explore without taking away from the original game's story, gameplay, premise and feel. I feel this has failed at all of these, different gameplay, different combat, different magic system, different story. Only things remain the same are characters and location.

Hardly seems worth while remaking a game if you aren't actually going to remake it, might as well just use their resources and time and make another in the mainline FF series. A stand alone FF game, with the combat and magic system like FF7R has, I might have been well into it but sadly it wasn't that, it was meant to be FF7.

It is difficult to accept some of the things they've done. Frankly I hated what they did with the series when Advent Children came out and turned these wonderful characters into anime sterotypes and not good ones. It took the amazing character development from the original game and turned them into two dimensional characters.

Its as clear as night and day Sqaure Enix have spent a lot of money on this remake series. I know they could have spent that money to make this series identical to the original. They haven't done that when they easily could have. Why?

The element that has really saved this remake series for me is Sephiroth. Every story in nearly every film, game or book is that the good guys win and the bad guy looses. Final Fantasy has done something insane with Sephiroth in that they have given us a villian who knows he has already lost, but who is able to transend the natural order of thing to rewrite fate.

I appreciate that is not what some fans wanted, but I personally can't wait to see where this leads. The character is voiced by Tyler Hoechin, who I think steals the show when he is on screen.



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Mar1217 said:

French sales known analyst.

Digital sales for Rebirth are about the same ratio as FFXVI, inferior to Remake and the bundle which included Remake did not seem to help much there.

Basically confirms what I was speaking of earlier.

Not really a shocker. You would figure if it was just Japanese sales that were poor but the internationally the numbers were good, Square-Enix would've been tap dancing out a press release to highlight that. The fact that they haven't said anything tells you a lot. 



The Fury said:
IcaroRibeiro said:

Because this is not the original. the original is there to be played if that's what you want. The point of this remake it to give a game with in depth exploration and use of the world FF VII give us, but with the technology thst allows us to feel more immerse in said world. 

Of course you and everybody else is allowed to no liking the sorry bits and gameplay loop of the game, but the idea of this remake was never to make the exact same gameplay and story with only different character models 

"Just play the original".  Isn't that the issue?

I shouldn't be going back to the original to get the feeling I want from a remake of one of my favourite games ever, I should want to buy and play this version. You can make a world you can walk around and explore without taking away from the original game's story, gameplay, premise and feel. I feel this has failed at all of these, different gameplay, different combat, different magic system, different story. Only things remain the same are characters and location.

Hardly seems worth while remaking a game if you aren't actually going to remake it, might as well just use their resources and time and make another in the mainline FF series. A stand alone FF game, with the combat and magic system like FF7R has, I might have been well into it but sadly it wasn't that, it was meant to be FF7.

The funny thing is it's not even a remake of the original. It's a sequel of Advent Children. The whole Sephiroth going back in time to alter the timeline thing is so fucking stupid. I'm not sure why they did that or who asked for it but honestly I hated it.



 

For the FF7 Remake, they should have just taken the Dragon Quest XI engine and used that to remake a more intimate version of the original. Add some optional content if you want, but otherwise, just stick with the original, and keep it all in one single game. Probably would have been cheaper to make and more profitable. When I played the Link's Awakening remake, I wasn't looking for a big huge hour-long storyline quest with Christine the Goat, I mainly wanted the essence of what made it great in the first place. Ditto with SMRPG Remake.



SanAndreasX said:

For the FF7 Remake, they should have just taken the Dragon Quest XI engine and used that to remake a more intimate version of the original. Add some optional content if you want, but otherwise, just stick with the original, and keep it all in one single game. Probably would have been cheaper to make and more profitable. When I played the Link's Awakening remake, I wasn't looking for a big huge hour-long storyline quest with Christine the Goat, I mainly wanted the essence of what made it great in the first place. Ditto with SMRPG Remake.

I tend to agree.  When I played remake I really enjoyed it and wanted to play episode 2 really bad.  But after waiting for a years for rebirth the excitement just isn't there.  Waiting years between episodes is just really dumb.  



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A203D said:

It is difficult to accept some of the things they've done. Frankly I hated what they did with the series when Advent Children came out and turned these wonderful characters into anime sterotypes and not good ones. It took the amazing character development from the original game and turned them into two dimensional characters.

...

The element that has really saved this remake series for me is Sephiroth. Every story in nearly every film, game or book is that the good guys win and the bad guy looses. Final Fantasy has done something insane with Sephiroth in that they have given us a villian who knows he has already lost, but who is able to transend the natural order of thing to rewrite fate.

There was a lot in Advent Children that change things. Ending of FF7 made it ambigious what happened, but it was generally accept (as it was told that way) that Holy killed the humans as it saw them as a threat as well meteor to it's survival. Yet, it changed the characters and ideas completely, including Sephiroth.

I think there was one wise person here that said one that this isn't going to be a 'Remake' of FF7, it's what FF7 would be if they took into account the 'FF7 Compilation'. All the extended lore, stories games. Shoved into 1 (3 part) game. Like the guard I mentioned earlier, you know he's named and in a story/manga published over a decade ago? A few other things like that exist in FF7R, stuff that 90% of the original audience doesn't even know exists.

That time stuff to me was utter jibberish. The best review I've seen of FF7R was by Dunkey, his thoughts on it were the exact same as mine, including the reason for all this at the end. :P

RedKingXIII said:

The funny thing is it's not even a remake of the original. It's a sequel of Advent Children. The whole Sephiroth going back in time to alter the timeline thing is so fucking stupid. I'm not sure why they did that or who asked for it but honestly I hated it.

False advertisement. Prehaps we can sue?



Hmm, pie.

Square does make stories far too complicated. I gave up years ago on understanding Kingdom Hearts. Complex doesn't mean better. Sometimes a simple story, of mice and men, can be powerful.



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Chrkeller said:

Square does make stories far too complicated. I gave up years ago on understanding Kingdom Hearts. Complex doesn't mean better. Sometimes a simple story, of mice and men, can be powerful.

Kingdom Hearts is not even complex. It's just plain old bullshit after bullshit since Birth by Sleep. There's nothing wrong about having a crap ton of games integral to a single plot. The Trails series is proof of that.

KH is just poorly written and the connections between games feel incredibly artificial and forced, to the point where, when KHIII happened, they just weren't able to give the series a coherent conclusion. That game's story is even more idiotic than the last three games combined...

... And both KH and FF VII Remake have Tetsuya Nomura on board. Coincidence? I don't think so...



Vodacixi said:
Chrkeller said:

Square does make stories far too complicated. I gave up years ago on understanding Kingdom Hearts. Complex doesn't mean better. Sometimes a simple story, of mice and men, can be powerful.

Kingdom Hearts is not even complex. It's just plain old bullshit after bullshit since Birth by Sleep. There's nothing wrong about having a crap ton of games integral to a single plot. The Trails series is proof of that.

KH is just poorly written and the connections between games feel incredibly artificial and forced, to the point where, when KHIII happened, they just weren't able to give the series a coherent conclusion. That game's story is even more idiotic than the last three games combined...

... And both KH and FF VII Remake have Tetsuya Nomura on board. Coincidence? I don't think so...

Agreed.  I mean a time traveling sephiroth that alters the future is just shit writing.  



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Chrkeller said:
Vodacixi said:

Kingdom Hearts is not even complex. It's just plain old bullshit after bullshit since Birth by Sleep. There's nothing wrong about having a crap ton of games integral to a single plot. The Trails series is proof of that.

KH is just poorly written and the connections between games feel incredibly artificial and forced, to the point where, when KHIII happened, they just weren't able to give the series a coherent conclusion. That game's story is even more idiotic than the last three games combined...

... And both KH and FF VII Remake have Tetsuya Nomura on board. Coincidence? I don't think so...

Agreed.  I mean a time traveling sephiroth that alters the future is just shit writing.  

Pretty much. Just like Xehanort and Sora in KH. You get to time travel! And YOU get to time travel! And YOU...!