| SanAndreasX said: For the FF7 Remake, they should have just taken the Dragon Quest XI engine and used that to remake a more intimate version of the original. Add some optional content if you want, but otherwise, just stick with the original, and keep it all in one single game. Probably would have been cheaper to make and more profitable. When I played the Link's Awakening remake, I wasn't looking for a big huge hour-long storyline quest with Christine the Goat, I mainly wanted the essence of what made it great in the first place. Ditto with SMRPG Remake. |
I tend to agree. When I played remake I really enjoyed it and wanted to play episode 2 really bad. But after waiting for a years for rebirth the excitement just isn't there. Waiting years between episodes is just really dumb.
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i7-13700k |
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Vengeance 32 gb |
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RTX 4090 Ventus 3x E OC |
Switch OLED







