Pemalite said:
I feel like the biggest bottleneck with Cyberpunk was actually storage latency... Which is why performance was dog crap on Xbox One/Playstation 4, but extremely competent on Switch 2, even if there were concessions made. |
Yeah, SSD certainly plays significant role. Though, I'm guessing that PS4/XONE having Patch 1.6 as their latest, as opposed to newer consoles receiving additional patches (currently 2.3), with patch 2.0 being a big thing for better CPU performance, plays quite a bit of role there as well.









