| Hiku said: Update on this.
Final Fantasy VII Remake apparently runs at 40fps on Nintendo Switch 2 - My Nintendo News Apparently the Demo was running at 40 fps. |
If true, I wander if they will consider it too for PS5/Rebirth?
Switch 2 is out! How you classify? | |||
| Terribly outdated! | 3 | 5.26% | |
| Outdated | 1 | 1.75% | |
| Slightly outdated | 14 | 24.56% | |
| On point | 31 | 54.39% | |
| High tech! | 7 | 12.28% | |
| A mixed bag | 1 | 1.75% | |
| Total: | 57 | ||
| Hiku said: Update on this.
Final Fantasy VII Remake apparently runs at 40fps on Nintendo Switch 2 - My Nintendo News Apparently the Demo was running at 40 fps. |
If true, I wander if they will consider it too for PS5/Rebirth?
Otter said:
Not for docked play. Even if Nintendo eventually supported VRR on TV, I'm not a fan of VRR being seen as a magic fix because the majority of people do not have a compatible display. My LG 55 OLED from 2021 was medium/high range and doesn't have that feature. All decent TVs being sold today will have it but most people updated to 4k sets in the late 2010s/early 2020s and won't be upgrading again for a while yet :/ |
Which LG 55 OLED TV do you have? Does it support 120 Hz? Then it probably also supports adaptive sync.
As far as I know, the LG OLED A1 was the only LG OLED model of 2021 without adaptive sync (and limited to 60 Hz).
LG OLED B1, C1, G1 + Z1 all support adaptive sync.
Hiku said:
Update on this.
Final Fantasy VII Remake apparently runs at 40fps on Nintendo Switch 2 - My Nintendo News Apparently the Demo was running at 40 fps. |
Pretty cool! I assumed the demo was a very solid 30fps because the performance looked very nice, but not necessarily 60fps. 40fps makes sense given that some people who played the demo were saying it "felt like 60fps" and that usually isn't something one experiences at a locked 30fps, but can at 40fps.
Conina said:
Which LG 55 OLED TV do you have? Does it support 120 Hz? Then it probably also supports adaptive sync. As far as I know, the LG OLED A1 was the only LG OLED model of 2021 without adaptive sync (and limited to 60 Hz). LG OLED B1, C1, G1 + Z1 all support adaptive sync. |
I believe that is it, costed £699, so I'm curious how expensive the others were.
https://www.amazon.co.uk/dp/B08X3RBGQ4?ref=ppx_yo2ov_dt_b_fed_asin_title&th=1
I wasn't so conscious of VRR back then, so it probably didn't factor into my purchase but I'm susprised I didn't go for 120hz display
40 fps for Remake, would be impressive. Hope it is true for people looking to grab it. I've beaten it twice, excellent game.
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i7-13700k |
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Vengeance 32 gb |
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RTX 4090 Ventus 3x E OC |
Switch OLED
It will be interesting to see how much better games can run when the system is inevitably hacked and overclocked. The CPU especially is underclocked hard and capable of likely a lot more.
My guess is a lot of games that hover around 30 fps or 30 fps cap will be able to hit 40+ in a lot of cases.
Last edited by Soundwave - on 23 August 2025If the leaks are anything to go by, there is apparently a 1.7 Ghz CPU limit and a 1.4Ghz GPU limit. The Switch 2 probably has a decent amount of thermal headroom as Nintendo is quite conservative with their max temperatures (and even more headroom with hardware mods.) I could see a hacked Switch 2, shelled in a custom housing, reaching those clocks, and almost doubling performance in frame-rate unlimited CPU-bottlenecked titles and maybe even increasing resolution to the max of their DRS caps in framerate locked titles. Basically would give you DLAA 1080p in DLSS titles that already have an internal resolution close to 1080p (like Cyberpunk 2077.)
The CPU is definitely capable of more, likely the clock ceiling for both CPU and GPU will go even higher when the die-shrink to 4nm/5nm inevitably happens as well.
I can also see the amount of resources devoted to GameChat being axed over time also, I think the sales of the camera are extremely low, almost no one is using that video chat functionality. At a local GameStop I know the manager and they've sold out of multiple waves of Switch 2 hardware restocks but have sold two Switch 2 cameras from launch day to now total.
I theoretically love 40 fps lol. Never properly experienced it as I don't have a 120hz display. But it just seems like a solid middle ground to me, coz I'm not a fan of the "soap opera" feel of some games with 60 fps and higher. It just depends on the genre/game. I do much prefer playing fighters, racers, and platformers at 60+ fps.
30 fps on the other is a bit choppy even when it's done perfectly. Has a nice cinematic feel to it, but it's not as responsive as 60+ which is smoother but doesn't convey "epic" as well as lower framerates imo.
40 fps would also leave more resources to be used on graphical fidelity/animations/physics/mechanics, so it's a win-win for less reaction based games as far as I'm concerned.

| sc94597 said: If the leaks are anything to go by, there is apparently a 1.7 Ghz CPU limit and a 1.4Ghz GPU limit. The Switch 2 probably has a decent amount of thermal headroom as Nintendo is quite conservative with their max temperatures (and even more headroom with hardware mods.) I could see a hacked Switch 2, shelled in a custom housing, reaching those clocks, and almost doubling performance in frame-rate unlimited CPU-bottlenecked titles and maybe even increasing resolution to the max of their DRS caps in framerate locked titles. Basically would give you DLAA 1080p in DLSS titles that already have an internal resolution close to 1080p (like Cyberpunk 2077.) |
Nintendo should have put two fans in bottom of the dock (like those cooling dock add-ons have) and have it run at much higher clocks docked from the get-go.