SvennoJ said:
HoloDust said:
I'm not sure I would agree with their "between PS4 and PS4 Pro" conclusion - yeah, PS4 Pro would most likely kick the living shit out of SW2 in right about everything if the games were still made with 8th gen tech exclusively, but they are not, and SW2 has more modern tech. That said, at least from this benchmarks, Virtuoso's comparison with XSS' GPU was...irresponsible, to say the least - not to mention that XSS not only runs CP2077 at higher res and frame rate, but with generally higher settings as well. It will be interesting to see how future games perform - up until now I had the feeling that XSS versions are generally treated with devs as "ugh, do we have to do it?", but with SW2 being in the mix maybe all that effort to optimize for hardware with even lower capabilities might spill over to XSS version as well. |
Yeah better optimization for lower specs will help Series S and also longer cross-gen period, as well as VR :) Dunno what nextBox and PS6 are going to do, but PS6 will have plenty overhead for hybrid VR games or running the same games at native 4K60 or 4K120 that run at upscaled 1080p30 on Switch 2.
Anyway the success of the Switch will keep 3rd party developers aiming for the Switch 2, so I doubt we'll get many games that will fully use the capabilities of this nor next gen. High end consoles are now just like PCs, running games at higher res/fps with higher detail. |
On one hand you might think MS may want to push for next gen hardware, to try and get away from what's happening to XB Series sales, but on the other, they're clearly looking to enter the handheld market as well, so having a monster top tier console makes that more difficult and doesn't make as much sense.
Same kinda for SNY, but for different reasons, because you would think they might want to move on to beefy next gen hardware to make it more difficult for SW2 to get all the newest games, but then again, PS might also be looking to get into handheld's, in which case you don't really want the most powerful console ever next gen, because it wouldn't make as much sense.
Plus when PS is curb stomping their direct competition at the moment, there's far less reason to want to move on to next gen. Not to mention, how SNY goes about next gen hardware and pricing is another thing, because it's hard to see them launching a beast at $599 or higher. Maybe that could mean a lower tier SKU, like an XBSS approach, in which case, who knows, maybe that's a console, or maybe that ends up a $499 dockable PS handheld.
It kinda looks like future hardware from MS and SNY is either going to get put off ALAP, or isn't going to be an insane leap, in which case either outcome would be good news for SW2.
PS1 - ! - We must build a console that can alert our enemies.
PS2 - @- We must build a console that offers online living room gaming.
PS3 - #- We must build a console that’s powerful, social, costs and does everything.
PS4 - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.
PRO -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.
PS5 - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.
PRO -&- We must build a console that Super Res upscales and continues the cost increases.