Digital Foundry did a comprehensive comparison
https://www.eurogamer.net/digitalfoundry-2025-we-benchmarked-cyberpunk-2077-on-switch-2-ps4-ps4-pro-and-series-s-so-what-did-we-learn
They peg the Switch 2 somewhere between PS4 and PS4 Pro, well below Series S
You can see the blow-by-blow results in the video but in summary, there's a decent degree of variability here, but the Switch 2's docked GPU performance up against PlayStation 4 - the base PS4 - should be highlighted. On all of our tests, the Switch 2 delivers higher pixel counts and it's doing so with DLSS anti-aliasing and upscaling vs a less expensive TAA solution on the old Sony console. Across all of our test results, Switch 2 is delivering an average 32 percent improvement in resolution. Up against PS4 Pro though, Switch 2 is either on par resolution wise or considerably lower, a gulf in results that makes an average pointless. Ultimately though, I Switch 2 falls between PS4 and Pro though ideally I'd like more data here - and some idea of how much GPU load DLSS is accounting for.
Against Xbox Series S, resolution differences vary from nothing to upwards of 70 percent in favour of the Series S - the larger numbers may well be down to the fact that we often hit the max 1080p on Switch 2, so there may actually be overhead beyond that we just aren't seeing. Looking at the performance mode differentials, there is a big gulf: an average 73 percent resolution advantage for Series S which is targeting 60fps vs Switch 2's 40fps.







