I think next year when Apple shows AAA games running on their new 3nm M3 iPads next year (rumored to also have OLED displays) some people are going to get it.
That's going to run like PS5 tier games on the go on a gorgeous big display with virtually any controller you want (Dual Shock, XBox pad, SN30 Pro, more compact Joycon type controllers? It doesn't matter). That's gonna be a mean mobile console.
iPads already outsell any game console by a mile, but if they start get serious games like the newest Resident Evils, Assassin's Creeds, maybe soon enough things like Final Fantasy and Madden NFLs and console quality NBA 2K ... that's gonna be interesting. It comes down to that, Apple has been making significant moves like having the Game Porting Toolkit which makes porting DX11/12 games from PC over a lot easier.
The iPhone stuff is more neat, it's neat that a little phone that fits into your pocket can basically run PS4-tier games, but I view that more as a secondary thing. It wouldn't be the primary way I'd play a game, but it would be pretty cool if you buy a high-spec version of a game that works on your iPad or Macbook or Mac Mini and then you can just play the same game at a lower fidelity on your iPhone too if you've got a few minutes to spare. But even that is something to keep an eye on, as we know every iterative iPhone gets better performance, in 2-3 years what are we talking about?
They can do some really cool stuff with their ecosystem because a ton of people always have an iPhone in their pocket and millions are willing to pay big money for an iPad because it does a lot more than a game console does, it has a lot of utility in many people's households.
you don't seem to understand many people don't give a crap about mobile gaming, and they just want a home console, and with x series/ ps5 you get a vastly better deal for people looking for that.
Well I'm not really going to touch that first statement, because it's not even factually true.
But the point is, this is not about mobile games. This is about AAA console/PC games that the Apple devices can now run because their chip processors have gotten so good and Apple has been getting more interested in gaming over the last few years (the rumblings are the Apple Arcade service is making more money than they thought).
The PS5/X Series are not portable, and that is a big deal, as we can see the Switch outsold the PS4. Comfortably. Can Apple make a really, really impressive hybrid with their iPad? Yes they could for sure. And you also have the ability then to make an iPhone version too and let the player enjoy their game on a more premium device but also have the luxury of having that game in their pocket to play when ever they feel like too. I don't know if any gaming ecosystem can really claim anything like that. That whole "your game is always with you" concept can actually be a feasible reality there, as even with a Switch, who really carries that around everywhere they go.
If a ROG Ally is like $700, but an iPad can run AAA games at better resolution/performance than that AND is a top of the line iPad too with a larger display and all the added utility that brings to normal people, suddenly a lot of those Steam Deck type devices have some serious competition. More people buy an iPad than any game console yearly and it's not even particularly close as is.
If the gaming functionality on it starts to get really good ... that's just another big value add to the package. The other cool thing is you can choose whatever controller you want. Lots of PS owners prefer the XBox controller and vice versa, in this set up you can use either/or and anything else you want.
I'm not saying this 100% going to be a hit, but there is definitely potential there. A lot of these 3rd parties are whoring themselves out on iOS anyway, like Square-Enix has like what? 8000 Final Fantasy games on iOS? lol. As the processing power gets up there it almost becomes a question why wouldn't they want to port their actual console/PC catalog too.
Last edited by Soundwave - on 14 September 2023