curl-6 said:
Time will tell, but hopefully we're not headed for a generation where devs don't bother optimizing for a decent resolution and just slap FSR over the top as a bandaid.
Smart upscaling tech like FSR can be an impressive tool when used right, but it isn't magic and even watching it on Youtube it's clear Immortals of Aveum's image quality is less than stellar.
I'm not a stickler for perfect graphics, I'm a satisfied Switch owner after all, but there's a point where it seems a bit ridiculous to have sub-Gamecube resolutions on a 9th gen home console.
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I don't want to disappoint you, but there are already devs who are designing games entirely with DLSS/FSR in mind, like the devs behind Last Remnant 2.
Go to 3:45:
I've been having this convo in the main PC thread for some time, in that I hope devs aren't going to forgo optimisations/actual power of the cards/chips, in favour of a temp band-aid solution to what current gen is offering in terms of tech.
The more Nvidia keeps pushing AI, and being the market leader, the more the other 2 are likely to follow and that will inevitably include consoles as well.
Last edited by Chazore - on 31 August 2023
Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.