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Kristof81 said:

That's 720p and 436p as base resolutions, upscaled using FSR2, which has some ... drawbacks. Regardless, the UE5 is relatively new and this the very first non-Epic UE5 game. I guess, just like with the UE4, improvements will come with time. Plus FSR3 is on the horizon, which apparently works on any card released in last 5 years, so it will be utilised in consoles eventually [probably quicker on XB consoles as it specifically targets DX games].

My understanding is that FSR3 will be suitable for games already running at around the 60fps mark and above, so wouldn't necessarily help with immortals on consoles. So ironically it potentially won't help the hardware most in need of the extra frames on a lot of games...