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Forums - Sony Discussion - PlayStation Portal (Remote Play device) announced for $199, coming November 15th

$200 honestly feels like too much for what it offers.
That's twice the price of the Backbone peripheral, half the price of a whole ass PS5 Digital, the same as a Switch Lite, and only $100 less than a regular Switch or Xbox Series S.



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curl-6 said:

$200 honestly feels like too much for what it offers.
That's twice the price of the Backbone peripheral, half the price of a whole ass PS5 Digital, the same as a Switch Lite, and only $100 less than a regular Switch or Xbox Series S.

I assume Sony knows it’s a relatively niche product so are selling it at a comfortable profit margin.

Also I’m not sure the price of those other devices are relevant because this device is aimed at a specific audience of people who want to play the PS5 games they already own in a handheld format. Various Switch or Xbox models can’t do that and require building a whole new library of games.



When the herd loses its way, the shepard must kill the bull that leads them astray.

curl-6 said:

$200 honestly feels like too much for what it offers.
That's twice the price of the Backbone peripheral, half the price of a whole ass PS5 Digital, the same as a Switch Lite, and only $100 less than a regular Switch or Xbox Series S.

The only thing that stands out here is that the backbone Peripheral is $100 despite just being a controller to slot your phone into. 



curl-6 said:

$200 honestly feels like too much for what it offers.
That's twice the price of the Backbone peripheral, half the price of a whole ass PS5 Digital, the same as a Switch Lite, and only $100 less than a regular Switch or Xbox Series S.

Its a niche product for a some people, its not for everyone. Company sell cheap console wraps for fucking 50 dolars, there are special editions for game in their he store costing 99 dolars euros lmao. A controller, costs what ? That big screen is not cheap either. 



 

Leynos said:

From the sounds of it. PSVR2 isn't selling at all lol

It's selling about as well as the first one. But it's a $550 peripheral with few mainstream games, so...



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ClassicGamingWizzz said:
curl-6 said:

$200 honestly feels like too much for what it offers.
That's twice the price of the Backbone peripheral, half the price of a whole ass PS5 Digital, the same as a Switch Lite, and only $100 less than a regular Switch or Xbox Series S.

Its a niche product for a some people, its not for everyone. Company sell cheap console wraps for fucking 50 dolars, there are special editions for game in their he store costing 99 dolars euros lmao. A controller, costs what ? That big screen is not cheap either. 

Controller prices are already a ripoff to be honest. And console wraps too. 

zorg1000 said:
curl-6 said:

$200 honestly feels like too much for what it offers.
That's twice the price of the Backbone peripheral, half the price of a whole ass PS5 Digital, the same as a Switch Lite, and only $100 less than a regular Switch or Xbox Series S.

I assume Sony knows it’s a relatively niche product so are selling it at a comfortable profit margin.

Also I’m not sure the price of those other devices are relevant because this device is aimed at a specific audience of people who want to play the PS5 games they already own in a handheld format. Various Switch or Xbox models can’t do that and require building a whole new library of games.

That's the thing, it offers a relatively narrow range of use cases, much more so than a lot of other things that compete for our gaming dollar. For $200 you can buy multiple big new games, or get a Backbone, a new game on top, and still pocket $30 or more. In this economy, a niche novelty is a tough sell.

If one falls within its limited focus then cool, but even among core PS fans I expect that's a small minority.



curl-6 said:
ClassicGamingWizzz said:

Its a niche product for a some people, its not for everyone. Company sell cheap console wraps for fucking 50 dolars, there are special editions for game in their he store costing 99 dolars euros lmao. A controller, costs what ? That big screen is not cheap either. 

Controller prices are already a ripoff to be honest. And console wraps too. 

zorg1000 said:

I assume Sony knows it’s a relatively niche product so are selling it at a comfortable profit margin.

Also I’m not sure the price of those other devices are relevant because this device is aimed at a specific audience of people who want to play the PS5 games they already own in a handheld format. Various Switch or Xbox models can’t do that and require building a whole new library of games.

That's the thing, it offers a relatively narrow range of use cases, much more so than a lot of other things that compete for our gaming dollar. For $200 you can buy multiple big new games, or get a Backbone, a new game on top, and still pocket $30 or more. In this economy, a niche novelty is a tough sell.

If one falls within its limited focus then cool, but even among core PS fans I expect that's a small minority.

Accessories pricing is much different than console pricing with basically the objective to counterpoint their razor thin margin or even loss leading sales of consoles.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

curl-6 said:
ClassicGamingWizzz said:

Its a niche product for a some people, its not for everyone. Company sell cheap console wraps for fucking 50 dolars, there are special editions for game in their he store costing 99 dolars euros lmao. A controller, costs what ? That big screen is not cheap either. 

Controller prices are already a ripoff to be honest. And console wraps too. 

zorg1000 said:

I assume Sony knows it’s a relatively niche product so are selling it at a comfortable profit margin.

Also I’m not sure the price of those other devices are relevant because this device is aimed at a specific audience of people who want to play the PS5 games they already own in a handheld format. Various Switch or Xbox models can’t do that and require building a whole new library of games.

That's the thing, it offers a relatively narrow range of use cases, much more so than a lot of other things that compete for our gaming dollar. For $200 you can buy multiple big new games, or get a Backbone, a new game on top, and still pocket $30 or more. In this economy, a niche novelty is a tough sell.

If one falls within its limited focus then cool, but even among core PS fans I expect that's a small minority.

True but the same can be said of pretty much all the accessories/add-ons Sony has released over the years, like PSOne LCD screen, Eyetoy, PSP Camera, PS Move, PSTV, PSVR, etc. they have ranged from failures to modest successes at best.

Remember in 2000 when Sony released a $129 screen add-on and car adaptor so you could play PS games on road trips? You could argue Portal is a modern version of this.

I just don’t think it being a niche product that only appeals to a small percent of PS5 owners is a valid argument. Look at PSVR, it took over 3 years to sell 5 million units (last official numbers) and PS4 sales were 106 million at the time so less than 5% attach rate and they seemed happy with this (enough to get a successor) so I think they are fine if Portal only sells 2-3 million.



When the herd loses its way, the shepard must kill the bull that leads them astray.



but what if they made this instead.



Bite my shiny metal cockpit!