By using this site, you agree to our Privacy Policy and our Terms of Use. Close
curl-6 said:
ClassicGamingWizzz said:

Its a niche product for a some people, its not for everyone. Company sell cheap console wraps for fucking 50 dolars, there are special editions for game in their he store costing 99 dolars euros lmao. A controller, costs what ? That big screen is not cheap either. 

Controller prices are already a ripoff to be honest. And console wraps too. 

zorg1000 said:

I assume Sony knows it’s a relatively niche product so are selling it at a comfortable profit margin.

Also I’m not sure the price of those other devices are relevant because this device is aimed at a specific audience of people who want to play the PS5 games they already own in a handheld format. Various Switch or Xbox models can’t do that and require building a whole new library of games.

That's the thing, it offers a relatively narrow range of use cases, much more so than a lot of other things that compete for our gaming dollar. For $200 you can buy multiple big new games, or get a Backbone, a new game on top, and still pocket $30 or more. In this economy, a niche novelty is a tough sell.

If one falls within its limited focus then cool, but even among core PS fans I expect that's a small minority.

Accessories pricing is much different than console pricing with basically the objective to counterpoint their razor thin margin or even loss leading sales of consoles.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

Azzanation: "PS5 wouldn't sold out at launch without scalpers."