JRPGfan said:
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Yeah... that's 200% for the Xbox comparison
Besides, that's rounding down and lowballing the GPU that will base the PS5 Pro's, which should have at least twice as many transistors as the Navi-22-like GPU in the PS5 and outperform it by 70%-240% depending on the computational task (assuming conservative clock speeds).
How good it'll be depends on how well developers can leverage the architecture. In practice, it'll be closer to the PS5 base than the Series S is to the Series X, but not to the extent you suggest.