Zippy6 said:
Though the same can be said about hundreds of third party games. It would be interesting if we got more information from publishers on why they don't bother with the Switch. Is it because they think they can't sell on a console monopolised by Nintendo software, though that seems like a self-fulfilling prophecy. Is it because PlayStation/Xbox/PC is a lot easier to develop simultaneously for? I'm sure there's several different reasons but case-by-case it's hard to rationalise why they wouldn't do something like a GTA V SP port. I'm surprised we never saw The Sims 4 for Switch also. From Microsoft, they released this to CMA showing 2021 sales. Nintendo Platforms are only responsible for 18% of 3rd party unit sales while having a massive install-base. If it wasn't for a massive 3rd party exclusive like MHR launching in 2021 it'd probably be much worse.
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I find those numbers a little suspicious. The volume of total retail software sold on Switch is 994 million—around. Approximately 400.52 million of those are developed by Nintendo. And I just don’t buy that Xbox Series X/S and PS5 are outselling Switch by that much in third party sales. Particularly when third party sales have only increased in volume since the Switch launch.
I’d like to see a breakdowns of their numbers to see how they managed to get such wild looking numbers. Are they sampling in specific markets? Only specific companies that might not have that much software on the Switch? What’s going on here?
—Anyway, onto the main topic—
Either way, I’d guess the likely reason for GTA 5 not being on Switch probably has to do with a number of factors: and I doubt Microsoft’s suspicious (probably incorrect) statistics have anything to do with it. There are a number of factors:
While I’m not too familiar with GTA5, I’m guessing that a port job would be much more difficult than LA Noire or that GTA trilogy collection (you know, the one with missing content). Second, their analysis probably told them Switch isn’t one of their major opportunities. Third, Nintendo and Rockstar may still have bad working relations dating to the nasty Dream Team breakup on the N64. Fourth, Take 2 has been a bit of a flop on Switch compared to other third parties—their Switch ports are trash… the buggiest games I’ve come across on the console, by far.
Why Take 2 sucks so much on Switch is a mystery to me. So, even if they did port GTA5 to Switch, there seems to be a high chance it wouldn’t be any good.
I hate to be negative on them, because I’m generally a fan of their games on other platforms. But, I tried to like them on Switch… Because WWE 2K18, Civ 6, and GTA Remaster trilogy are broken levels of buggy. In fact, I’d say Civ 6 on Switch was probably my worst experience on the console.
Has anyone played a game by Take 2 on Switch that wasn’t kind of broken? Something that doesn’t feel like they released it halfway through Beta?
I describe myself as a little dose of toxic masculinity.








