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Forums - Sales Discussion - The PlayStation 5 shipped 25.0m units by September 30th. Lifetime sales expectations?

 

The PlayStation 5 shipped 25.0m units by September 30th. Lifetime sales expectations?

Less than 70 million 45 5.74%
 
70.0 - 79.9 million 21 2.68%
 
80.0 - 89.9 million 57 7.27%
 
90.0 - 99.9 million 115 14.67%
 
100.0 - 109.9 million 226 28.83%
 
110.0 - 119.9 million 138 17.60%
 
120.0 - 129.9 million 90 11.48%
 
130.0 - 139.9 million 30 3.83%
 
140.0 - 150.0 million 9 1.15%
 
More than 150 million 53 6.76%
 
Total:784
IcaroRibeiro said:
Norion said:

I actually hope he keeps it up since I'm curious what'll be said after it's up massively for the first half of the year.

I'm curious too, sales trend indicate increase, not otherwise. 2023 selling more 2022 is a given, the question is how much more 

3-5m more than this year is my guess though I won't be surprised if it's even more.



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80-90 Million
The handicap of silicon availability at the start of the gen will be to much to overcome to do 100+ million, even now 2 years later PS5's are near impossible to find, This is much worse than the Wii's early stock issues.
If they didnt have the manufacturing issues from the last couple of years. PS5's would be now at about 50 million which would of put them on track for 150+ Million.
Now they probability won't even make 100 million.



GProgrammer said:

80-90 Million
The handicap of silicon availability at the start of the gen will be to much to overcome to do 100+ million, even now 2 years later PS5's are near impossible to find, This is much worse than the Wii's early stock issues.
If they didnt have the manufacturing issues from the last couple of years. PS5's would be now at about 50 million which would of put them on track for 150+ Million.
Now they probability won't even make 100 million.

The ActivisionBlizzard bickering between MS and Sony revealed that nextgen home consoles are expected to launch in 2028 at the earliest. This is going to be a very long generation with a very slow transition into the generation that follows it (primarily due to diminshing returns, rising development costs, and an increasing publisher/platform-holder intent to go "broader"). So 150 million PS5's sold is doable. Anything lower than a 100 million is pretty much impossible if the generation does last that long.

Sony's 1st party software is a lot stronger than it was during PS4's first half. With all the acquisitions, 2nd party/funded projects, and live service games, they're set to have a stronger lineup of high selling exclusives than PS4. By the time PS4 released its first new 10 million selling exclusive, PS5 will have released 4 or 5 of them. Sony's also been more aggressive with moneyhatting since FF7 Remake, Series S being mandated may also lead to some ambitious games going PS5/PC exclusive.

Yes, PS5 has quite a few things going against it compared to PS4 (long lasting supply issues hurting mindshare and hype, potential economic crisis, stronger competition, expensive prices, PC's rising popularity, diminishing returns, etc), but I don't think they outweight what it has going for it.