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Forums - Sony - God of War Ragnarok reviews in!

 

Are you getting GoW Ragnarok?

Yes, was always going to. 46 68.66%
 
Yes, now that I see the reviews are so good. 0 0%
 
Yes, but I’ll wait for a price drop. 10 14.93%
 
Yes, I’m buying a PS5 for this game. 0 0%
 
No 11 16.42%
 
Total:67
Chrkeller said:
DonFerrari said:

Liking one game more than another isn't the same of being better than another much less GOTY material over another, sorry.

It isn't the "game I PERSONALLY enjoyed more" or anything similar prize.

I would put Triangle as GotY over Horizon.  I thought Triangle was something special.  GotY isn't really any different than reviews.  It is an opinion.  GTA has won a ton of awards and I would never nominate the series.  I think it is complete and utter trash.  Why would I nominate something for GotY that I thought was awful?  RDR2 fits that bill, it was terrible IMO.  I would never nominate it for GotY.  

When reviewers do ignore several technical aspects and depending on category/genre/platform the metric change then GOTY wouldn't be equal to reviews, otherwise most likely the highest meta would always win GOTY.

gtotheunit91 said:
DonFerrari said:

Well I even think 85+ meta for Pentinent is already to much for how simplistic the game is and Bayo3 also shouldn't be near 90 due to performance issues.

If you think the game is simplistic, you definitely have not played it. It's an insanely deep and dark story that tackles VERY heavy subject matters. Not to mention a huge history lesson. I've learned more about the Holy Roman Empire in 5 hours of this game than I did in my High School history class It earns its M rating for sure. The high critical praise for Pentiment is completely justified. It's gameplay loop though isn't designed to appeal to a mass gaming audience though. It was intentionally made to be a niche game. 

Would I put it over something like GoW: Ragnarok? Absolutely not lol. Ragnarok is a special experience that you don't get to experience that often, and I'm currently working on getting Platinum.

Not that it would matter anyway. Pentiment came out the day after all the nominees were announced, so it wasn't up for any nominations.

Simplistic in design and gameplay not storywise, as that isn't the only aspect a game should be reviewed (and I didn't play it). It can be a good experience, but when for me reviews should be technical and impersonal, Pentiment wouldn't get a high score from me due to that. But I know currently in VGC I would be an outlier as most think reviews should be based on personal taste and enjoyment of that person.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

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DonFerrari said:
Chrkeller said:

I would put Triangle as GotY over Horizon.  I thought Triangle was something special.  GotY isn't really any different than reviews.  It is an opinion.  GTA has won a ton of awards and I would never nominate the series.  I think it is complete and utter trash.  Why would I nominate something for GotY that I thought was awful?  RDR2 fits that bill, it was terrible IMO.  I would never nominate it for GotY.  

When reviewers do ignore several technical aspects and depending on category/genre/platform the metric change then GOTY wouldn't be equal to reviews, otherwise most likely the highest meta would always win GOTY.

gtotheunit91 said:

If you think the game is simplistic, you definitely have not played it. It's an insanely deep and dark story that tackles VERY heavy subject matters. Not to mention a huge history lesson. I've learned more about the Holy Roman Empire in 5 hours of this game than I did in my High School history class It earns its M rating for sure. The high critical praise for Pentiment is completely justified. It's gameplay loop though isn't designed to appeal to a mass gaming audience though. It was intentionally made to be a niche game. 

Would I put it over something like GoW: Ragnarok? Absolutely not lol. Ragnarok is a special experience that you don't get to experience that often, and I'm currently working on getting Platinum.

Not that it would matter anyway. Pentiment came out the day after all the nominees were announced, so it wasn't up for any nominations.

Simplistic in design and gameplay not storywise, as that isn't the only aspect a game should be reviewed (and I didn't play it). It can be a good experience, but when for me reviews should be technical and impersonal, Pentiment wouldn't get a high score from me due to that. But I know currently in VGC I would be an outlier as most think reviews should be based on personal taste and enjoyment of that person.

Fair enough, and I can respect your opinion.  I personally think only one aspect matters when reviewing or giving a game an award...  was it fun.  All the rest is just nice to have.  Tech specs don't do much for me.  Metroid Dread was absolutely a pleasure and I can't say it was technically impressive compared to other titles, after all it is just a 2D game.  But wow, did I ever enjoy the heck out of it.  On the other side, TLoU2 was a technical wonder....  but I simply did not enjoy 50% of the game.    



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To me, gaming nominations for a pristine ceremony, such as TGA since it touts itself to be the video game version of the Oscars, is take into account everything a game has to offer, including the game as an artform. Best Picture nominees are supposed to encapsulate film as a form of art. Very rarely does a high budget movie ever have a Best Picture nomination. It happens more often now than it used to, but still rare. GoW: Ragnarok would be to me what The Lord of the Rings: The Return of the King was at the Oscars. A high budget film that took everything that made movies fun to watch, yet still be a piece of art. And it swept all 11 Oscar nominations it had that year.

If just those kinds of games get nominated though, why bother having other genre of games if those aren't just as viable to be considered for GOTY? Inside was just as simplistic in design and gameplay as Pentiment, yet it received a GOTY nomination in 2016 as it was a very powerful and moving game, but lost to Overwatch, a multiplayer only hero shooter. If the entire presentation of the game is a work of art, it should be considered for GOTY. I don't like to discredit a game if it doesn't match a very specific type of standard.



You called down the thunder, now reap the whirlwind

gtotheunit91 said:

To me, gaming nominations for a pristine ceremony, such as TGA since it touts itself to be the video game version of the Oscars, is take into account everything a game has to offer, including the game as an artform. Best Picture nominees are supposed to encapsulate film as a form of art. Very rarely does a high budget movie ever have a Best Picture nomination. It happens more often now than it used to, but still rare. GoW: Ragnarok would be to me what The Lord of the Rings: The Return of the King was at the Oscars. A high budget film that took everything that made movies fun to watch, yet still be a piece of art. And it swept all 11 Oscar nominations it had that year.

If just those kinds of games get nominated though, why bother having other genre of games if those aren't just as viable to be considered for GOTY? Inside was just as simplistic in design and gameplay as Pentiment, yet it received a GOTY nomination in 2016 as it was a very powerful and moving game, but lost to Overwatch, a multiplayer only hero shooter. If the entire presentation of the game is a work of art, it should be considered for GOTY. I don't like to discredit a game if it doesn't match a very specific type of standard.

The problem with the the art narrative is that art is subjective. Modern art is considered trash by most people but some rich dude pays a million for a giant bannana. And thats the problem these small indy games have. Some people will swear by it but the majority will think its bad. I honestly dont think a game should be nominate for goty because some elite game journous think its great and we are to dumb and I unculture to really apreciate what they see. Now a game like ragnarok appeals to everyone and theres nothing subjective about why its good.



It takes genuine talent to see greatness in yourself despite your absence of genuine talent.

gtotheunit91 said:
DonFerrari said:

Well I even think 85+ meta for Pentinent is already to much for how simplistic the game is and Bayo3 also shouldn't be near 90 due to performance issues.

If you think the game is simplistic, you definitely have not played it. It's an insanely deep and dark story that tackles VERY heavy subject matters. Not to mention a huge history lesson. I've learned more about the Holy Roman Empire in 5 hours of this game than I did in my High School history class It earns its M rating for sure. The high critical praise for Pentiment is completely justified. It's gameplay loop though isn't designed to appeal to a mass gaming audience though. It was intentionally made to be a niche game. 

Would I put it over something like GoW: Ragnarok? Absolutely not lol. Ragnarok is a special experience that you don't get to experience that often, and I'm currently working on getting Platinum.

Not that it would matter anyway. Pentiment came out the day after all the nominees were announced, so it wasn't up for any nominations.

I do need to look into it more, but it's Obsidian so I have a lot of faith. I don't think they've ever made a game I don't like. That said, I actually tend to prefer the simpler-looking games. More and more I'm finding I'm adding 2D platformers, pixel games, and indies to my lists more than AAA titles. yeah, stuff like Elden Ring and Breath of the Wild and Red Dead Redemption 2 are special, but lately I am finding I am getting more pure joy out of TMNT Shredder's Revenge and Cuphead and the Delicious Last Course. 

Don't sleep on the indies, man. They are doing so much for the industry in a world where most AAA means Activision-Blizzard, EA, and Ubisoft garbage. 



My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android

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gtotheunit91 said:

To me, gaming nominations for a pristine ceremony, such as TGA since it touts itself to be the video game version of the Oscars, is take into account everything a game has to offer, including the game as an artform. Best Picture nominees are supposed to encapsulate film as a form of art. Very rarely does a high budget movie ever have a Best Picture nomination. It happens more often now than it used to, but still rare. GoW: Ragnarok would be to me what The Lord of the Rings: The Return of the King was at the Oscars. A high budget film that took everything that made movies fun to watch, yet still be a piece of art. And it swept all 11 Oscar nominations it had that year.

If just those kinds of games get nominated though, why bother having other genre of games if those aren't just as viable to be considered for GOTY? Inside was just as simplistic in design and gameplay as Pentiment, yet it received a GOTY nomination in 2016 as it was a very powerful and moving game, but lost to Overwatch, a multiplayer only hero shooter. If the entire presentation of the game is a work of art, it should be considered for GOTY. I don't like to discredit a game if it doesn't match a very specific type of standard.

Probably the best 'take' overall in the entire thread. 

As a film student, you nailed the core concept of what these awards ceremonies are supposed to do. It isn't just about sheer numbers, but the deeper implications, the impact, and the art form. that's why something like Celeste got nominated its year and why Stray got nominated this year despite other stuff getting reviewed better. Celeste and Stray had something important to say AND were very well made games. They'll never make the money of a Halo Infinite or something like that which is a live service, but they actually had meaning. Not a jab against halo, but there's a reason stuff like Halo, Forza, Gran Turismo, etc don't get nominations. they're just games. nothing wrong with that, but they're not really 'art' in the same way something like God of War or even A Plague Tale is. 

Sometimes you just wanna smash things. sometimes you wanna feel things. Awards ceremonies tend to find ways to embrace both. which is why I think Elden Ring and God of War are the only real options for winning this year. Both balance gameplay and emotion or thoughtfulness better than any normal mainstream game. god of War has one of the most mature stories in gaming while also remembering it's a GAME, so it's FUN while also being meaningful. It has a relatively unique cinematography and art direction about it. It's got stunning performances and...you get the point. 

Something like Call of Duty won't ever be nominated because it's 'just a game'. a fun game, sure. a game that makes a lot of people happy and will make a few billion dollars over the next year, but nobody's sitting here and pretending it's ART. IT's a product. It has artistic value but it's a product first and foremost. A Plague Tale Requiem, Elden Ring, God of War Ragnarok, Horizon Forbidden West, Stray, and Xenoblade Chronicles 3 are all pieces of art first. They all have stories that make you think or feel while also doing something to further the industry. 

Art is subjective, sure, but that doesn't mean consensus doesn't matter. That's why Sony tends to do so well with narrative-driven single-player games. It's also why I think that reasoning of 'all their games are the same because of this' argument is so fundamentally flawed and anyone who makes it should feel bad about themselves. The Last of Us, Stray, God of War, spider-Man, Horizon, and SO many others actually make you feel things and they're all vastly different to one another in terms of gameplay, tone, genre, storytelling, perspective, and their goals. God of War is impactful because it has something to say and has artistic value. There's a reason so many people are talking about it. 



My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android

Runa216 said:
gtotheunit91 said:

If you think the game is simplistic, you definitely have not played it. It's an insanely deep and dark story that tackles VERY heavy subject matters. Not to mention a huge history lesson. I've learned more about the Holy Roman Empire in 5 hours of this game than I did in my High School history class It earns its M rating for sure. The high critical praise for Pentiment is completely justified. It's gameplay loop though isn't designed to appeal to a mass gaming audience though. It was intentionally made to be a niche game. 

Would I put it over something like GoW: Ragnarok? Absolutely not lol. Ragnarok is a special experience that you don't get to experience that often, and I'm currently working on getting Platinum.

Not that it would matter anyway. Pentiment came out the day after all the nominees were announced, so it wasn't up for any nominations.

I do need to look into it more, but it's Obsidian so I have a lot of faith. I don't think they've ever made a game I don't like. That said, I actually tend to prefer the simpler-looking games. More and more I'm finding I'm adding 2D platformers, pixel games, and indies to my lists more than AAA titles. yeah, stuff like Elden Ring and Breath of the Wild and Red Dead Redemption 2 are special, but lately I am finding I am getting more pure joy out of TMNT Shredder's Revenge and Cuphead and the Delicious Last Course. 

Don't sleep on the indies, man. They are doing so much for the industry in a world where most AAA means Activision-Blizzard, EA, and Ubisoft garbage. 

There's other great Indies like Disco Elysium heavy story, Donut County anout a hole on ground swallow things, Hollow Knight amazing Metroidvania, A Hat in time (Skip Switch Version) But PS4 and Xbox one has some amazing rain effects , And Tetris Effect.



gtotheunit91 said:

To me, gaming nominations for a pristine ceremony, such as TGA since it touts itself to be the video game version of the Oscars, is take into account everything a game has to offer, including the game as an artform. Best Picture nominees are supposed to encapsulate film as a form of art. Very rarely does a high budget movie ever have a Best Picture nomination. It happens more often now than it used to, but still rare. GoW: Ragnarok would be to me what The Lord of the Rings: The Return of the King was at the Oscars. A high budget film that took everything that made movies fun to watch, yet still be a piece of art. And it swept all 11 Oscar nominations it had that year.

If just those kinds of games get nominated though, why bother having other genre of games if those aren't just as viable to be considered for GOTY? Inside was just as simplistic in design and gameplay as Pentiment, yet it received a GOTY nomination in 2016 as it was a very powerful and moving game, but lost to Overwatch, a multiplayer only hero shooter. If the entire presentation of the game is a work of art, it should be considered for GOTY. I don't like to discredit a game if it doesn't match a very specific type of standard.

That is the reason why categories exist.

I haven't played Pentiment but will believe you on it having a great storytelling, so I would have 0 issue with it being nominated and even winning on a category for best narrative, history or similar. But would it win on best picture, soundtrack, gameplay, etc, etc?

But for GOTY it would be the equivalent of the best movie, so that would need to check all the boxes.

Perhaps this award needs more categories, although I think they already have the bases covered.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
gtotheunit91 said:

To me, gaming nominations for a pristine ceremony, such as TGA since it touts itself to be the video game version of the Oscars, is take into account everything a game has to offer, including the game as an artform. Best Picture nominees are supposed to encapsulate film as a form of art. Very rarely does a high budget movie ever have a Best Picture nomination. It happens more often now than it used to, but still rare. GoW: Ragnarok would be to me what The Lord of the Rings: The Return of the King was at the Oscars. A high budget film that took everything that made movies fun to watch, yet still be a piece of art. And it swept all 11 Oscar nominations it had that year.

If just those kinds of games get nominated though, why bother having other genre of games if those aren't just as viable to be considered for GOTY? Inside was just as simplistic in design and gameplay as Pentiment, yet it received a GOTY nomination in 2016 as it was a very powerful and moving game, but lost to Overwatch, a multiplayer only hero shooter. If the entire presentation of the game is a work of art, it should be considered for GOTY. I don't like to discredit a game if it doesn't match a very specific type of standard.

That is the reason why categories exist.

I haven't played Pentiment but will believe you on it having a great storytelling, so I would have 0 issue with it being nominated and even winning on a category for best narrative, history or similar. But would it win on best picture, soundtrack, gameplay, etc, etc?

But for GOTY it would be the equivalent of the best movie, so that would need to check all the boxes.

Perhaps this award needs more categories, although I think they already have the bases covered.

This is the best take. Its not that i have a problem with indys its just like you said the best game has to check all the boxes. If rhese smaller games want to chase a single category like narrative then theres an award just for narrative where it could win. But indys just dont belong in the goty category. 



It takes genuine talent to see greatness in yourself despite your absence of genuine talent.

eva01beserk said:
DonFerrari said:

That is the reason why categories exist.

I haven't played Pentiment but will believe you on it having a great storytelling, so I would have 0 issue with it being nominated and even winning on a category for best narrative, history or similar. But would it win on best picture, soundtrack, gameplay, etc, etc?

But for GOTY it would be the equivalent of the best movie, so that would need to check all the boxes.

Perhaps this award needs more categories, although I think they already have the bases covered.

This is the best take. Its not that i have a problem with indys its just like you said the best game has to check all the boxes. If rhese smaller games want to chase a single category like narrative then theres an award just for narrative where it could win. But indys just dont belong in the goty category. 

I thoroughly disagree. Games like Hollow Knight, Celeste and Hades are just as deserving of a GOTY award/nomination than the The Last of Us, Mario Odyssey or God of War.

Last edited by TruckOSaurus - on 17 November 2022

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