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Forums - Gaming Discussion - If you could gift your enemy one game?.

ice said:

@Spade 

Kingdom Hearts

fuuuuuuuu----

I did say I would play Kingdom Trash if Persona ever came to Xbox

damncovidduck



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@NobleTeam360

Any JRPG on Xbox.



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Dragon's lair NES (NTSC for the large input lag)



Wizardry IV - and they'll have to play it blind, as in, not looking for some guide online. Good luck.

Spoiler!
For those who don't get it, Wizardry IV: The return of Werdna is often considered the hardest game in the world. Even expert players who know the entire game by heart have to restart the game often because it's so damn difficult, unfair and getting unlucky just once can easily doom your playthrough - and while you can save freely anytime, you can't save scum, as it resets the entire level every time you load a level, and it saves at every single button press. Just read through the Let's Play linked above and see just how nearly impossible it is to finish the game already if you know everything, so imagine going in blind, especially with all the spaells having non-standard names...


Skyrim PS3 version with no patches. Have fun! HAHA!!



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Spade said:

@NobleTeam360

Any JRPG on Xbox.

*rage* YOU SOB



Bofferbrauer2 said:

Wizardry IV - and they'll have to play it blind, as in, not looking for some guide online. Good luck.

Spoiler!
For those who don't get it, Wizardry IV: The return of Werdna is often considered the hardest game in the world. Even expert players who know the entire game by heart have to restart the game often because it's so damn difficult, unfair and getting unlucky just once can easily doom your playthrough - and while you can save freely anytime, you can't save scum, as it resets the entire level every time you load a level, and it saves at every single button press. Just read through the Let's Play linked above and see just how nearly impossible it is to finish the game already if you know everything, so imagine going in blind, especially with all the spaells having non-standard names...

Spoilering this as well.

Spoiler!
Robert Sirotek was apparently upset at the designers for making the game so damn hard. He said later that there weren't enough players who liked that batshit level of complexity and difficulty to commercially justify continue going in that direction, for all the people who claim that games were "dumbed down" in subsequent years.


I gift them Kirby Epic yarn, to calm them down unless they hate innocent games with lots of love? I think It was never meant to be?

Spoiler!
Noone should copy me I'm just that different to my enemies.


SanAndreasX said:
Bofferbrauer2 said:

Wizardry IV - and they'll have to play it blind, as in, not looking for some guide online. Good luck.

Spoiler!
For those who don't get it, Wizardry IV: The return of Werdna is often considered the hardest game in the world. Even expert players who know the entire game by heart have to restart the game often because it's so damn difficult, unfair and getting unlucky just once can easily doom your playthrough - and while you can save freely anytime, you can't save scum, as it resets the entire level every time you load a level, and it saves at every single button press. Just read through the Let's Play linked above and see just how nearly impossible it is to finish the game already if you know everything, so imagine going in blind, especially with all the spaells having non-standard names...

Spoilering this as well.

Spoiler!
Robert Sirotek was apparently upset at the designers for making the game so damn hard. He said later that there weren't enough players who liked that batshit level of complexity and difficulty to commercially justify continue going in that direction, for all the people who claim that games were "dumbed down" in subsequent years.

And spoilering the answer to that, too

Spoiler!
Brenda Braithwaithe (now Romero, wife of John Romero) was the game-tester of the game, and she knew most in the world about wizardry. She thought the game would be a piece of cake for her, since she played through the previous one on day one of testing, but for this one, she needed an entire month for a single playthrough. She was so ticked off at the programmers that she was on leave for 2 weeks afterwards as otherwise she would have jumped at their throats for making it so super-hard. And she didn't even found out about the golden ending (the first one in gaming history btw) in her playtests without being pointed at.


Desert Bus.