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Forums - Nintendo Discussion - Is Super Smash Bros. Brawl a bad game?

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Rate Super Smash Bros. Brawl

Amazing game 19 52.78%
Good game 9 25.00%
It's all right 4 11.11%
I don't like it 2 5.56%
Bad game 1 2.78%
Unplayable 1 2.78%


But I dislike Smash and personally find it the most strangely high scored franchise yet, so take my opinion with a grain of salty

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Brawl is an amazing game, the only problems it had were the random tripping and the unplayable online mode.

I wasn't a fan of the tripping mechanic, and the characters felt notably more floaty than in Melee.
But I still had fun when I played it.

It's the most ambitious Smash game and the only one I actually loved.

Considering the scope of the time, the Subspace Emissary which is an actual story mode the way people wanted and still a ton of aide features + imo the best original remixes of the series. Yeah, it's a great game ... Just not competitively. Good thing I'm not one of those.

Switch Friend Code : 3905-6122-2909 

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Brawl was a gamechanger. Now that's not taking anything away from Melee. The moment-to-moment physics are better in Melee and Melee was a big step-up from the original. With Brawl, we got so many firsts for Smash..
-3rd-party characters
-A story mode with a lot of cutscenes
-Custom stages
-A massive library of music (for the time)
-Assist trophies
-Final Smash
-Online. Ok, well the online sucked. And the online has pretty much sucked since. But it is an option.
Brawl was in many ways, the first modern Smash. Now I'd rather go back to Melee because of the moment-to-moment gameplay and larger differences to Ultimate compared to Brawl.
But for me, every Smash after the original is amazing (unless you count 3DS on its own, but that's still an excellent release).
Tripping is just about the only complaint I have about Brawl.

Lifetime Sales Predictions 

Switch: 144 million (was 73, then 96, then 113 million, then 125 million)

PS5: 105 million Xbox Series S/X: 60 million

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima

Outside of tripping Brawl was pretty much perfect. I prefer it to Smash 4, which despite being in HD, having 8-player battles and a larger roster felt like a smaller game.

I tried so hard to like Brawl, but went back to play Melee and the first version instead.
The less technical slowed down gameplay took out most of the fun for me. It never felt intense. Even with added moves, the diversity in ways to control the characters felt lacking.

I get that a lot of people like the single player experience, but that was never a reason for me to play smash.
The final smashes was a nice aesthetic touch that expanded on the characters lore.

Is it a bad game? No, not really. It is packed with content and polished to the creators intent.
Do I like it? Not one bit. No other game comes close to the number of hours played not enjoying the experience.
This game, in combination with the Legend of Zelda Phantom Hourglass, is the reason I no longer give games a chance if I do not enjoy them the first few hours.

The opening sequence alone makes it an amazing game by itself - and I’m only half joking!

Not in any universe.