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Forums - Gaming - 2022 List Wars, who has the strongest 2022 lineup?

 

Who has the best 2022 lineup so far?

Nintendo 65 52.85%
 
Playstation 36 29.27%
 
Xbox 16 13.01%
 
Undecided/NA 6 4.88%
 
Total:123
Doctor_MG said:

The idea of being "massively bundled" doesn't necessarily constitute being the same as Wii Sports (which was bundled in almost every single Wii purchase for a large portion of it's life). Obviously not all of that 8.1M contained a God of War bundle (there was also a Spiderman bundle for $200 I believe). Not to mention, there were more bundles with God of War than just the one that contained Detroit. There was also a bundle that had Gran Turismo, The Last of Us and God of War, as well as the aforementioned Horizon, God of War, and Last of Us bundle (this one went as low as $200, even). In addition, the console had a limited edition bundle day one that came with a PS4 Pro for $399. I'm not saying it was the main driver of sales, but you can absolutely bet that all of these bundles likely added millions to the estimate for God of War. 

"I just don't think it's on another level compared to Sony IP"

Stop, I'm stopping you there. I don't know why you think this. Traditionally, Nintendo's IP's have always done extremely well and better than Sony's. Let's look at the PS2 vs DS. I'll even throw a few more consoles in for comparison (3DS vs PS3). I'm doing these consoles based on the amount they sold, of course. 

Look at these graphs. Nintendo games top Nintendo's charts whereas Sony has a few games with third party products. As you said, Sony does have more competition when it comes to AAA third party games, but looking at the sales suggesting that Sony IP is in some different league in comparison to Nintendo is ridiculous. Even on the Gamecube (Sold just over 20M) it's best selling game outsold all of Sony's IP on the PS3 aside from Gran Turismo. Heck, the Windwaker almost outsold God of War 1 on the PS2 and outsold God of War 2. Again, on a platform that sold one seventh of the PS2. Gran Turismo was Sony's biggest and best selling IP until this generation, but GT 6 was outsold by Splatoon 1 (which you say is an outlier) and GT 5 and Sport were outsold by Splatoon 2 (so it isn't just because of outliers). 

Lastly, stating Horizon will be as big as Pokemon is a bold claim. You're essentially suggesting Horizon: FW will double the sales of it's original. I don't think that'll happen. 

Anyway, I think you are looking at a small amount of data and suggesting Sony IP are somehow on Nintendo's level sale wise. This generation they have certainly increased (which is fantastic). The PS4 has three Sony IP in the 20M range, and presumable four to five more above 10M (I'm assuming GT Sport, GoT, TLoU 2 all made it, and I know Horizon did). But we are still in the middle of the Switch's life and they have two games over 30M (one approaching 40M), 6 games above 20M, and 11 games (probably 12 by now with Luigis Mansion) above 10M. Again, this is halfway (maybe more) through the Switch's life. At this point in the PS4's life I don't think there was a single game above 20M. In other words, It's Sony's IP that aren't on the level of Nintendo's IP, not the other way around

I don't disagree that those bundles added a few million in sales, but when it comes to LudicrousSpeed using the term "massively bundled," the intention is to downplay. You think those bundles added millions to GoW's lifetime total, he thinks those bundles are the driving force for GoW's lifetime total, despite whatever he might claim. Regardless, there is a lot of nuance when it comes to bundles, GoW might have been bundled with HZD + TLOU, but that doesn't mean that millions of that bundle was in stock, that it was a bundle among every retailer, if it was available outside of NA, if it was a Black Friday bundle or a holiday bundle (IE. the $200 PS4 was a promotion for about a month IIRC), etc. God of War being part of these mega bundles doesn't change the fact that Nintendo/Microsoft  have padded millions in software sales from bundles themselves. 

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When did I say that Sony was in a different league compared to Nintendo? I just stated that Mario currently is the only Nintendo IP that is on a different level compared to Playstation IP. To be clear, even if BOTW2 outsold GOWR, a gap with a few million in sales does not make the IP "a completely different level." BoTW2 would need to absolutely dwarf GOWR in sales, and I mean a gap of at least 10+ Million, for me to agree with such a statement. As for Horizon Zero Dawn, unless you think it stopped selling by the time it reached 10+ Million in early 2019, especially during 2020 where Sony published software accounted for 58+ Million units out of 338 Million units of software sold on the PS4 for the year, and with the pandemic boosting gaming all around, it wouldn't need to double its lifetime sales to match Pokemon in sales. Personally I'd put HZD somewhere around 15+ Million LTD. I think Horizon Forbidden West can push for 20+ Million lifetime sales & I don't think its a bold claim at all. 

Even though Nintendo has a richer history, Playstation has created new IP's that have become pillars of the brand ever since the original Playstation: Gran Turismo for the PS1, God of War for the PS2, Uncharted/TLOU for the PS3, Horizon/GOT for the PS4, and that boon is about to continue into the PS5 generation. Nintendo had multiple decades to cultivate their IP, and as we've seen with the Switch, the majority of its best selling titles are mostly from franchises created back in the SNES/GBA. Its similar to how Uncharted and God of War started off as moderate successes but eventually blossomed into massive franchises. This is the first generation where Sony has a handful of IP's that are massive sellers and its not a generation where they are losing ground or getting disrupted. The PS4 is essentially the start of Sony slowly approaching Nintendo's level.

Last edited by PotentHerbs - on 03 October 2021

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PotentHerbs said:

I don't disagree that those bundles added a few million in sales, but when it comes to LudicrousSpeed using the term "massively bundled," the intention is to downplay. You think those bundles added millions to GoW's lifetime total, he thinks those bundles are the driving force for GoW's lifetime total, despite whatever he might claim. Regardless, there is a lot of nuance when it comes to bundles, GoW might have been bundled with HZD + TLOU, but that doesn't mean that millions of that bundle was in stock, that it was a bundle among every retailer, if it was available outside of NA, if it was a Black Friday bundle or a holiday bundle (IE. the $200 PS4 was a promotion for about a month IIRC), etc. God of War being part of these mega bundles doesn't change the fact that Nintendo/Microsoft  have padded millions in software sales from bundles themselves. 

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When did I say that Sony was in a different league compared to Nintendo? I just stated that Mario currently is the only Nintendo IP that is on a different level compared to Playstation IP. To be clear, even if BOTW2 outsold GOWR, a gap with a few million in sales does not make the IP "a completely different level." BoTW2 would need to absolutely dwarf GOWR in sales, and I mean a gap of at least 10+ Million, for me to agree with such a statement. As for Horizon Zero Dawn, unless you think it stopped selling by the time it reached 10+ Million in early 2019, especially during 2020 where Sony published software accounted for 58+ Million units out of 338 Million units of software sold on the PS4 for the year, and with the pandemic boosting gaming all around, it wouldn't need to double its lifetime sales to match Pokemon in sales. Personally I'd put HZD somewhere around 15+ Million LTD. I think Horizon Forbidden West can push for 20+ Million lifetime sales & I don't think its a bold claim at all. 

Even though Nintendo has a richer history, Playstation has created new IP's that have become pillars of the brand ever since the original Playstation: Gran Turismo for the PS1, God of War for the PS2, Uncharted/TLOU for the PS3, Horizon/GOT for the PS4, and that boon is about to continue into the PS5 generation. Nintendo had multiple decades to cultivate their IP, and as we've seen with the Switch, the majority of its best selling titles are mostly from franchises created back in the SNES/GBA. Its similar to how Uncharted and God of War started off as moderate successes but eventually blossomed into massive franchises. This is the first generation where Sony has a handful of IP's that are massive sellers and its not a generation where they are losing ground or getting disrupted. The PS4 is essentially the start of Sony slowly approaching Nintendo's level.

Alright, so I'm somewhat inebriated, but it's late and I figured I'd give this a shot anyway. 

To start, I think LudicrousSpeed has a point. Unless God of War is bundled similarly to the original, it may not hit the same high levels. The same is true for ANY bundled game. Do you think Wii Sports would have hit 80M+ (spacing on the exact amount right now) if it wasn't bundled? If not, I think you see his point. Bundles do wonders. I think his point was that BotW has sold 23M without bundles and without a price drop, which is honestly exceptional. Imagine if it had bundles AND a price drop? It probably would have broke the 30M mark. Is God of War a bad game for selling from bundles? Hell no. I love that game, but facts are facts. It was boosted based on those two factors. Which, if I'm being honest, does NOTHING for the conversation at hand. Let's just stick with straight sales and not talk about excuses. I mean, a unit is a unit, am I right? 

Alright, so you didn't say Sony was in a different league compared to Nintendo per se, but you suggested that Zelda wasn't in the same league as other Sony IP. However, other Sony IP have historically not sold as much as Zelda (aside from GT) until this recent generation with the PS4. Windwaker outsold most of Sony's own IP on PS2 despite being on a console that sold one seventh the amount. Ocarina of Time outsold every Sony owned IP on PS1 (I'm including Crash and Spyro in this btw) aside from GT 1 and 2 (N64 sold one third the amount as PS1). Twilight Princess outsold every PS3 Sony IP aside from Gran Turismo 5. BotW has outsold every single Sony IP on PS4 (and ever made). So, saying that Zelda isn't on the level of Sony's IP's is honestly a slap in the face. Zelda may not be Nintendo's best selling franchise, but it sure as heck is on the level of Sony's IP's objectively and I would vehemently argue it's much surpassed. 

I don't care that Nintendo has had multiple decades to cultivate their IP. The reason Mario sells isn't just because they've been in the game so long. Heck, one of the best selling games OF ALL TIME is Super Mario Bros 1 (It's like number 6 with Mario Kart 8 Deluxe fast approaching). Nintendo games have ALWAYS sold incredibly well, especially based upon their system sales. It didn't take them multiple decades to do this. The reason Sony's IP's are selling better than they were before is because they are putting in more investment into these IP's, advertising them way more, bundling them and providing sales more frequently. In addition, the videogame market has grown exponentially. It's fantastic to see, honestly. However, the fact remains that Nintendo's first party games still outsell Sony's the vast majority of the time. Heck, take Demon Souls vs. 1-2 Switch. By this time, 1-2 Switch had already sold 2M copies, whereas Demon Souls only sold 1.4. That's a new IP vs. an established IP. You can do the same thing with Returnal and Arms or Ratchet and Clank and Splatoon 2. In all of these cases, given the same timeframe, the Nintendo games have sold more. 

Anyway, this is going to be my last comment on the matter because I've honestly invested tooooooo much time on this. BUT! I will see you when the sales come in and if I end up wrong feel free to laugh in my face lol. I wont mind :) 



FFXVI almost complete so that'll most likely make it for release next year -
https://www.videogameschronicle.com/news/final-fantasy-16-only-has-a-few-quality-improvements-left-says-producer/

Was assuming the worst (for release date) after FFXV but with this, this makes for a great lineup for ARPG's.. with Elden Ring in Feb and Hogwarts Legacy.

Last edited by hinch - on 03 October 2021

It's kinda funny, prior to seeing the lists I was prepared to come in here and say 'Xbox, hands down' based on all the upcoming games and franchises we know about that I thought had games planned for 2022. Ironic, because I'm notoriously critical of Microsoft's output and even I was thinking 2022 was going to be their year.

but then I come in and see the list, and honestly comparing the three as I see them, I'd say the rankings go: Nintendo > Sony > Microsoft

I could have swore both Sony and Microsoft had more games officially announce for 2022. But, based solely on what I see here (which is almost certainly an incomplete list on all three), it's not even a competition. As for individual games, it goes: Breath of the Wild 2 > God of War Ragnarok > Horizon Forbidden West > Pokemon Legends Arceus > Project Triangle Strategy.



My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android

Agente42 said:
HoangNhatAnh said:

1.When Switch 2 come, Splatoon 2's leg can already pass 15mil, let aone Splatoon 3.

2.HDZ is over 10mil, Ring Fit is over 11mi and still selling, Splatoon 2 is over 12mi and still selling. Better in what way???

3.We are talking about video games:

4.Let compare ps4/ps5 SKU sales of 3rd parties games vs Nintendo games sales on Switch then. 

5.Tell that to Mario + Zelda + Pokemon, Sony games grow, Nintendo games grow too.

6. Does Sony like money? If they do, they'd definitely prefer massively growing digital sales + growing physical sales combined together instead just one, since that's 100% revenue/profit for first party software without the middlemen getting a cut. 

 The good point, Sony learned profit is better than sell gangbusters of consoles. Sony game division now focuses on profit machines and not pr achievement. The aggressive slash in the prices hurt Sony more than once. Now sony learned this. 

Yeah, they learned it, with the massive growing of digital sales in some markets and also huge declining of physical sales in some markets.