Famitsu Top 50 Third Party 2021:
- [NSW] Monster Hunter Rise (Capcom) - 2.308.602
- [NSW] Momotaro Dentetsu (Konami) - 1.089.927
- [NSW] Minecraft (Microsoft) - 420.381
- [NSW] Story of Seasons: Pioneers of Olive Town (Marvelous) – 281.140
- [NSW] Monster Hunter Stories 2 (Capcom) - 215.657
- [PS4] Resident Evil Village (Capcom) - 191.983
- [NSW] Baseball Spirits 2021 (Konami) - 170.998
- [NSW] Crayon Shin-Chan (Neos) - 169.708
- [PS4] NieR Replicant (Square Enix) - 158.265
- [NSW] Bravely Default II (Square Enix) – 136.091
- [NSW] Rune Factory 5 (Marvelous) - 127.968
- [NSW] Fitness Boxing 2 (Imagineer) - 98.995
- [NSW] Yu-Gi-Oh! Rush Duel (Konami) - 96.297 NEW
- [NSW] Dragon Quest XI S (Square Enix) - 89.135
- [NSW] Human Fall Flat (Teyon Japan) - 85.310
- [NSW] Little Nightmares II (Bandai Namco) - 72.796
- [PS4] Samurai Warriors 5 (Koei Tecmo) - 72.727
- [NSW] Sakuna: Of Rice and Ruin (Marvelous) - 65.620
- [NSW] Fishing Spirits (Bandai Namco) - 65.250
- [NSW] Taiko no Tatsujin: Drum 'n' Fun! (Bandai Namco) - 63.641
- [NSW] Hyrule Warriors: Age of Calamity (Koei Tecmo) - 62.119
- [NSW] Samurai Warriors 5 (Koei Tecmo) - 61.350
- [NSW] Minecraft Dungeons (Microsoft) - 56.663
- [PS5] Resident Evil Village (Capcom) - 53.953
- [NSW] Mario & Sonic at the Olympic Games (Sega) - 40.688
- [NSW] Puyo Puyo Tetris 2 (Sega) - 36.105
- [NSW] Family Trainer (Bandai Namco) - 35.273
- [PS4] Scarlet Nexus(Bandai Namco) - 31.665
- [PS4] Biomutant (THQ Nordic) - 30.292
- [NSW] Densha de Go!! (Square Enix) - 29.624
- [NSW] Apex Legends: Champion Edition (Electronic Arts) - 29.057
- [NSW] eBaseball Powerful Pro Baseball 2020 (Konami) - 27.539
- [NSW] Disgaea 6: Defiance of Destiny (Nippon Ichi) - 25.744
- [NSW] Jack Jeanne (Broccoli) - 25.518
- [PS4] Little Nightmares II (Bandai Namco) - 24.968
- [PS4] Judgment [New Price Edition] (Sega) - 24.271
- [PS5] Final Fantasy VII Remake Intergrade (Square Enix) - 23.491
- [NSW] Neo: The World Ends with You (Square Enix) - 22.028
- [NSW] The Quintessential Quintuplets Double Integral (Mages.) - 20.374
- [NSW] A-Train: All Aboard! Tourism (Artdink) - 20.043
- [PS4] Disgaea 6 (Nippon Ichi) - 18.289
- [NSW] The Great Ace Attorney Chronicles (Capcom) – 18.197
- [PS4] Dragon Quest XI S (Square Enix) - 16.352
- [PS4] Sakuna: Of Rice and Ruin (Marvelous) - 16.235
- [NSW] Angelique Luminarise (Koei Tecmo) - 14.506
- [PS4] Ninja Gaiden: Master Collection (Koei Tecmo) - 14.483
- [NSW] Winning Post 9 2021 (Koei Tecmo) - 14.368
- [PS4] NieR: Automata - GotY Edition (Square Enix) - 13.712
- [PS4] Guilty Gear: Strive (Arc System) - 13.574
- [PS4] Winning Post 9 2021 (Koei Tecmo) - 13.221
TOTAL: 6.814.193
NSW TOTAL: 6.096.712 (89.5%)
PS4 TOTAL: 640.037 (9.4%)
PS5 TOTAL: 77.444 (1.1%)
Top 10 Third Party Publishers
- Capcom - 2.788.392 (40.9%)
- Konami - 1.384.761 (20.3%)
- Marvelous - 490.963 (7.2%)
- Square Enix - 488.698 (7.2%)
- Microsoft - 477.044 (7%)
- Bandai Namco - 293.593 (4.3%)
- Other - 268.201 (3.9%)
- Koei Tecmo - 252.774 (3.7%)
- Neos - 169.708 (2.5%)
- Sega - 101.064 (1.5%)
- Imagineer - 98.995 (1.5%)
In Japan it's likely that at the end of the year Switch maintains close to 90% of the Third Party Software sales. Right now there is only 6 PS4/PS5 games in the Top 30, but very soon the bar to get into the Top 30 is going beyond 60K sales. There are many games that haven't been updated in a long time that are likely continuing to sell very strongly outside the numbers Famitsu has provided. I wouldn't be surprised if the Switch versions of Little Nightmares 2, Sakuna & Age of Calamity to be near 100K right now, while Puyo Puyo Tetris 2, Family Trainer, Densha de Go!!, Apex Legends, Pro Baseball 2020, Disgaea 6, Jack Jeanne could all be between 40-70K.
By the end of the year the games on the PS4 there would five to seven titles to surpass 100K, in the 200K and over range there would be two to three, while no PS4 game is likely to surpass 300K physical this year. Compared to past systems this will be a huge fall for the PS4 YOY, I don't think we've ever seen a legacy system become irrelevant so quickly, PS3 Software in 2015 were still close over 3 million; it's a comparable situation to PSV
Famitsu Top 100 2014-2020
PS3 Software 2014 - 5.733.625
PSV Software 2014 - 3.506.996
PS4 Software 2014 - 1.958.725
TOTAL: 11.199.346
PS3 Software 2015 - 2.993.064
PSV Software 2015 - 3.443.471
PS4 Software 2015 - 3.945.641
TOTAL: 10.382.176
PS3 Software 2016 - 1.091.532
PSV Software 2016 - 3.512.146
PS4 Software 2016 - 7.328.612
TOTAL: 11.932.290
PS3 Software 2017 - 21.226
PSV Software 2017 - 1.101.089
PS4 Software 2017 - 8.360.977
TOTAL: 9.483.292
PSV Software 2018 - 582.890
PS4 Software 2018 - 8.645.408
TOTAL: 9.228.298
PSV Software 2019 - 105.418
PS4 Software 2019 - 7.181.200
TOTAL: 7.286.618
PS4 Software 2020 - 5.434.093
PS5 Software 2020 - 61.908
TOTAL: 5.496.001
Famitsu Top 50 20201
PS4 Software 2021 - 640.037 (9.4%)
PS5 Software 2020 - 77.444 (1.1%)
TOTAL: 717.481
For the PS5 the situation with Third Party Software is such that I'm having huge doubts if total sales on the system would be surpassing 400K for the year, the only chance PS5 has to have a 100K+ third party seller this year is Tales of Arise, and I would be surprised if it happens. There doesn't appear to be 700K hardware sold to Japanese owners; to me such a horrible performance for games on a system has to do with the actual size of the audience. I don't think more than 200K Japanese actually own the system, it's getting resold overseas for a profit. Also there is not much to really offer to the audience, so far the only new games have been Resident Evil: Village and Scarlet Nexus, FFVII Remake Integrade. On a 200K userbase RE: Village would be over 25% attach rate, which to me seems to be more realistic based on past trends where we saw much higher physical sales even for X360.
X360 Top Selling Games 2005-2006
- Blue Dragon (Microsoft) - 135.240
- Dead or Alive 4 (Tecmo) - 103.307
- Ridge Racer 6 (Namco) - 72.129
- Dead or Alive: Xtreme 2 (Tecmo) - 57.060
- Dead Rising (Capcom) - 49.978
- Lost Planet: Extreme Condition (Capcom) - 44.854
- Ninety-Nine Nights (Microsoft) - 38.019
- Rumble Roses XX (Konami) - 29.187
- Project Gotham Racing 3 (Microsoft) - 25.058
- Culdcept Saga (Bandai Namco) - 23.947
TOTAL: 578.779
TOTAL HARDWARE X360 2005-2006: 290.467
Based on the Software sales of the released games on the PS5 so far we are likely looking at less than 300K physical software sales and a userbase of around 200K, in my opinion the rest of the units have been resold overseas - hence Software isn't performing at the level I would expect for 600K PS5s which supports physical software.