I wonder how they managed to achieve such a low price. The specs/cost ratio is insane, and I don't know how they managed to get, for instance, RAM at that rate.
Yea they are probably losing money on this but I think their goal is to push people towards Steam OS which why they are putting so much effort into the OS instead of using Windows. If they can get people to use Steam OS instead of Windows, then they would have full control like consoles do. But if not, then they will still make money off of people buying games on Steam and carve out a new segment in PC gaming. But that's just my theory anyway.
Hypothetically they could try to lock it down like consoles (which themselves have been cracked), but it seems pretty clear they are NOT aiming for that, instead emphasizing it is open like PC, able to run any OS or store. I see people talk of installing Windows, but that shouldn't be necessary for Epic or anybody else to release store that runs on their Linux distro and is optimized for the format. If somebody else offers "clone" product, it will likely be under same open terms even if default store installation is different (e.g. Sony-Epic, MS) since the format is being established around PC gaming expecations. And honestly, Steam could lose quite a bit of market share in PC gaming space and still be very dominant and profitable, so growing the pool with new format that will be heavily associated with them probably doesn't carry much downside risk.
EDIT: The CPU Frequency scaling and scheduling work might even be portable to Sony's OS even though it isn't Linux per se, and wouldn't be using D3D. That could be a nice future performance patch for the OS.
Last edited by mutantsushi - on 02 August 2021