Wman1996 on 19 April 2021
It's not important for hardware sales most of the time. Really the only times I can think of where it was a big deal was the PS2, GBC, GBA, DS, and maybe the 3DS.
To me the debate is not whether or not it makes a lot of money or pushes hardware, it's about how essential it is for the industry. I think backwards compatibility should be a huge part of gaming because preservation is important.
I would like to see PS1 and more PS2/PS3 support on PS5. I also hope the Switch 2 is backwards compatible.
Lifetime Sales Predictions
Switch: 156 million (was 73, then 96, then 113 million, then 125 million, then 144 million, then 151 million)
PS5: 115 million (was 105 million) Xbox Series S/X: 48 million (was 60 million, then 67 million, then 57 million)
PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)
3DS: 75.5 mil (was 73, then 77 million)
"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima