Doctor_MG said:
While I agree this is probably a better tactic overall, but the amount of IP's they've developed is practically the same while entries are cut in half. Last generation we saw entries for Uncharted (3), Infamous (2), The Last of Us (1), Resistance (3), Killzone (2), Ratchet and Clank (6), Twisted Metal (1), LittleBigPlanet (4), Socom (2), Motorstorm (3), Playstation Battle Royal (1), God of War (2), Sly Cooper (1), Hawk (2), White Knight Chronicles (2), Gran Turismo (2), Siren (1), Modnation Racers (1), Demon Souls (1) Total games = 40 PS4 however received LittleBigPlanet (2), Uncharted (2), The Last of Us (1), Infamous (1), Ghost of Tsushima (1), Spiderman (2), Horizon Zero Dawn (2), The Order (1), Knack (2), God of War (1), Killzone (1), Driveclub (1), Gran Turismo (1), Ratchet and Clank (1), Gravity Rush (1), Last Guardian (1), Days Gone (1), Dreams (1). Total games = 23
*List only includes owned IP's that are new entries, not remasters. |
I sure would be happy if Sony could release 4 great quality Uncharted per gen for me to play, but I understand it wouldn`t work out, so I`m totally fine with 1 entry and perhaps one big expansion that was cheap to produce per gen, and they making new IPs as most as possible. For me the number of titles for PS4 was enough even if less than PS3. On PS4 I would say I have liked a lot almost all their games while on PS3 some of the games weren`t to my liking.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."