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JRPGfan said:

Apparently, its 52% PS5, 31% PS4, 17% Xbox Series/Xbox One.
Thats over 83% of retail sales are on Sony side.

Gamepass, litterally killing retail sales for this title on xbox side.
Makes you wonder if the trend continues, theres still value in retail stores, selling xbox consoles+games.
You could imagine it reaches a point, where the profits for the retail side, are so small, its not worth it (because gamepass took it all from them).

Digital stores & services, killing the physical ones...

thats low sales all round for xbox sure many will just play on gamepass but in no way is that an equalizer for the publisher. 



...not much time to post anymore, used to be awesome on here really good fond memories from VGchartz...

PSN: Skeeuk - XBL: SkeeUK - PC: Skeeuk

really miss the VGCHARTZ of 2008 - 2013...

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konnichiwa said:
Darwinianevolution said:

I wonder if retail stores will think about seriously stop selling hardware if platform holders keep pushing for things like Gamepass. Why would they sell products that will enter in such clear competition with themselves? Retailers make most of their profit from software sales, after all...

Do they?  Gamestores changed from 95% being about games to 40% games and 60% merchandise and other stuff. Why sell only digital consoles anyway especially when physically sales seem to shrink on average year by year;..

Exactly right. I've heard this argument about retail not selling products which will come to compete with themselves far too often. Not only - as you point out - is it contradicted by their current practices, but it also presumes a level of strategic power that retailers simply don't have.

Even if they believed they could actually influence the install base (which given how many routes there are to buy a console, is highly dubitable), it would have to be by enough for it to be worth sacrificing the margin on the console, and the margin on all the extras you could have sold the guy coming in buying one, (a charger, a headset, an extra controller etc.), and explicitly send him to another retailer who does sell the cheaper console he wants. 

So yeah. NO. 



JRPGfan said:
Blood_Tears said:

Hmmm it seems like the majority of the Xbox fanbase in the UK doesn't seem to care for physical boxed games anymore, regardless of Gamepass or not. 

Or the Xbox users, just dont buy as many games? it makes sense, why bother when you get free games to play from gamepass?

That's exactly my situation. I didn't buy a single game since I subscribed to play Gears 5 on 2019. I would've bought Cyberpunk if it didn't have bugs. Still waiting for next gen update now.

I went from buying 1-2 games per month to 1-2 games per year due to Gamepass. 



Resident Evil 7's UK split at launch was apparently "almost" two thirds on PS4, so around 65%~ for the PS ecosystem vs RE8's 80%. Ridiculously onesided considering this is Xbox's 2nd biggest market. I know digital not being counted and the shortages may be playing some role, but this is too much to ignore.

If this trend continues, Sony might start securing more AAA exclusives and timed exclusive, especially from Japan as evidenced by FF7 Intergrade, FFXVI, and Forspoken.

Not that I see the point of securing exclusives that wouldn't have sold very well on the competing platform anyway. The weirdest shit is Sony/Square making the Yuffie DLC exclusive on PS5; a move that shouldn't benefit either of them with the shortages in mind, but there it is.



JRPGfan said:
Blood_Tears said:

Hmmm it seems like the majority of the Xbox fanbase in the UK doesn't seem to care for physical boxed games anymore, regardless of Gamepass or not. 

Or the Xbox users, just dont buy as many games? it makes sense, why bother when you get free games to play from gamepass?

Its supports the backlog problem as well. We seen the stories here all to often. "I got such a big backlog i can wait to get this game when its discounted". Thanks to gamepass they can indefinitely wait as different games keep getting added and they know after a certain time the game will just end up in gamepass with whatever extra content launches later.

Xbox users are in fact desincentivized to buy games. Third party publishers and devs will take notice. Just look at square enix. No wonder they are trying to buy so many studios. 



It takes genuine talent to see greatness in yourself despite your absence of genuine talent.

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Blood_Tears said:
JRPGfan said:

Maybe its not even gamepass....

Resident Evil Village UK sales split:
"49% of its sales were on PS5, 31% on PS4 and 20% on Xbox." - gamesindustry.biz

https://www.gamesindustry.biz/articles/2021-05-10-resident-evil-village-is-the-third-biggest-ps5-launch-so-far-uk-boxed-charts

Hmmm it seems like the majority of the Xbox fanbase in the UK doesn't seem to care for physical boxed games anymore, regardless of Gamepass or not. 

Yeah and you have to consider that 1/3rd of Xbox Series owners have to be digital only with the Series S and some folks on the Xbox One have the all digital version.

Last edited by jason1637 - on 11 May 2021

Kyuu said:

Resident Evil 7's UK split at launch was apparently "almost" two thirds on PS4, so around 65%~ for the PS ecosystem vs RE8's 80%. Ridiculously onesided considering this is Xbox's 2nd biggest market. I know digital not being counted and the shortages may be playing some role, but this is too much to ignore.

If this trend continues, Sony might start securing more AAA exclusives and timed exclusive, especially from Japan as evidenced by FF7 Intergrade, FFXVI, and Forspoken.

Not that I see the point of securing exclusives that wouldn't have sold very well on the competing platform anyway. The weirdest shit is Sony/Square making the Yuffie DLC exclusive on PS5; a move that shouldn't benefit either of them with the shortages in mind, but there it is.

It's not ridiculously onesided. The move is towards digital anyways. In these sales split,  I rarely see people mention how the physical sales not only almost always get smaller and smaller, but are also become a smaller share of the total sales.

RE8 physical is 40% smaller than RE7.

Hitman 3 physical was only 17% higher than Hitman 2 physical sales, yet IO Interactive have said total Hitman 3 sales are 300% higher than Hitman 2. Where did the rest of the 283% growth come from? Seeing how Hitman 3 vanished from the retail charts the following week, it's obvious it was digital.

Hitman 3 sold 300% better than Hitman 2 | PC Gamer

It's been confirmed by analysts that Xbox users are by far the most digital out of the big three. To quote: "Digital game sales on the Xbox One are far higher than they are on PlayStation or Nintendo systems, according to analyst Daniel Ahmad", and "I really need to stress how large the digital shares are on Xbox compared to other platforms." Xbox themselves have said GP users, on average, buy more games. Obviously, they will be geared towards digital purchases. Why would Xbox users, who's entire ecosystem is now so digital-focused, go out and buy physical discs?

Xbox One Has Higher Ratio Of Digital Game Sales Than Other Platforms – Analyst (gamingbolt.com)

Last edited by hiccupthehuman - on 11 May 2021

Yes yes, we all know Sony didn’t get any Squeenix timed exclusives until GamePass rolled out. And I’m sure they’re very unhappy that more people are ditching physical copies and going digital. Not only do they make more money off the sale, but that copy can’t then be traded in for credit, creating a used copy that Squeenix gets zero money from. They probably don’t like more money.



hiccupthehuman said:
Kyuu said:

Resident Evil 7's UK split at launch was apparently "almost" two thirds on PS4, so around 65%~ for the PS ecosystem vs RE8's 80%. Ridiculously onesided considering this is Xbox's 2nd biggest market. I know digital not being counted and the shortages may be playing some role, but this is too much to ignore.

If this trend continues, Sony might start securing more AAA exclusives and timed exclusive, especially from Japan as evidenced by FF7 Intergrade, FFXVI, and Forspoken.

Not that I see the point of securing exclusives that wouldn't have sold very well on the competing platform anyway. The weirdest shit is Sony/Square making the Yuffie DLC exclusive on PS5; a move that shouldn't benefit either of them with the shortages in mind, but there it is.

It's not ridiculously onesided. The move is towards digital anyways. In these sales split,  I rarely see people mention how the physical sales not only almost always get smaller and smaller, but are also become a smaller share of the total sales.

RE8 physical is 40% smaller than RE7.

Hitman 3 physical was only 17% higher than Hitman 2 physical sales, yet IO Interactive have said total Hitman 3 sales are 300% higher than Hitman 2. Where did the rest of the 283% growth come from? Seeing how Hitman 3 vanished from the retail charts the following week, it's obvious it was digital.

Hitman 3 sold 300% better than Hitman 2 | PC Gamer

It's been confirmed by analysts that Xbox users are by far the most digital out of the big three. To quote: "Digital game sales on the Xbox One are far higher than they are on PlayStation or Nintendo systems, according to analyst Daniel Ahmad", and "I really need to stress how large the digital shares are on Xbox compared to other platforms." Xbox themselves have said GP users, on average, buy more games. Obviously, they will be geared towards digital purchases. Why would Xbox users, who's entire ecosystem is now so digital-focused, go out and buy physical discs?

Xbox One Has Higher Ratio Of Digital Game Sales Than Other Platforms – Analyst (gamingbolt.com)

Thank you for sharing Daniel Ahmed's post (I wasn't really aware of it). But your old information is misleading for the following reasons:

1. Playstation's digital ratios saw a rapid growth from 37% in FY2018 (coinciding with the date of Daniel's post) to 65% in FY2020 (79% in Q4). So unless you have an evidence that Xbox had a similar growth and kept the advantage (which we didn't even know how big it was exactly) this evidence doesn't amount to much.
2. Game Pass discounts encourage digital purchases (may apply on Outriders, doesn't apply on RE8 or NieR Replicant).
3. It goes without saying, digital ratios vary region by region and game by game. We simply don't know how that is playing out with RE8+UK specifically. I very much doubt they change the split by more than 5-10%, but who knows?

Physical numbers are onesided as hell while digital is guesswork.

Last edited by Kyuu - on 11 May 2021

Kyuu said:
hiccupthehuman said:

It's not ridiculously onesided. The move is towards digital anyways. In these sales split,  I rarely see people mention how the physical sales not only almost always get smaller and smaller, but are also become a smaller share of the total sales.

RE8 physical is 40% smaller than RE7.

Hitman 3 physical was only 17% higher than Hitman 2 physical sales, yet IO Interactive have said total Hitman 3 sales are 300% higher than Hitman 2. Where did the rest of the 283% growth come from? Seeing how Hitman 3 vanished from the retail charts the following week, it's obvious it was digital.

Hitman 3 sold 300% better than Hitman 2 | PC Gamer

It's been confirmed by analysts that Xbox users are by far the most digital out of the big three. To quote: "Digital game sales on the Xbox One are far higher than they are on PlayStation or Nintendo systems, according to analyst Daniel Ahmad", and "I really need to stress how large the digital shares are on Xbox compared to other platforms." Xbox themselves have said GP users, on average, buy more games. Obviously, they will be geared towards digital purchases. Why would Xbox users, who's entire ecosystem is now so digital-focused, go out and buy physical discs?

Xbox One Has Higher Ratio Of Digital Game Sales Than Other Platforms – Analyst (gamingbolt.com)

Thank you for sharing Daniel Ahmed's post (I wasn't really aware of it). But your old information is misleading for the following reasons:

1. Playstation's digital ratios saw a rapid growth from 37% in FY2018 (coinciding with the date of Daniel's post) to 65% in FY2020 (79% in Q4). So unless you have an evidence that Xbox had a similar growth and kept the advantage (which we didn't even know how big it was exactly) this evidence doesn't amount to much.
2. Game Pass discounts encourage digital purchases (may apply on Outriders, doesn't apply on RE8 or NieR Replicant).
3. It goes without saying, digital ratios vary region by region and game by game. We simply don't know how that is playing out with RE8+UK specifically. I very much doubt they change the split by more than 5-10%, but who knows?

Physical numbers are onesided as hell while digital is guesswork.

1. Why would you expect Xbox to NOT have a similar rapid growth of digital sales? The entire industry is moving towards digital, and there is absolutely no reason to believe that this momentum towards digital would have suddenly slowed or stopped only for Xbox in 2018-2020. Xbox has been at the forefront of pushing digital: Xbox Play Anywhere (buy a game once and own it across Xbox, PC and soon Xcloud - only for digital games), the first manufacturer to produce a digital-only console, Game Pass, the Microsoft Rewards program that gives credit for game purchases (only for digital purchases), Quick Resume (digital games only), promotion of digital game sales at retailers like Wal-Mart and Best Buy, and XCloud. And of course, the pandemic, which has accelerated the shift to digital for everyone. 

2. Once someone makes the switch to digital, they are likely to stay digital. The shift to digital has been onesided; the average customer goes from physical -> digital, not digital -> physical. Also, funny you mentioned RE8 and Nier: Replicant because the Microsoft Rewards program I mentioned earlier actually did have special deals for those games (it only applied to digital purchases, of course)

From their Q3 2021 earnings: "Xbox content and services revenue grew 34% driven by strength from third-party titles, Xbox Game Pass subscriptions, and first-party titles"

Xbox Q3 Sales Show 232 Percent Growth Thanks To Xbox Series X And S, Huge Boost For Minecraft - Game Informer

From their Q2 2021 earnings: "We exceeded $2 billion in revenue from third-party titles this quarter for the first time."

Microsoft surpasses $5bn in gaming revenue for the first time: Nadella | Business Standard News (business-standard.com)

Sales revenue seem pretty good to me.

As I said, RE8 physical is down 40% from RE7. This should mean that RE8 is having a catastrophic launch, yet no one makes that argument. Why? Because everyone knows physical sales alone don't speak about a game's performance. Yet, those same physical sales are enough to talk doom and gloom about Xbox game sales performance. Hmmm... interesting.

Last edited by hiccupthehuman - on 11 May 2021