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Forums - Nintendo Discussion - The Official Monster Hunter Rise Thread

curl-6 said:

They said in an interview that gear will require less materials to upgrade this time around to speed up the pace of getting new stuff.

Personally, the thing I'm most looking forward to is trying out new weapons I never really played like the Insect Glaive, Charge Blade, Bow, and Gunlance, as well as the Wirebug and Palamutes.

Also I freaking love the new mud dragon and the yeti bear, they're my favourites of the newcomers so far.

So how many of you are newcomers vs veterans, and for the latter what MH games got you started?

By yeti bear you mean Goss Harag, right? Because Lagombi is also *kind of* a Yeti Bear (a bit more marsupial like, but the "bear trio" is basically a bear and other animals mixed - stuff like Azuros and Volvidon for example), and Lagombi isn't new to Rise. 

But yea, assuming you mean Goss Harag, I FUCKING LOVE HIM too! 

This is something that was posted on Reddit. It's all the newcomers. Honestly, I love the designs of all of them now (except the monkey, he's just ok). It took me a while to come to Somnacanth and Magnamalo. Magnamalo I always was 50/50 on but seeing him in action his design is really complemented by the fact that he uses the Zinogre skeleton. Somnacanth is a monster where one small detail - his eyes - were bothering me originally. I wished his eyes were bigger to create a mixture of weirdness and creepiness, but also cuteness, which is something I really like from Monster Hunter, that contrast of feelings in relation to its monsters. As it stands, he's kind of just a creepy weirdo, but once again seeing him in action sold me on this concept. Especially when I noticed the claws, I like how they are like disturbing sloth claws. 

But I FUCKING LOVE Goss Harag, Almudron, and Rakna-Kadaki (the spider).

Cerebralbore101 said:

I buy a lot of games and put them into my backlog. Buying Bravely Default II and putting it into my backlog until I beat Bravely Second. Buying Ryza 2 and backlogging it until I finish the Arland series.

Rise though? I'll be playing this on day 1! It's my most anticipated game for the 1st half of 2021.

AngryLittleAlchemist said:

Honestly probably the most hype thing about Rise to me is that, unlike World, there is going to be a lot more high tier monsters in the game. Not necessarily talking about elder dragons but like, just anything that actually presents more than a decent challenge. I think they've technically already revealed more than World by now? The only challenging monsters in World at launch was the four elder dragons and Bazelgeuse, whereas we already have Barioth, Tigrex, Magnamalo, Rajang, and the Elder Dragons yet to be revealed. Rakna-Kadakai (the spider), Almudron (mud weasel dragon), and Goss Harag (samurai ghost bear) also look like they might be somewhat high tier, especially Rakna. Plus the fact that...

Spoiler!
I saw the leaks and know there's a shit ton more returning high tiers to be revealed. 

Basically, whereas World created a lot of new monsters with most of them being low-tier and piss easy, it feels like Rise has a much more evenly proportioned amount of difficulty in it's new monsters, AND just a much bigger amount of returning monsters overall. Like World was 80-85% piss easy and it made the fights less memorable imo. 

Yeah, in World you could just use flash bombs to stun flying monsters and wail on them. And a lot of the monsters in World were flyers. Flying Monsters were both annoying and easy. If you were melee and didn't bring flash bombs you had to wait for them to land. If you brought flash bombs they were easy to take out.

I do """hope""" they bring Bazelgeuse back, though. Again, he's basically the only somewhat hard "normal" monster in World. His bombing was really cool and unique. But yea, none of the other flyers were hard to me. 

Shaunodon said:

I'm practically a newcomer. Several years ago I spent a couple dozen hours on Monster Hunter 3 Ultimate for WiiU while the internet wasn't working. I enjoyed messing around with the gimmick of setting the WiiU Gamepad as a second screen for the UI while playing with the pro controller.
I've had Monster Hunter World for years but only started getting into it recently in anticipation for Rise.

Curious if anyone still plays Monster Hunter 3 Ultimate. Always wanted to put more time into it.

Yea to answer Curl's question, i'm intermediate with my experience with the franchise. I put a lot of time into 4U, but that was between separate saves, so I got pretty far in the story but didn't beat it and thus a lot of the harder monsters I never experienced. World I beat the singleplayer but not the "true ending". Generations I played a decent amount of but never got much into. 

So I'd say i'm in the middle. This is the first one I plan to just put a shit ton of time into one save and experience the 'true' ending of these games (which is the Elder dragon stuff). 

Also I'd play with you but I don't have a Wii U anymore, and have never owned a copy of 3U :/ 



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If Aknosom is actually as competent as this early footage shows (which honesty might not be the case), he actually looks like he could be a memorable challenge in the early game, which is nice. Again I hated how World kind of spoiled it's good monster designs by making the fights dreadfully easy. 

https://www.reddit.com/r/MonsterHunter/comments/lnyjbt/raknakadaki_clip_from_the_japanese_twitter/?utm_source=share&utm_medium=web2x&context=3

This new spider gameplay is really awesome. Not only using it's hatchlings as wirebugs but also having flamethrows *on the side* shows that this might end up being a pretty high tier newcomer, not just a somewhat annoying fight. Looks amazing!



AngryLittleAlchemist said:

If Aknosom is actually as competent as this early footage shows (which honesty might not be the case), he actually looks like he could be a memorable challenge in the early game, which is nice. Again I hated how World kind of spoiled it's good monster designs by making the fights dreadfully easy. 

https://www.reddit.com/r/MonsterHunter/comments/lnyjbt/raknakadaki_clip_from_the_japanese_twitter/?utm_source=share&utm_medium=web2x&context=3

This new spider gameplay is really awesome. Not only using it's hatchlings as wirebugs but also having flamethrows *on the side* shows that this might end up being a pretty high tier newcomer, not just a somewhat annoying fight. Looks amazing!

AngryLittleAlchemist said:
curl-6 said:

They said in an interview that gear will require less materials to upgrade this time around to speed up the pace of getting new stuff.

Personally, the thing I'm most looking forward to is trying out new weapons I never really played like the Insect Glaive, Charge Blade, Bow, and Gunlance, as well as the Wirebug and Palamutes.

Also I freaking love the new mud dragon and the yeti bear, they're my favourites of the newcomers so far.

So how many of you are newcomers vs veterans, and for the latter what MH games got you started?

By yeti bear you mean Goss Harag, right? Because Lagombi is also *kind of* a Yeti Bear (a bit more marsupial like, but the "bear trio" is basically a bear and other animals mixed - stuff like Azuros and Volvidon for example), and Lagombi isn't new to Rise. 

But yea, assuming you mean Goss Harag, I FUCKING LOVE HIM too! 

This is something that was posted on Reddit. It's all the newcomers. Honestly, I love the designs of all of them now (except the monkey, he's just ok). It took me a while to come to Somnacanth and Magnamalo. Magnamalo I always was 50/50 on but seeing him in action his design is really complemented by the fact that he uses the Zinogre skeleton. Somnacanth is a monster where one small detail - his eyes - were bothering me originally. I wished his eyes were bigger to create a mixture of weirdness and creepiness, but also cuteness, which is something I really like from Monster Hunter, that contrast of feelings in relation to its monsters. As it stands, he's kind of just a creepy weirdo, but once again seeing him in action sold me on this concept. Especially when I noticed the claws, I like how they are like disturbing sloth claws. 

But I FUCKING LOVE Goss Harag, Almudron, and Rakna-Kadaki (the spider).


Yea to answer Curl's question, i'm intermediate with my experience with the franchise. I put a lot of time into 4U, but that was between separate saves, so I got pretty far in the story but didn't beat it and thus a lot of the harder monsters I never experienced. World I beat the singleplayer but not the "true ending". Generations I played a decent amount of but never got much into. 

So I'd say i'm in the middle. This is the first one I plan to just put a shit ton of time into one save and experience the 'true' ending of these games (which is the Elder dragon stuff). 

Also I'd play with you but I don't have a Wii U anymore, and have never owned a copy of 3U :/ 

Yeah it was Goss Harag I meant. I like all the new monsters so far but him and Almudron are the highlights to me, can't wait to fight them.

My Monster Hunter backstory is that I got hooked with Monster Hunter Tri on Wii and sank well over a thousand hours into it, bought a 3DS for MH4U and spent several hundred hours beating it but felt a little burned out on the series afterwards, and now more than five years later I finally feel ready to jump back in.



I'm interested in the game but I don't really know what to expect, and I'm never in the mood to watch the trailers and so on. I think a good question to start would be: what are the essential things you do in this kind of game? And from there, what are the most repeated activities in a timeframe of 100 hours? 



My bet with The_Liquid_Laser: I think the Switch won't surpass the PS2 as the best selling system of all time. If it does, I'll play a game of a list that The_Liquid_Laser will provide, I will have to play it for 50 hours or complete it, whatever comes first. 

Metallox said:

I'm interested in the game but I don't really know what to expect, and I'm never in the mood to watch the trailers and so on. I think a good question to start would be: what are the essential things you do in this kind of game? And from there, what are the most repeated activities in a timeframe of 100 hours? 

You hunt Monsters. A typical mission consists of tracking down a huge boss-type creature and battling it for an extended period until it finally goes down, then you use materials from its corpse to craft new weapons and gear to fight bigger, harder monsters.



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curl-6 said:
Metallox said:

I'm interested in the game but I don't really know what to expect, and I'm never in the mood to watch the trailers and so on. I think a good question to start would be: what are the essential things you do in this kind of game? And from there, what are the most repeated activities in a timeframe of 100 hours? 

You hunt Monsters. A typical mission consists of tracking down a huge boss-type creature and battling it for an extended period until it finally goes down, then you use materials from its corpse to craft new weapons and gear to fight bigger, harder monsters.

In past titles, was it possible to fight the harder monsters first and then the low-tier ones? Or is it going to be possible in this one? That could be interesting. Although I don't know if I'm missing the point in something that makes crucial to fight monsters in a more sequential order. The basic premise is very tempting, though. Sounds like an ideal time-sinker. 



My bet with The_Liquid_Laser: I think the Switch won't surpass the PS2 as the best selling system of all time. If it does, I'll play a game of a list that The_Liquid_Laser will provide, I will have to play it for 50 hours or complete it, whatever comes first. 

Metallox said:
curl-6 said:

You hunt Monsters. A typical mission consists of tracking down a huge boss-type creature and battling it for an extended period until it finally goes down, then you use materials from its corpse to craft new weapons and gear to fight bigger, harder monsters.

In past titles, was it possible to fight the harder monsters first and then the low-tier ones? Or is it going to be possible in this one? That could be interesting. Although I don't know if I'm missing the point in something that makes crucial to fight monsters in a more sequential order. The basic premise is very tempting, though. Sounds like an ideal time-sinker. 

I'm not sure, but in past games you would sometimes have access to multiple new monsters at once and choose what order you take them on.

And yeah, the game is one hell of a time sink, it's the kinda of game where once you get into it you can easily spend hundreds of hours on it.



Metallox said:
curl-6 said:

You hunt Monsters. A typical mission consists of tracking down a huge boss-type creature and battling it for an extended period until it finally goes down, then you use materials from its corpse to craft new weapons and gear to fight bigger, harder monsters.

In past titles, was it possible to fight the harder monsters first and then the low-tier ones? Or is it going to be possible in this one? That could be interesting. Although I don't know if I'm missing the point in something that makes crucial to fight monsters in a more sequential order. The basic premise is very tempting, though. Sounds like an ideal time-sinker. 

You can do that, but whether you should depends on how they structure the quests and items drops in this game. Playing World recently, the way it works is you can freely hunt any monster in a new area you've unlocked, but you won't actually unlocks quests to hunt harder monsters until you've progressed enough in the main storyline.

Quests are very important because you get a lot of bonus materials for hunting monster through quests, rather than through free expedition. But you do have that freedom regardless if you're more interested in the challenge.



Metallox said:
curl-6 said:

You hunt Monsters. A typical mission consists of tracking down a huge boss-type creature and battling it for an extended period until it finally goes down, then you use materials from its corpse to craft new weapons and gear to fight bigger, harder monsters.

In past titles, was it possible to fight the harder monsters first and then the low-tier ones? Or is it going to be possible in this one? That could be interesting. Although I don't know if I'm missing the point in something that makes crucial to fight monsters in a more sequential order. The basic premise is very tempting, though. Sounds like an ideal time-sinker. 

I would say you are missing the point a bit if that's how you want to actively approach the game at all times, but there's definitely room for experimentation in Monster Hunter. Monster Hunter isn't an RPG per say, but the stats of your weapons and armor are still pretty important in making sure that your damage output and defense scales better with the increasingly challenging monsters. That's how the time sink works, you get to a new area, craft new armor and weapons, and now you can kill the harder monsters and move to the next area. Though it's important to note that most weapons and armor sets scale pretty well for a lot of the challenges in the area/beginning of the next area you got that armor set from, so it's not like you need to grind every monster, moreso the ones you choose and only when you hit a new wall.

Monster Hunter's difficulty isn't really a traditional "this is the super hard monster, and this is the easy monster, so I might as well skip the easy one". At least, not for the pre-World ones. Most monsters, even the early game ones, have some kind of check to make sure the player understands some game mechanic or know how to counter something. And of course depending on what weapon and armor set you have, some monsters might be significantly easier for you than it is for other people, and vice versa. That's why a lot of people have different "walls" in which they have to train to fight one specific monster, because everyone kind of has different experiences in what mechanics they have to learn or what builds and weapons they have to master. 

Though as previously mentioned by Shaunodon, you can go on expeditions, which are like a free roam you can do in the areas you've unlocked. However, and I may be wrong on this but, I don't think EVERY monster in that area is available as soon as you go on an expedition. Some are unlocked when you first encounter them in a story moment, for example. I might be confusing that with the mechanic though where challenging monsters you see in other stages eventually come over to previous stages you've been in. 

Mar1217 said:

I wonder ... since we already got Mizutsune (one of the flagship monsters of MH Ultimate) back. Might we get the other three back as well ? I remember Astalos and Glavenus being some of the hardest Monsters to beat with my short history with this franchise.

Glavenus feels like he should be a shoe-in considering he was in World's Iceborne expansion and from what I understand the monsters which were already in World are using the same textures and models in Rise (I.E. Rathalos and Rathian are using World's models). 

But if they don't get in, remember we always have free updates. I think World got ... 6 new monsters through free updates? 



Speaking of free updates, I kind of hope we get a crossover with Zelda, Mario, and Metroid that results in a new monster as well. They've done crossovers with those franchises before, but I don't think it was until Final Fantasy's Behemoth that Monster Hunter's main games actually had an entire monster made to crossover with a franchise. And they didn't just do it once, either, World had a crossover monster with The Witcher 3 too! It would be cool to see Ganon, Ridley, or Bowser as a huntable Monster in Monster Hunter (think Bowser is probably my least favorite choice of the three). Maybe not all three in one game, would make the list of updates kind of crowded with cameos, but still ... !

I don't expect it though, just woulld be cool.