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Forums - Gaming Discussion - Gave up on Dark Souls after my third attempt

Perhaps you should try Bloodborne. Combat (and by extension movement) is faster and more agressive... and while there are definetly some narrow corridor areas, I would say they are generaly more open than in Dark Souls. Story is similarly vague, but I think it's easier to have a general grasp of what's going and what are you doing (although you definetly need to talk to NPCs, read items descriptions and such to get a better idea). And even if you don't really know what's going on... like on NPC will tell you, you shouldn't worry too much about it. At least at first. Oh, and while there are some RPG elements involved in your physical condition and your weapons (and they are worth understanding and playing with in order to get better at the game and have more options), they are not nearly as important as in Dark Souls.

Of course, Bloodborne is still a difficult game, there are some unfair situations and you will still die a lot. But I believe most of your complains with Dark Souls will either disappear or be somewhat reduced in Bloodborne.



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freebs2 said:

Beforhand I think Demon't Souls and Dark Souls are excellent game, but at the same time I don't like very much From Software later games.

As for first playthrough impressions. My first souls game was Demons Souls, so when I started Dark Souls I already knew the basics...but still I had a lot of difficult times.
Firstly yes, the game can be overwhelming...the thing is DS rewards caution and carefull exploration. Also to be played properly it requires you to understand how the rpg elements in the game work and that can be a challange at fist. I would say DS is one of the few games I recommend playing with a guide for the first time, not much for walkthoughs but to understand how character progression and equipment power ups work.
That said, I would recommend to approach Demon,DS,DS2 not much as action games but more as survival games. The key to beat the game is to utilise your resources and to minimize risks. As for boss fights it's very important to understand thier moveset, the environment, its weak points, if it gets to difficult it's also usefull to experiment with different approaches.
Contrary to what 'purists' say it's not always fair and it has a lot of rough edges, but It's still my favourite single player game of last generation, regardless.

I think the characterization as survival more than action games seems about right.

I am not good at fast paced action games. I like the flashyness and the style of Bayonetta for instance, but the combat frustrates me and feels a lot harder than in souls games. That is because the pace of the fight overwhelms me. In Souls on the other hand I can plan out my moves and react to the enemy, as the combat is slowed down (probably what feels clunky about it). This is why Bayonetta, while overall an enjoyable game, fails to make my TOP 50, while Demon's Souls enters it.



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So far I've only played the original demon's souls and dark souls remastered and both games instantly clicked with me. I think that liking the games really depends on if you are an "instant reward" or a "reward through hardships" kind of guy. So yeah if you don't like it there is nothing wrong with that.

I think the difficulty selection screen from the REmake perfectly describes this:



I find Dark Souls the second best franchise only behind Zelda.

The series is a bit counter intuitive at first play, but once you figure out the nuisances the games are quite enjoyable.



Try playing 2 or 3. Dark Souls 2, imo, is the best and definitive Souls experience, I know many, many people disagree with that. The Souls lore though, is why I love the series so much, so mysterious and well written. The sense of no direction and feeling lost is a very important role in it's notorious difficulty, makes it much harder, especially on a first playthrough. One of the greatest series, Dark Souls 2 is one of my favorite games of all time.



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Ni-Oh is probably more your speed.



4 ≈ One

You should try Dark Souls 3. The combat is more fast paced so it may be more to your liking. The storytelling is still pretty vague though. I haven't played Dark Souls 1 so i can't really say much about it. But i enjoyed Dark Souls 3



forest-spirit said:

Out of curiousity, what kind of equipment did you use? While the gameplay will always feel a bit clunky unfortunately, your character's equip load makes a big difference in how well it controls.

I went with medium equipment all the way. Sometimes I picked up light armor, though. 

Vodacixi said:

Perhaps you should try Bloodborne. Combat (and by extension movement) is faster and more agressive... and while there are definetly some narrow corridor areas, I would say they are generaly more open than in Dark Souls. Story is similarly vague, but I think it's easier to have a general grasp of what's going and what are you doing (although you definetly need to talk to NPCs, read items descriptions and such to get a better idea). And even if you don't really know what's going on... like on NPC will tell you, you shouldn't worry too much about it. At least at first. Oh, and while there are some RPG elements involved in your physical condition and your weapons (and they are worth understanding and playing with in order to get better at the game and have more options), they are not nearly as important as in Dark Souls.

Of course, Bloodborne is still a difficult game, there are some unfair situations and you will still die a lot. But I believe most of your complains with Dark Souls will either disappear or be somewhat reduced in Bloodborne.

I would never play Bloodborne, Dark Souls feels pretty unnerving with its gritty and apocalyptic world, but I managed to tolerate it. The PS4 exclusive not even looks like that, it also looks downright spooky, and gotta give it credit there because it sometimes does it with cliché horror elements, like giant spiders, werewolves and the like. I can't deal with that. It's precisely the other From game that looks so good, though, I especially like how interestingly includes features of the Lovecraftian mythos. 



Metallox said:
forest-spirit said:

Out of curiousity, what kind of equipment did you use? While the gameplay will always feel a bit clunky unfortunately, your character's equip load makes a big difference in how well it controls.

I went with medium equipment all the way. Sometimes I picked up light armor, though. 

Vodacixi said:

Perhaps you should try Bloodborne. Combat (and by extension movement) is faster and more agressive... and while there are definetly some narrow corridor areas, I would say they are generaly more open than in Dark Souls. Story is similarly vague, but I think it's easier to have a general grasp of what's going and what are you doing (although you definetly need to talk to NPCs, read items descriptions and such to get a better idea). And even if you don't really know what's going on... like on NPC will tell you, you shouldn't worry too much about it. At least at first. Oh, and while there are some RPG elements involved in your physical condition and your weapons (and they are worth understanding and playing with in order to get better at the game and have more options), they are not nearly as important as in Dark Souls.

Of course, Bloodborne is still a difficult game, there are some unfair situations and you will still die a lot. But I believe most of your complains with Dark Souls will either disappear or be somewhat reduced in Bloodborne.

I would never play Bloodborne, Dark Souls feels pretty unnerving with its gritty and apocalyptic world, but I managed to tolerate it. The PS4 exclusive not even looks like that, it also looks downright spooky, and gotta give it credit there because it sometimes does it with cliché horror elements, like giant spiders, werewolves and the like. I can't deal with that. It's precisely the other From game that looks so good, though, I especially like how interestingly includes features of the Lovecraftian mythos. 

I'm gonna confess something: everytime I played Bloodborne at night, I had trouble sleeping that night. While playing, I wasn't too scared save for some specific moments. But my heartbeat was over the clouds at all times. It was a combination of the game's atmosphere and the fact that everything and everyone could kill you if you were not careful. And of course, when I tried to sleep after playing... I struggled. My brain was too excited to sleep.

Never a game made me so tense in my life. And yet... I fucking loved it. I came back for more day after day. Despite the tension. Despite the bad sleep. And it was worth it. Imagine how good it was to me xD

Anyway, my point was that I understand what you say. I've been there. And if you really think you're gonna have a bad time by all means: don't play it. But from my experience, this game is worth getting your pulse rate to 100. It's just that good xD



Armor is a good example of where the game is counter intuitive. Armor doesn't really help that much, unless you have crazy stats and can have wear Havel's armor set. Point being, light armor all the way. Stamina matters way more than defense.

And the one aspect that a lot of people miss, holding your shield up greatly reduces stamina recovery. Put the shield down or better yet get rid of it.