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Forums - Nintendo Discussion - Leaked Documents Showcase 2014 Switch Prototype

I'm assuming it's cool to post about this here as I couldn't find anything pointing to the opposite. (If not I can remove this)

So some Nintendo design documents have leaked from 2014 showing what appears to be a very early concept for the Nintendo Switch, including the name which was already finalized at this stage, despite the console being MUCH different from its final form. 

Aside from the form factor being absolutely bizarre (and similar to that of a public patent which at one point someone made a fake prototype for) this early version was also set to include a 480p screen with 3D visuals like the 3DS, backward compatibility with 3DS games, a possible dual screen setup in addition to single screen play, Streetpass functionality, and the ability to wirelessly connect the console to the TV. (Unlike the current Switch which connects through the dock)


Any thoughts? I think the design for the console itself is abysmal, having the control sticks on top of the screen would be incredibly distracting and hurt the gameplay experience, not to mention the lack of face buttons. But the features like Streetpass would have been great. I actually really loved that feature on 3DS and I think it's a shame they got rid of it, it's such a great idea and was executed pretty well, could have been even more so on Switch potentially.

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I liked it, seems a nice handheld

IcaroRibeiro said:

I liked it, seems a nice handheld

If they were to contiue making successors to the now dead 3DS, this would've been great indeed.

... minus the fact there would be no 2nd screen anymore.

Honestly, I'd like a Switch version with a split screen 

Switch Friend Code : 3905-6122-2909 

Two analogue sticks that cover the screen and no face buttons? It's a no from me. Thank god they went the route they did, lol.

Remember those fake NX mockups based on the patent? This is like those and honestly been a terrible idea. buttons on the screen is shit and the fingers covering the screen. WHy mobile gaming is such ass. You need feedback on pressing a button in gaming. The whole no buttons thing has been tried since the 16 bit era. It was shit then and now.

Bite my shiny metal cockpit!

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Looks terrible, glad they didn't go with this.

The concept is still super cool evolution of the touch screen and allows it to be integrated into gameplay more seamlessly. It does need some face button but the idea is that haptic Ui elements would function as customised input for each game. Layout still needed some work but I think when the implementation becomes cheap enough we'll see this on a console controller. Its essentially the fully functional version of one of the DS4 prototypes with a screen

Isn't this the design of that hoax console from 2016? The one everyone thought it was the NX?

My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

Looks like one of those things that a marketing team would think looks epic, but UX designers know consumers would hate how it functions.

I'm with the majority here, Switch now is a much better device than this proposition.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

Azzanation: "PS5 wouldn't sold out at launch without scalpers."