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Forums - Gaming Discussion - CD Projekt Red Apologizes For Hiding Base Console Performance- Offers Refunds

 

Will you be asking for a refund?

Yes 14 35.00%
 
No 26 65.00%
 
Total:40
mZuzek said:

Truly, the fact that random NPCs react this way to the things you do makes this game an utter piece of shit. Also, apparently the police spawns behind you during chases? Wow, what a garbage game. Can't believe after all the promises they've made, they'd made trash like this. How dare they make me expect it to be the next revolution in the interactive medium and deliver me a normal videogame with flaws. Absolutely unacceptable.

Oh trust me, it get's better:

Someone discovered that Police car chase AI is still tucked away within the game, it's just not finished is all. So god knows how many other features and content are locked away within the game itself.

Also for them claiming it can't really be done much in third person due to how the game world was crafted:

It's not the devs fault this is what way it is, it's the sodding scummy management and shareholders that pushed for this mess. This game alone has given me an even bigger hatred for shareholders, because I waited 8 sodding years for this, and some slimy punters roll on in, treating CDPR like some gambling casino, expecting a big payout at my/devs expense. 

Managers need to be fired asap.



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"

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mZuzek said:
SvennoJ said:

CDPR created the perfect storm which blew their house of cards down. The most hotly anticipated, hyped up game in years. Most pre-ordered, desperately needed to get away from the world we're dealing with atm. Turns out to be based on lies, facilitated by glowing reviews from 'critics' and influencers all over. Bad timing when the whole world has reached the end of their patience.

As for you last paragraph, how exactly should the "average consumer" have known better when they literally have been told by pretty much everyone that the game is great and all issues will be fixed on release day. It's going to be a completely different game on release day.

Btw, you can still play it on PS4, it's called a physical edition. 

Agreed with most of your post, so I just wanna focus on these.

Don't really see how the game's quality is based on "lies". Quality is subjective.

Their marketing and demo show off's basically promised what they claimed they were going to do with the game, and then we get this mess. It honestly was built on lies, via Management and PR. The devs did as they were told.

If you wanna talk about quality:

(2013 game)

(2020 game)

Last edited by Chazore - on 21 December 2020

Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"

mZuzek said:

I'd hardly call it my favorite game, but okay.

Agreed with most of your post, so I just wanna focus on these.

Don't really see how the game's quality is based on "lies". Quality is subjective. Critics think it's a 9/10 game. I probably think the same and so do the people I know who are playing it. Maybe there are some paid reviews and certainly paid influencers hyping it up, that's the case with everything these days, it doesn't make everyone's positive opinions a lie. If you mean CDPR lied in their marketing campaign, hyping up stuff that wasn't in the final product, well, I don't know about that, because I wasn't paying attention to all that stuff. I wasn't in the hype bubble at all, maybe that's one reason I like the game. If they lied like that, well it is unacceptable, yeah. But personally, I pay a lot more attention to the product I'm actually playing than the marketing that comes before it.

I don't think the "average consumer" could possibly know about that stuff day one, no, but I also don't think the "average consumer" buys the game day one. By "average consumer" here I mean like, when people say "think of the casual gamer who bought the game without knowing it was buggy" and stuff like that. Sorry, casual gamer, I don't think of you. You should look up your stuff. If you buy a game day 1 and it's buggy, yeah, not much you could've done there. But even if casual gamers would buy it day 1, that's not the context of what I was talking about then - I was referring to the game's removal from the PSN store and how that affects people who'd want to buy it now. These people who can't buy the game already have access to all the information they need.

I know you can still play it on PS4, of course you can. Digital copies work too. It's just, a lot of people buy games digitally nowadays (I know I wouldn't want to go out to a game store in 2020, in fact I haven't), and for many people that's the best, if not the only option. There are places in the world where it is the only option - here in Brazil for example, physical copies for a lot of games tend to take a long time to arrive, if ever. Only very mainstream games get here fast, which I suppose applies to Cyberpunk, but it's not always the case.

The direct lies are mostly hiding the quality on base consoles while shutting down any rumors of it having trouble on the base consoles. Both by suppressing any leaked footage / proving approved footage (and stating they're doing it to avoid spoilers) and promising that the day one patch will turn it into a completely different (acceptable) game.

The indirect lies are the same as with most games, promising more through generated hype and launching with downgrades and cut / incomplete features. However in this case some things are really basic like the AI. They apparently promised a lot about the dynamic immersive behavior of the inhabitants of Night city.


I wasn't paying attention to that either, but I could see why people would complain about cop and NPC behavior as rudimentary as it is in Cyberpunk (for now) for an open world game. That was dwarfed by the performance issues though, but got more traction when the game got further placed under a magnifying glass. It is indeed also what always happens with hyped up games.

When I played No Man's Sky at launch I found a solid entertaining game. I had not followed any of the hype, just expected a game in space with procedural planets. The flight mechanics were the usual nonsense and I was a bit disappointed that the planetary systems paled in scale to Elite Dangerous, but the game loop was satisfying and the variation in planets kept me going for a while. The backlash was quite surprising to me at the start, yet then I read some of the previews and yep, it was not the game people expected it to be. Did it deserve all the hate for delivering a functional game? (can't remember if it was broken on launch on PC) Not for me.

Another example is DriveClub. Again I had not followed the hype and found a solid single player arcade racing game with great track design and pretty visuals. The servers didn't work at launch, was pretty common back then that the servers couldn't handle launch week. But true, pretty shitty if you're expecting multiplayer. And although I didn't care for it much, clubs were indeed not working on release, which is in the name! Then people started complaining about the small car roster, short campaign and everything that it was not. It felt like it got docked for not being open world. Personally it was great, finally a racer focusing on track design instead of joining the open world band wagon.

Both turned out great later, sadly Evolution studios did not. Yet those are clear examples for the industry to manage expectations to avoid backlash. Plus CDPR already had experience with backlash when TW3 launched. It didn't look like the trailer and had questionable performance at launch. They turned it around and promised to do better, both to the developers and player base. Everyone fed up with broken games at launch was looking to CDPR as the savior of gaming showing the big studios how it should be done. (Forgetting about TW3 launch, just focusing on the support after launch)

Anyway maybe the removal will help. A clear signal to the industry that it has gone too far. When KZ: SF got sued for what is now the accepted standard (checkboarding, TAA, DLSS) it rightly was ridiculed as an over reaction. Not true 1080p in multiplayer (reconstructed from two 960x1080 frames, basically 1080p30, precursor to checkerboarding) was the single complaint, false advertising. Where are we now, unfinished game, lots of crashes, worst performance on base consoles seen yet, withholding review copies and suppressing any non sanctioned footage. No DRM and no MT aren't going to save all that. And yep, we've seen all the components before, yet never combined like this, from the most trusted developer no less, promising far more than was delivered.

As for not being able to buy the digital version currently, it will be back when the game is ready. I don't see the problem with that. In the end it's nothing more than another desperately needed delay. It will come back in a much better state, no need to play the current version.

Last edited by SvennoJ - on 21 December 2020

LudicrousSpeed said:
Dulfite said:

But will their millions sold (subtract the ones bring returned as we speak) offset their insane 8 years of development on the game?

I doubt a majority of people will return the game, and it will continue to sell well into 2021 and when the next gen version comes out. There’s also merchandise, and it’s not like the game was in full on development with a full staff for those eight years.

Theyll be fine. Hell I think the deadline for refunds is tomorrow or Wednesday? 

Yes. I keep seeing advertisements to it on youtube, yesterday saw a bus in london totally in yellow advertising cyberpunk.

It will keep on selling because at the end of the day it runs fine in next gen systems, PC, Xone X and PsPro. At that is already a lot of people.



EnricoPallazzo said:
LudicrousSpeed said:

I doubt a majority of people will return the game, and it will continue to sell well into 2021 and when the next gen version comes out. There’s also merchandise, and it’s not like the game was in full on development with a full staff for those eight years.

Theyll be fine. Hell I think the deadline for refunds is tomorrow or Wednesday? 

Yes. I keep seeing advertisements to it on youtube, yesterday saw a bus in london totally in yellow advertising cyberpunk.

It will keep on selling because at the end of the day it runs fine in next gen systems, PC, Xone X and PsPro. At that is already a lot of people.

I still see commercials for it, too. Game stores still have it plastered everywhere. It's going to be a massive success for them.

And from what I've seen of the base console versions, it's completely playable. I think 99% of the outrage here is just Internet outrage culture at its finest. Look at that list someone posted last page of all the stuff "cut" from the game. Fucking yikes.

I do agree about the way the reviews were handled, but that's just one more reason no one should give a flying fuck about metascores or reviews in general. Every big game like this has all these rules and NDA's and shit, there's really no point in even reading the reviews.

I'm only 13 hours in the game, work and holidays have been cutting into my playing time, but the only bad thing I have had happen is still the hard frame drops to zero that happened three or four times in my first few hours and have not happened since. Other than that I have zero complaints about bugs. It's no worse than many other games available to play, Sony just took it off so that they wouldn't have to give out as many refunds.



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I think what CDPR needs to do here is put their heads down, fix the game on all platforms, then give away the first planned paid DLC for free, or reduce the price by 50% or something, as a show of goodwill. Apologies are bullshit in situations like this. They very clearly did this on purpose.
They're only sorry that it blew up in such a big way they certainly knew they would catch some flak, but I'm sure they didn't think it would go this crazy. At this point, they have to accept the fact that everybody knows that they tried to pull one over on the gaming public, and they need to actually do something to demonstrate that they're sorry, rather than just say it.

An alternative would be something like reducing the price of the game to $40, and sending everyone that paid the original retail price a $20 credit to the platform store of their choice. One way or another, they have to give some monetary relief to everyone that they screwed. And, let's be clear, they screwed people with current generation platforms and PC gamers as well. The game is loaded with bugs on all systems. This fact has just been overshadowed by the incredibly poor performance on last gen hardware.



I think what CDPR needs to do here is put their heads down, fix the game on all platforms, then give away the first planned paid DLC for free, or reduce the price by 50% or something, as a show of goodwill. Apologies are bullshit in situations like this. They very clearly did this on purpose.
They're only sorry that it blew up in such a big way they certainly knew they would catch some flak, but I'm sure they didn't think it would go this crazy. At this point, they have to accept the fact that everybody knows that they tried to pull one over on the gaming public, and they need to actually do something to demonstrate that they're sorry, rather than just say it.

An alternative would be something like reducing the price of the game to $40, and sending everyone that paid the original retail price a $20 credit to the platform store of their choice. One way or another, they have to give some monetary relief to everyone that they screwed. And, let's be clear, they screwed people with current generation platforms and PC gamers as well. The game is loaded with bugs on all systems. This fact has just been overshadowed by the incredibly poor performance on last gen hardware.



I think what CDPR needs to do here is put their heads down, fix the game on all platforms, then give away the first planned paid DLC for free, or reduce the price by 50% or something, as a show of goodwill. Apologies are bullshit in situations like this. They very clearly did this on purpose.
They're only sorry that it blew up in such a big way they certainly knew they would catch some flak, but I'm sure they didn't think it would go this crazy. At this point, they have to accept the fact that everybody knows that they tried to pull one over on the gaming public, and they need to actually do something to demonstrate that they're sorry, rather than just say it.

An alternative would be something like reducing the price of the game to $40, and sending everyone that paid the original retail price a $20 credit to the platform store of their choice. One way or another, they have to give some monetary relief to everyone that they screwed. And, let's be clear, they screwed people with current generation platforms and PC gamers as well. The game is loaded with bugs on all systems. This fact has just been overshadowed by the incredibly poor performance on last gen hardware.



Ccccccccombo breaker



LudicrousSpeed said:
EnricoPallazzo said:

Yes. I keep seeing advertisements to it on youtube, yesterday saw a bus in london totally in yellow advertising cyberpunk.

It will keep on selling because at the end of the day it runs fine in next gen systems, PC, Xone X and PsPro. At that is already a lot of people.

I still see commercials for it, too. Game stores still have it plastered everywhere. It's going to be a massive success for them.

And from what I've seen of the base console versions, it's completely playable. I think 99% of the outrage here is just Internet outrage culture at its finest. Look at that list someone posted last page of all the stuff "cut" from the game. Fucking yikes.

I do agree about the way the reviews were handled, but that's just one more reason no one should give a flying fuck about metascores or reviews in general. Every big game like this has all these rules and NDA's and shit, there's really no point in even reading the reviews.

I'm only 13 hours in the game, work and holidays have been cutting into my playing time, but the only bad thing I have had happen is still the hard frame drops to zero that happened three or four times in my first few hours and have not happened since. Other than that I have zero complaints about bugs. It's no worse than many other games available to play, Sony just took it off so that they wouldn't have to give out as many refunds.

You see, stuff like this is what keeps the 'conversation' going. I see it all over the place, then the next post comes with lists of stuff that is missing, unfinished, unpolished, next to all the bug reels and comparisons with other games. Only to generate more counter outrage posts.

Just accept it is not acceptable on base consoles, DF advises to avoid it. It's not just frame rate drops and crashes, streaming issues as well, all affecting the game play. Then there is the notion that it gets worse the further you get in the game, yet you call it completely playable based on 13 hours of playing on I assume not a base console.

Yes there is outrage culture. It started with the death threats against delays, then against anyone trying to cast doubt on whether the game would be finished or run well on base consoles, then rage against reviewers that dared score it lower than perfect, even sending epilepsy trigger videos to the reviewer that experienced an epileptic attack from the game.

Then the game launched and the other 'side' engaged. Neither 'side' will let it go, just egging each other one. Runs fine for me, but it's unfinished, you can't enjoy it. The story is great, but they promised an open world sandbox. (did they, I don't know) All on top of the undeniable shameful launch code on base consoles, after hiding any evidence of that version for as long as possible.

At this point it feels like CDPR fans are only making the situation worse. Defending the launch is futile at this point. Sure, there is a good game underneath, give it a chance to come out, literally.