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Forums - Sony - Sony counting on dualsense?

Bandorr said:
JWeinCom said:

If Sony is "counting on" it, I would assume that they're talking about consoles. But even among for games, I don't think it's near the top of the list for many people. Performance would likely be at the top. I'd imagine that for multiplayer games, what other people play on (and cross platform play). For games that are available on Switch as well, there is portability to consider. And, for people with a gaming quality PC, they might consider that.

Controller is definitely more relevant to games than console, but still not really going to top my list. And this is also assuming that the Dual Sense features actually make the controller better, which I'd have to try them both to figure out. I generally find XBox's controllers way more comfortable than Playstation, so that would have to factor in.

As for consoles, the dualsense features (microphone, HDrumble, adaptive triggers or whatever they use), are pretty low on my list. Exclusives would come first, then services like Gamepass/PSNow, then hardware specs, then probably what more of my friends have, then price, then probably the controller as a whole, but not necessarily limited to those specific features. The quality of rumble/trigger resistance is probably a bit further down after overall comfort of the controller, backwards compatibility for hardware/software, back catalog, and maybe the OS. At best it would be like my fifth consideration, but it would be a really distant fifth. 

As for GT6 w/dualsense features being a significantly better system seller than GT6 with not as good dual sense features... I'm highly skeptical.

GT6+Mediocre Dualsense Use- Nah.

GT6+ Great Dualsense Use- Here's $300+.

Doesn't add up to me.

I believe we may be arguing slightly different points. I don't think the dual sense will get people to buy their console. I think it will be the be the deal breaker.

The systems are roughly the same in performance. Also in price.

It isn't "GT6+ Great Dualsense Use- Here's $300+." It's "GT6 Here's $300" and "Oh you have dual sense, to get that 300+".

If you are already set on getting a console and you have moved past games, and gamepass - then at that point the dual sense heavily favors the Playstation.

At that point you don't care about exclusives, or "easy" of games. You don't care about performance or cost. Then all things being equal (and they pretty much are at that point) Dual sense is that finger on the scale. That 50/50 becomes 50/51.

The topic's question that I was responding to though was if Sony is "counting on" Dual Sense. I would say counting on implies that Sony is heavily relying on that for their success. Wouldn't you agree?  

So, let's say hypothetically, Sony had launched a PS5 with exactly the same features and specs, with the only exception being that it launched with a controller that is basically a Dualshock 4 with some quality of life improvements. 

Suppose in this hypothetical universe, the PS5 sold 100 million units. If that's the case, how much would the PS5 sell in our universe where everything is the same except for Dualsense? Based on that number, is Sony "counting on" Dualsense?



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Nope. Sony will count on having games. Lots of Japanese 3rd party devs still aren't interested in publishing to Xbox. Sony's first party studios are still top notch. I expect PS5 to end its lifecycle with 30+ quality games that Xbox won't get. Meanwhile Xbox will likely have 10-15 quality games that PS5 won't have. As far as $60 titles go, there's maybe 100 worthwhile games on PS4, and 68 on XB1. I'm expecting 105 worthwhile games on PS5, and 75 on Series X/S. Those 30 games that MS won't have will make a big impact. And to make matters worse a large chunk of the groundbreaking games will be on PS5. I have faith in Obsidian to wow us all with Grounded and Avowed. Other than that though I don't see Microsoft's studios doing much more than making paint by numbers sequels.



Bandorr said:
JWeinCom said:

The topic's question that I was responding to though was if Sony is "counting on" Dual Sense. I would say counting on implies that Sony is heavily relying on that for their success. Wouldn't you agree?  

So, let's say hypothetically, Sony had launched a PS5 with exactly the same features and specs, with the only exception being that it launched with a controller that is basically a Dualshock 4 with some quality of life improvements. 

Suppose in this hypothetical universe, the PS5 sold 100 million units. If that's the case, how much would the PS5 sell in our universe where everything is the same except for Dualsense? Based on that number, is Sony "counting on" Dualsense?

I took "counting on" in a different way. So in your context No they aren't counting on it.

I took it more to mean counting it on being the deal breaker. The icing on the cake.

Fair enough. No point in arguing semantics.



Credit to where credit is due, the mic feature should be in industry standard. I hate using headphones.



There is so much wrong in your post.

So far PS5 isn't facing any more competition than the PS4 did.
Google, Amazon and Apple are irrelevant in the console space and most likely won't be during this gen.
Most console buyers do buy by brand, or at least by the games associated with it. Even if you go by pure value the PS5 is far ahead with their discless version.
Wii U showed nothing that is in any way relevant to the current generation.

Nobody who buys the PS5 will buy it because it has a shiny new controller. They will buy it because it's a Playstation.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

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vivster said:

There is so much wrong in your post.

So far PS5 isn't facing any more competition than the PS4 did.
Google, Amazon and Apple are irrelevant in the console space and most likely won't be during this gen.
Most console buyers do buy by brand, or at least by the games associated with it. Even if you go by pure value the PS5 is far ahead with their discless version.
Wii U showed nothing that is in any way relevant to the current generation.

Nobody who buys the PS5 will buy it because it has a shiny new controller. They will buy it because it's a Playstation.

I forgot to repley at the time.. but the above is delusional beyond time.

"So far PS5 isn't facing any more competition than the PS4 did"

Nintendo and Microsoft in top shape (With PS4.. both had negativ PR)

Some of the biggest companys in the world (many times bigger than sony) have startet.. and will burn billions of dollars to get in on the action (no matter how you spin it.. thats not the same as last time)

Cloud gaming is here.. big % of the console market can now play New AAA games without have to buy a console (This we will get attention from some parents and more casual gamers)

"Google, Amazon and Apple are irrelevant in the console space and most likely won't be during this gen"

We know they will invest heavily.. how on earth can you just say they will be "irrelevant"

Also remember that they allready has us in in their ecosystems.

https://www.androidcentral.com/stadia-might-be-best-way-play-cyberpunk-2077-right-now-most-gamers

"Most console buyers do buy by brand, or at least by the games associated with it"

That's what I'm saying :) Do not buy by brand.. The reason I say this is that I often see people act like just becourse its a playstation it will sell.  The reality is that the average video game customer look at "the value in hand" and if they trust that company.

"Wii U showed nothing that is in any way relevant to the current generation"

It showed that the most popular console and games.. dosent automatic translates to succes with next console.

"Nobody who buys the PS5 will buy it because it has a shiny new controller"

The hole point of this tread is to find out.. from people who tried it.. if DUALSENSE is inded the reason why (non playstation drones) will see extra value and therefor choose PS5. But thanks for your input



I have now tried it my self.. and I really like it.. Personally I think that for most people.. dualsense matters more than some frame drops or invisible graphic difference.



Its pretty cool. But at the end of the day it is just a gimmick and I think a lot of developers and player wont care too much about it in the long run. It will not be something that will make consumers change their mind about buying an xbox of ps5.



ironmanDX said:

It's receiving good support at the moment but so did HD rumble when the Switch launched.

It's up to developers, first and third to make sure it isn't a fad. Too early to call, tbh.

Nintendo killed hd rumble and other Switch features with the release of the Switch Lite. Considering 3rd party devs probably knew about the existence of hd rumble earlier than us, its not really surprising they didn't use it. For now people are excited about it in no small part thanks to Astro and Demon Souls. So I wouldn't be surprised its hear to stay. 



Please excuse my (probally) poor grammar

EnricoPallazzo said:

Its pretty cool. But at the end of the day it is just a gimmick and I think a lot of developers and player wont care too much about it in the long run. It will not be something that will make consumers change their mind about buying an xbox of ps5.

You may be right in the long run.. But for now its one of the thing that the other dont have.. and I believe many will find it fresh.. but like you said it all depends on how its going to be used the cumming years.