By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sales - Famitsu Sales: Week 46, 2020 (Nov 09 - Nov 15)

src said:
Bofferbrauer2 said:

Keep in mind Playstation lost both of them before when the Playstation brand showed visible signs of shrinking in Japan. Sony got both only due to the Wii U being so damn bad at sales and the 3DS so damn weak. Now that Nintendo doesn't have either weakness anymore, both are coming back to Nintendo. You could see it well with the DQ XI S definitive edition first and now MHR releasing in a couple months.

Video games have long production times, so many games that are getting released now have still begun production only around the time the Switch got released, so the Switch being a big success was far from guaranteed at the time. Games that started development in 2019 or later on the other hand, are starting to flock over to the Switch, as the Playstation brand clearly has nothing to counter the Switch in Japan.

Not really. They're coming back but are not exclusive like they once were. Instead they now have notably popular Playstation SKUs. MH Rise is made by the Generations team, which was just one of many MHs 3DS that the SW will not.

The mainline MH, MH World will be effectively Playstation exclusive in Japan.

You're also wrong. PS4/5 has better Japanese support than the SW, even looking at titles one gets and the other does not.

PS4/5 titles missing the SW:

  1. P5R
  2. Aegis 13
  3. Yakuza 7
  4. Sakura Wars
  5. Gran Blue Fantasy
  6. Project Awakening
  7. Nier Remaster
  8. FF16
  9. Certain Falcom games
  10. Pragmata
  11. Ghostwire Tokyo
  12. RE8
  13. DMCV: SE
  14. Elden Ring
  15. Tales of Arise
  16. Scarlet Nexus

Doesn't matter, at the end Animal Crossing alone is bigger than all of those combined in Domestic market.



Around the Network
src said:
Bofferbrauer2 said:

Keep in mind Playstation lost both of them before when the Playstation brand showed visible signs of shrinking in Japan. Sony got both only due to the Wii U being so damn bad at sales and the 3DS so damn weak. Now that Nintendo doesn't have either weakness anymore, both are coming back to Nintendo. You could see it well with the DQ XI S definitive edition first and now MHR releasing in a couple months.

Video games have long production times, so many games that are getting released now have still begun production only around the time the Switch got released, so the Switch being a big success was far from guaranteed at the time. Games that started development in 2019 or later on the other hand, are starting to flock over to the Switch, as the Playstation brand clearly has nothing to counter the Switch in Japan.

Not really. They're coming back but are not exclusive like they once were. Instead they now have notably popular Playstation SKUs. MH Rise is made by the Generations team, which was just one of many MHs 3DS that the SW will not.

The mainline MH, MH World will be effectively Playstation exclusive in Japan.

You're also wrong. PS4/5 has better Japanese support than the SW, even looking at titles one gets and the other does not.

PS4/5 titles missing the SW:

  1. P5R
  2. Aegis 13
  3. Yakuza 7
  4. Sakura Wars
  5. Gran Blue Fantasy
  6. Project Awakening
  7. Nier Remaster
  8. FF16
  9. Certain Falcom games
  10. Pragmata
  11. Ghostwire Tokyo
  12. RE8
  13. DMCV: SE
  14. Elden Ring
  15. Tales of Arise
  16. Scarlet Nexus

And yet how many of those are gonna be heavy hitters in Japan that push the PS5? Only really FFXVI on the list of you games is a major system seller to Japanese audiences and the rest are either unproven new IP's (Hell one of them is Ghostwire Tokyo, which likely won't get any sequels on Playstation nor Nintendo considering who owns Tango now) or franchises that are facing a decline in Japan like Yakuza and Trails. Even then some of them like Persona 5 Royal and 13 Sentinels are already out and did shit for the PS4 hardwise sales wise in Japan.



src said:
Bofferbrauer2 said:

Keep in mind Playstation lost both of them before when the Playstation brand showed visible signs of shrinking in Japan. Sony got both only due to the Wii U being so damn bad at sales and the 3DS so damn weak. Now that Nintendo doesn't have either weakness anymore, both are coming back to Nintendo. You could see it well with the DQ XI S definitive edition first and now MHR releasing in a couple months.

Video games have long production times, so many games that are getting released now have still begun production only around the time the Switch got released, so the Switch being a big success was far from guaranteed at the time. Games that started development in 2019 or later on the other hand, are starting to flock over to the Switch, as the Playstation brand clearly has nothing to counter the Switch in Japan.

Not really. They're coming back but are not exclusive like they once were. Instead they now have notably popular Playstation SKUs. MH Rise is made by the Generations team, which was just one of many MHs 3DS that the SW will not.

The mainline MH, MH World will be effectively Playstation exclusive in Japan.

You're also wrong. PS4/5 has better Japanese support than the SW, even looking at titles one gets and the other does not.

PS4/5 titles missing the SW:

  1. P5R
  2. Aegis 13
  3. Yakuza 7
  4. Sakura Wars
  5. Gran Blue Fantasy
  6. Project Awakening
  7. Nier Remaster
  8. FF16
  9. Certain Falcom games
  10. Pragmata
  11. Ghostwire Tokyo
  12. RE8
  13. DMCV: SE
  14. Elden Ring
  15. Tales of Arise
  16. Scarlet Nexus

Switch titles missing on Playstation:

  1. Monster Hunter Rise
  2. Monster Hunter Stories 2
  3. No More Heroes III
  4. Shin Megami Tensei V
  5. Rune Factory 5
  6. Ninjala
  7. Bayonetta 3
  8. Bravely Default 2
  9. Marvel Ultimate Alliance 3
  10. Astral Chain

To just list the 10 biggest titles that are from third party developers and missing on the Playstation. Most of these titles are upcoming, because, like I said, it took a while for the developers to jump on the Switch bandwagon.

And about the bolded part: I hate to break it to you, but Monster Hunter Rise is the next Mainline title: https://www.nintendolife.com/news/2020/09/monster_hunter_rise_to_receive_free_content_after_launch_targeting_30_fps

Dragon Quest is obliged by it's creator to by on the best-selling platform, so the next one will be on Switch for sure unless it will take too long until it's release. But then it will release on the Switch's successor...



i like how ricky spins KH being exclusive for nintendo first LMAO

EDIT the next remark wasn't nice, but neither is bad bait



 "I think people should define the word crap" - Kirby007

Join the Prediction League http://www.vgchartz.com/predictions

Instead of seeking to convince others, we can be open to changing our own minds, and seek out information that contradicts our own steadfast point of view. Maybe it’ll turn out that those who disagree with you actually have a solid grasp of the facts. There’s a slight possibility that, after all, you’re the one who’s wrong.

src said:

This isn't rocket science.

Nintendo lost MH after having it exclusive for an entire generation, a total of 5 exclusive games reduced to 1. Having DQ9 was amassive third party exclusive, alongside its numerous spin offs, of which Nintendo have lost nearly all.

Its not about the point of origin, its about the change in hands. Bringing up TWEWY mobile is desperation at its finest, when the contention was console sales. It would be worrying for Nintendo if a prior Nintendo exclusive somehow didn't sell more on its future console than on PS.

Want to know how inconsistent you are you're harping on about change of hands and exclusives yet want to side step TWEWY being on mobile as well when that falls into your very own logic here as it is equivalent to having a PC version for portable if it doesn't it means you've shot down your very own argument because Rise is only on Switch from all major platform holders and tbh we don't know if the is an actual PC version yet, if TWEWY is considered exclusive under your new post than Rise automatically now is even with a PC version meaning Nintendo hasn't lost MH as an exclusive plus it is you who brought up exclusiveness of TWEWY in your original post. MH wasn't exclusive for a generation this part highlights how you have no real clue on what you're own about, when Tri was on Wii the PSP still got MH 3rd which was also ported to PS3 during the 3DS era plus Frontier was about on PC and supported during then as well the only time MH was exclusive to any platform was with PS during the PS2 and PSP pre-3DS Nintendo never had the series as exclusive at any point.

You're trying to say it's about contention of sales as a way to dig yourself out of a hole only problem as pointed out TWEWY was already available elsewhere from Nintendo platforms you're trying to ignore this because it hits the narrative you're trying to push note how you have no rebuttal for the being a mobile version and the irony of it is it is you who is desperate and has not actual point. This is because a mobile TWEWY version shows that PS4 getting a version of the second game is nothing new in how the series is handled it's just a continuation of squeezing a few more sales out of the game like they did with the mobile version, the NS is where most of the sales will be because the PS4 will be finished by the time it releases with people moving onto PS5 and as seen with current releases the NS versions are now beating out the PS4 versions of games.

Now we come to DQ and your point of origin comment further highlights you had no real idea or point to begin with because the point of origin for DQ is the NES the whole point in showing the series run on PS1 and PS2 is to show it's been moving between platform brands constantly, DQ follows a set rule where it's always on the highest selling platform in Japan no matter what this is a contractual rule set by the series creator who owns the rights. This is why a 3DS version had to made for DQXI as the PS4 even with WiiU bombing still didn't set Japan alight and 3DS went on to be the top selling platform, Horii commissioned a home console version because he wanted to do a home console game and he thought either WiiU or PS4 would do better. DQXI is likely the last time you'll ever see what happened with it because DQXI sold 6m but that's with 5 versions and a double development process while in comparison when Horii stuck to his rule strictly DQVIII sold 4.9m and DQIX sold 5.5m both on just one platform and both the series highest at the time guess what the best selling platform in Japan is right now and will be by the time DQXII arrives.

Last edited by Wyrdness - on 25 November 2020

Around the Network
animegaming said:
Eagle367 said:

Wait how is it obvious that Nintendo is the 2nd most aggressive with it? We only have the one example here compared to Sony where we have many examples. You can't just take one example and run with it. Can you give more examples with references please?

The biggest example I can think of is Dragon Quest 11S, it was announced the other platforms would be getting the additional content (albeit having to buy the game again) around the time the Switch port turned a year old, then there is Octopath Traveler and Daemon x Machina which got ports to PC around 6 to 12 later which is usually the window that time exclusives last and those were games that Nintendo was heavily marketing prior to launch.

Wait those are just assumptions and not proof. And didn't Nintendo literally finance part of Daemon C Machina and publish octopath traveller in many places? That's different than what Sony dies where it's just paying outright for timed exclusivity or exclusivity. Would Daemon X Machina exist without Ninty and would octopath be published everywhere without Ninty?

Also I can't find anything about Nintendo [aying Capcom for monster hunter rise timed exclusivity in the leak. https://www.resetera.com/threads/capcom-ransomware-leaks-thread-check-op-for-latest-contents.327053/

None of the articles mention it either. Could it be that they just started development late for other platforms because of decisions made later on? 



Just a guy who doesn't want to be bored. Also

src said:

It is amusing to see posts that have no actual point try and respond to my posts.

RolStoppable said:

Do you have any credible source that hints at or confirms that Nintendo is paying for exclusivity of specific games?

Yes, Capcom themselves via the recent leak. Or is reality to much for some to handle here?

Wyrdness said:

How did Nintendo lose MH when it originated on PS platforms and was on PS2, PS3 and PSP as well as PC? DQ was also on PS platforms from the PS1 era through to the PS2? Not only do you have no actual point here you don't really have a clue on what you're on about either. TWEWY was on mobile and I guarantee you the NS version of the second game will outsell the PS4 game.

This isn't rocket science.

Nintendo lost MH after having it exclusive for an entire generation, a total of 5 exclusive games reduced to 1. Having DQ9 was amassive third party exclusive, alongside its numerous spin offs, of which Nintendo have lost nearly all.

Its not about the point of origin, its about the change in hands. Bringing up TWEWY mobile is desperation at its finest, when the contention was console sales. It would be worrying for Nintendo if a prior Nintendo exclusive somehow didn't sell more on its future console than on PS.

Show me where it says Nintendo paid Capcom for timed exclusivity?

https://www.resetera.com/threads/capcom-ransomware-leaks-thread-check-op-for-latest-contents.327053/

I have the link right here. It mentions Sony and stadia paying Capcom but I can't seem to find any mention of Nintendo doing the same.



Just a guy who doesn't want to be bored. Also

Marth said:

Holy moly, 500k sold through at launch is massive for an exclusive in just one country, really hope Nintendo bothered to provide enough Switch stock to cope. Barring shortages, Switch hardware should be huge in tomorrow's numbers

Last edited by curl-6 - on 25 November 2020

curl-6 said:
Marth said:

Holy moly, 500k sold through at launch is massive for an exclusive in just one country, really hope Nintendo bothered to provide enough Switch stock to cope. Barring shortages, Switch hardware should be huge in tomorrow's numbers

And Konami takes the money and invest in MGS and Silent Hill for PS5. This pathological way and why a bunch of Japanese devs goes bad. 



I find it odd that XBS sold 20k yet there were no games to even make it to the chart. The lowest charting game this week sold 3k. Didn't anybody buy any games with their XBS??