src said:
This isn't rocket science.
Nintendo lost MH after having it exclusive for an entire generation, a total of 5 exclusive games reduced to 1. Having DQ9 was amassive third party exclusive, alongside its numerous spin offs, of which Nintendo have lost nearly all.
Its not about the point of origin, its about the change in hands. Bringing up TWEWY mobile is desperation at its finest, when the contention was console sales. It would be worrying for Nintendo if a prior Nintendo exclusive somehow didn't sell more on its future console than on PS.
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Want to know how inconsistent you are you're harping on about change of hands and exclusives yet want to side step TWEWY being on mobile as well when that falls into your very own logic here as it is equivalent to having a PC version for portable if it doesn't it means you've shot down your very own argument because Rise is only on Switch from all major platform holders and tbh we don't know if the is an actual PC version yet, if TWEWY is considered exclusive under your new post than Rise automatically now is even with a PC version meaning Nintendo hasn't lost MH as an exclusive plus it is you who brought up exclusiveness of TWEWY in your original post. MH wasn't exclusive for a generation this part highlights how you have no real clue on what you're own about, when Tri was on Wii the PSP still got MH 3rd which was also ported to PS3 during the 3DS era plus Frontier was about on PC and supported during then as well the only time MH was exclusive to any platform was with PS during the PS2 and PSP pre-3DS Nintendo never had the series as exclusive at any point.
You're trying to say it's about contention of sales as a way to dig yourself out of a hole only problem as pointed out TWEWY was already available elsewhere from Nintendo platforms you're trying to ignore this because it hits the narrative you're trying to push note how you have no rebuttal for the being a mobile version and the irony of it is it is you who is desperate and has not actual point. This is because a mobile TWEWY version shows that PS4 getting a version of the second game is nothing new in how the series is handled it's just a continuation of squeezing a few more sales out of the game like they did with the mobile version, the NS is where most of the sales will be because the PS4 will be finished by the time it releases with people moving onto PS5 and as seen with current releases the NS versions are now beating out the PS4 versions of games.
Now we come to DQ and your point of origin comment further highlights you had no real idea or point to begin with because the point of origin for DQ is the NES the whole point in showing the series run on PS1 and PS2 is to show it's been moving between platform brands constantly, DQ follows a set rule where it's always on the highest selling platform in Japan no matter what this is a contractual rule set by the series creator who owns the rights. This is why a 3DS version had to made for DQXI as the PS4 even with WiiU bombing still didn't set Japan alight and 3DS went on to be the top selling platform, Horii commissioned a home console version because he wanted to do a home console game and he thought either WiiU or PS4 would do better. DQXI is likely the last time you'll ever see what happened with it because DQXI sold 6m but that's with 5 versions and a double development process while in comparison when Horii stuck to his rule strictly DQVIII sold 4.9m and DQIX sold 5.5m both on just one platform and both the series highest at the time guess what the best selling platform in Japan is right now and will be by the time DQXII arrives.
Last edited by Wyrdness - on 25 November 2020