Hiku said:
Blood_Tears said: Ubisoft has definitely lost their credibility here as they said several times to different outlets that PS5 is upscaled res to 4k and XSX is native 4k. I understand due to marketing partnerships if devs don’t want to mention certain platforms and promote one over the other but they specifically lied about the resolution to the media about this. They got their palms greased with money from MS and after that it seems all transparency went out the window for them. There should have been no confusion from the start in stating both console versions are upscaled/dynamic 4k. After all that FUD slinging, a 15% performance difference in favor of PS5 is a perfect end result for those talking shit these last few months. |
I didn't see Ubisoft make a false claim in this regard. But what happened on our forum at least was that @DirtyP2002 made a thread with the headline that this game runs at native 4K on SX, and upscaled on PS5.
The problem was that in the article he provided, while the Ubisoft representative said it would be upscaled on PS5, he did not say a word about the Series X version. The article even emphasized the uncertainty of the Series X version. Don't know why DirtyP2002 assumed that this confirmed that the Series X version would be different. When called out on it, he just linked to another article that also did not specify this. So that's why @Ryuu96 locked the thread. But I think this is a good example of why reading comprehension is important when interpreting what is said in interviews. Especially when making threads with eye catching headlines. This also reminds me of the list of Ubisoft backwards compatible games on PS5 that @shikamaru317 posted where they were briefly listed as "not backwards compatible on PS5", and then they immediately took down their article citing 'inaccuracies'. My guess was that someone at Ubisoft saw those games listed under "BOOTABLE - When playing on PS5, this game may exhibit errors or unexpected behaviour and some features available on PS4 may be absent", and assumed this meant they were not playable. And as it turns out, every one of those games are in fact playable on PS5, and Digital Foundry were unable to find any issues in them. The 'unexpected behavior' could simply mean that they haven't been thoroughly tested yet, or there could be a few pixels that are off somewhere, 30 hours into the game, etc. I also wanted to point something out to @sales2099 in the "Valhallah is not native on PS5" thread a few weeks ago, but I'll do it here instead. sales2099 said:
Feels like 2013 comparisons except now I’m on the smiling side :) Seeing the comments of people wanna delay the inevitable we’ll wait till Digital Foundry picks em apart. But I’m pretty confident Xbox will pull through on a variety of titles in the coming years. |
It's fine to pop off and be happy if that were the case. But it's also important to make sure to read and understand the source of that information first, or end up in a situation like this. A not insignificant amount of people spent time having to correct people on things they really shouldn't have needed to correct them on, if those people just understand what they read.
And a lot of times they don't. So we've had an influx of misleading, to straight up false, assertions in thread titles in the past few months almost every week. Which are seemingly often driven by the desire to dunk on on a particular company prematurely, instead of waiting a couple of weeks, or reading things properly first. One week it's "Series X is overheating." The next it's "PS5 is spying on you." Etc. |