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Forums - Gaming Discussion - The 11th Annual Greatest Games Event - The Discussion Thread

The_Liquid_Laser said:

More hints:

50) a. This GBA game is based on a classic Japanese cartoon character.
b. The main character is a robot.

49) a. A very famous video game character has a birthday.
b. This is essentially a remix of a classic game.

48) Guessed by Jpcc86
47) Guessed by UnderwaterFunktown

46) This fantasy themed game is highly inspired by modern military themed game.

50) Astroboy: Omega Factor?

49) Super Mario 35?



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UnderwaterFunktown said:
S.Peelman said:
UnderwaterFunktown said:
Supermario28 said:
UnderwaterFunktown said:
S.Peelman said:
UnderwaterFunktown said:

47. Why start using roman numerals now?

Mega Man X?

Nope, that aint it.

RESIDENT EV.I.l (7) ?

Not it either no.

Battlefield V?

Another guess, another no. More games that fit this bill than I realized.

Metal Gear Solid V! Tell me it's the one!



Mnementh said:
The_Liquid_Laser said:
Mnementh said:
The_Liquid_Laser said:

49.  GYLT.  Had to use Google to figure it out though.  Never heard of it.

Yes, correct. And I had to actually spell it out, until someone got it. Well, and if it isn't that well known, I can use this opportunity to make it little bit more known. It is a nice little game, I hope the exclusivity ends, so that Tequila Works can port it over to other platforms. It deserves to see more gamers.

Even though adventure games never seem to make it into my top 50, I still like to play them.  For example I played Broken Age this year with my family.  I really enjoyed it.  (And considering it's a Double Fine game, I'm guessing you've played it already.)  Anyway, I'm still on the lookout for exceptional adventure games, especially if they are humorous and the puzzles aren't too obtuse.

I wouldn't call Gylt an adventure actually. More horror/stealth. Sure, it has puzzles, but they are not the main focus and not too hard.

And no, I haven't played Broken Age yet. I probably should. And I don't play every Double Fine game.

If you haven't played Broken Age yet, then I would highly recommend it.  It's a Tim Schafer adventure game.  It has a vibe that is a lot like the classic LucasArts adventure games.

Supermario28 said:
The_Liquid_Laser said:

More hints:

50) a. This GBA game is based on a classic Japanese cartoon character.
b. The main character is a robot.

49) a. A very famous video game character has a birthday.
b. This is essentially a remix of a classic game.

48) Guessed by Jpcc86
47) Guessed by UnderwaterFunktown

46) This fantasy themed game is highly inspired by modern military themed game.

50) Astroboy: Omega Factor?

49) Super Mario 35?

Both correct!



Supermario28 said:
UnderwaterFunktown said:
S.Peelman said:
UnderwaterFunktown said:
Supermario28 said:
UnderwaterFunktown said:
S.Peelman said:
UnderwaterFunktown said:

47. Why start using roman numerals now?

Mega Man X?

Nope, that aint it.

RESIDENT EV.I.l (7) ?

Not it either no.

Battlefield V?

Another guess, another no. More games that fit this bill than I realized.

Metal Gear Solid V! Tell me it's the one!

Ding, ding, ding! We have a winner!



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#49Gylt
guessed byThe_Liquid_Laser
platformStadia
release year2019
developer/publisherTequila Works
genrestealth/horror
linkstrailer, Moby games

Gylt has you play the school girl Sally, who looks for her missing cousin Emily. As she flees for bullies she decides to take the cable car home, but things start to become strange. The town is changed, no one is here and everything looks abandoned. Things become worse, as it turns out the town is filled with nightmarish monsters that Sally needs to sneak past. But she also finds evidence that Emily is here too, so she goes on.

Developer Tequila Works does good work with creating a creepy athmosphere and providing decent stealth gameplay (with one big problem, I will point out later). You have also some puzzles on the way, some collectibles and a few boss fights. Most of the time you play at the school and it's various extra buildings like art hall. But some part also plays in the mine and the arcade. The arcade level is in my opinion great level design and the whole encounter is done very well.

But the game isn't without flaws. There are two major flaws, that preclude the game from reaching a better level. The main gameplay is stealth, and it works quite well, the monsters are scary enough that you *want* to avoid them and you get quite some tools at your hand to distract or to stun monsters, which helps you to get to the place you want to go. That is fine - if not pretty early you also get a tool to destroy the monsters. Which is nearly every time the better solution. It does take some resources (batteries), but you get enough of them, so that you can destroy enough monsters to reduce quite some challenges. To be fair - to destroy a monster you have to do it right, but it is easy enough that you get it done. I wished though, they would have limited this option, either by letting it eat more resources or by destroying the monsters only temporarily. That way the game would still be challenging and you would need to use all tools at your disposal, which would be great as you have some options here.

The second problem is the ending. Well, not the ending itself, but the sequences before that. First of the devs at Tequila Works use the time proofed way to annoy gamers by taking away all the tools the player ammassed at the end of the game. That is cheap. But that doesn't matter that much actually, as they decided that your last challenge has completely different gameplay compared to the rest of the game. All the game you sneaked around, but in that sequence you run away from the big bad end monster. And to make things fun they change the cameraa perspective. They zoom out that your character is small and the monster fills the screen. And to make things more fun, the camera is in front of you, so that you barely see where you are running. And each time you mess up the sequence starts new. Really, the devs need to be slapped for this, what were they thinking?

The ending sequence could have been fixed. At this point you found and saved Emily, so they could have implemented stealth with two characters. Maybe switching between the two and a few puzzles where you need both characters at different ends of the room doing stuff at the same time. Something like this. And the big boss could have been searching for the two, instead of openly chasing them. I know this would've worked - because they already did that in the arcade. At the point you find what you came for in the arcade a boss takes notice and start searching you, so you have to sneak your way back avoiding that boss. But the boss sensed your proximity, but not the exact position, so it was always searching in the area you were in. That was challenging and exciting. Doing something similar with two characters would've provided a great final sequence.

Despite this shortcomings it is a very enjoyable game. The game has few jump scares, but it excels in providing a utterly creepy atmosphere which is cranking up slowly over the course of the game. There is not too much story, but collectible texts you find and some stuff that is said is providing some background for the setting and some explanation for what is going on - if you find them. The game also depicts bullying in the school context on different levels. I also was very fond of little hints of Emily's existence in the game. For instance in one instance I fled from a monster into a niche around a corner - and found a sleeping bag, a light and some snacks. It said instantly that the little girl you search for fled drom the same monster.

I should mention the Stadia exclusivity. Gylt was one of the first or even the first (I'm not sure) exclusive game for Stadia. That made many look at the game as a representative for Stadia. But that is a bad stance, a small indie game cannot carry a whole gaming platform. For that task Google needs to release first party games. But if you accept that Gylt is just a little Indie game, it turns out to be quite a good result. Therefore I hope the exclusivity contract ends sometime soon and the game finds more audience on other platforms. Because it deserves to be played more.

https://www.youtube.com/watch?v=gu21vP9PhRs



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

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More hints:

46. a) This fantasy themed game is highly inspired by a modern military themed game.
b) They nerfed pikemen several months after releasing this game.

45. Some say the protagonist of this game is actually the villain, because he wants to destroy the fantasy world in order to go home.

Last edited by The_Liquid_Laser - on 13 November 2020

The_Liquid_Laser said:

More hints:

46. a) This fantasy themed game is highly inspired by a modern military themed game.
b) They nerfed pikemen several months after releasing this game.

Wild guess: Wargroove?



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

UnderwaterFunktown said:
Supermario28 said:
UnderwaterFunktown said:
S.Peelman said:
UnderwaterFunktown said:
Supermario28 said:
UnderwaterFunktown said:
S.Peelman said:
UnderwaterFunktown said:

47. Why start using roman numerals now?

Mega Man X?

Nope, that aint it.

RESIDENT EV.I.l (7) ?

Not it either no.

Battlefield V?

Another guess, another no. More games that fit this bill than I realized.

Metal Gear Solid V! Tell me it's the one!

Ding, ding, ding! We have a winner!

Hahaha Yes! that was fun to find! 

The_Liquid_Laser said:

More hints:

46. a) This fantasy themed game is highly inspired by a modern military themed game.
b) They nerfed pikemen several months after releasing this game.

45. Some say the protagonist of this game is actually the villain, because he wants to destroy the fantasy world in order to go home.

46. For Honor? I must say I had to check what "nerfed" meant... and well, all I saw was articles about For Honor

45. The Legend of Zelda: Link's Awakening?



#49

Portal 2

Change YOY: -1

Portal 2 was basically the first Portal again, just expanded upon in both gameplay and story score. I know some people prefer the tighter experience of the first game, but for me the sequel is the overall better game. It's one of my absolute favourite puzzle games ever, with some of the most brilliant puzzles I've ever seen. 

The story and both returning and new characters are great as well, and I love how the game gives the world that was mostly just hinted at in the first game more depth. Just an excellent game, one that I wish we would see some kind of continuation for in the future, but that might be an unrealistic expectation considering who the developer is.



Updated with extra hints.

49) MC dies within the first hour.

Hint 2: Cause of death: Space.

48) Choose between two main characters.

Hint 2: One is lord of the elements, the other a hopeless do-gooder.

47) Already guessed

46) Originally released for the Wii in Japan only, but later got ported to the PS3.



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