Forums - Gaming Discussion - Switch graphics on large TVs

Pemalite said:
SvennoJ said:

I played Breath of the wild on my projector, 92" screen. It was not the sharpest game but still looked very good from 12 ft away (30 degree viewing angle)
Mario Oddessey also looked fantastic on my 65" 4K tv, Windwaker HD on the WiiU looks stunning as well on that screen.

I made a chart a while ago what tv size and distance corresponds to 20/20 vision


Keep in mind also, that 20/20 vision doesn't represent the pinnacle of human ocular acuity either... It's a "Snellen fraction".
20/20 represents the distance from the visual-chart, aka. 20 feet and the second 20 represents the size/line of the text.

So someone with 20/10 vision has twice the sharpness of someone with 20/20... In-fact it's pretty normal for younger individuals to have superior 20/15 or better vision.

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I played Breath of the Wild on a 65" screen via the WiiU... So 720P. It looked... Well... Fine. - It looks better on the Switch with it's higher peak resolution of around 900P docked.
Sometimes I played it on the WiU's handheld at 480P... And again. It looked fine. - I'm not writing books about it though.






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Now why some might feel the Switch's resolution is not a big deal is because Nintendo doesn't typically invest a ton of effort into micro-details, they have very clean outputs... Even if the final image is marred by stair stepping, their games don't look bad, it's just a design choice.
Nintendo also have some of the best art teams in the gaming industry, so often keeping things simple and clean results in an image that looks great at lower output resolutions.

That's definitely a "pro" in Nintendo's camp, especially as they tend to be allergic to anti-aliasing.

So in short, the games never looked bad... But they can always look a little bit better thanks to the higher resolution, Breath of the Wild on PC at full 2160P with Ray Tracing is definitely a step up over the WiiU/Switch versions, but it's still the same game.

That chart is pretty much in the same ball park.

It recommends the following viewing angles for
720p -> between 11.5 degrees and 21.2 degrees, or 111 pixels per degree to 60 pixels per degree
1080p -> between 21.2 degrees and 31.2 degrees, or 91 pixels per degree to 62 pixels per degree
2160p -> between 31.2 degrees and 61.1 degrees, or 123 pixels per degree to 63 pixels per degree

So true, 20/20 vision is on the edge where higher resolution is considered worth it, same as the chart I put up there. In fact, if you're already at or over 60 pixels per degree that chart considers higher resolution not worth it.

But also very true that it all depends on the quality of upscaling. Modern techniques upscaling to 4K are much better than last gens sub 1080p to 1080p software scaling, or 720p to 1080p by the average tv. Next gen shouldn't have any of those issues and 1440p is plenty with good upscaling, 1080p will even be more than enough for most (most people's viewing distance is in the 20 degree range) hence Lockhart.

Sitting so close the viewing angle exceeds 40 degrees is also no good for a lot of games. I already had that issue at a 31 degree viewing angle (12ft from 92" projector). You lose oversight and some games (especially one where you had to control two things with both sticks at the same time on either side of the screen) become much harder than they should be. In fact Super stardust on PSVR is unplayable since you have no overview to where the enemies are coming from, you have to look back and forth the whole time. I also kept crashing in Burnout paradise on my projector since looking away at the map takes longer the bigger the screen. (Eye saccade speed limitation) Smaller screen, can more easily keep track of more.



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So I've seen plenty of people online, probably some on here, claim that the Switch doesn't get blurry on big 4k TVs and just looks amazing. Well, been playing on my 65 inch 4k TV the past few days and Switch looks totally blurry! I now know not to trust anyone who tries to hype up Switch graphics. Fact is that not every system's graphics looks amazing on any size screen. You really need 4k games for it to look crystal clear on a huge tv.



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Slownenberg said:
Random_Matt said:

That's great kid, believe and enjoy whatever.

face palm. I suggest actually trying it out before assuming incorrectly that you are right and other people are wrong. unlike you, kid lol, I'm experiencing it, not just believing it.

Just trying to point out for anyone who believed people who actually said Switch doesn't look great on big TVs, that it looks fantastic, and you shouldn't just blindly believe people like random_matt who haven't even tried it yet still claim to know what they're talking about. Switch looking anything but crystal clear on a giant 4k TV is a myth. I'm glad to have busted it!

Which is exactly why no one should believe you because you don't give enough context.

Have you even tested what your TV is truly capable of? If not, how can you even make a comparison?
People in the 1990s would go ape shit over a TV displaying a 720p resolution and would call it the cleanest picture they've ever seen. Now tell them the same TV could display a 4k image and the same people would laugh at how blurry the 720p picture looks in comparison.

Also I don't think you ever told us your viewing distance. If it's something like 4m then it's pretty obvious that a sub 1080p picture will look good on it. But then you'd need to ask yourself why you even bought a 4k TV...



I wish people would stop with that viewing distance crap. Our eyes aren't cameras and they can detect even minute details, especially in moving pictures. I sit 3m away from my 65" 4k TV and I see gigantic differences between 1080p and 4k and you can bet your fucking ass that I'll see a noticeable difference between 4k and 8k from the same distance.

It's mostly due to being used to higher fidelity. I don't expect people to notice the same if they're used to low quality content. I know it's not their fault but I would still appreciate if they stopped making bullshit blanket statements about what looks good to everyone.



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vivster said:
I wish people would stop with that viewing distance crap. Our eyes aren't cameras and they can detect even minute details, especially in moving pictures. I sit 3m away from my 65" 4k TV and I see gigantic differences between 1080p and 4k and you can bet your fucking ass that I'll see a noticeable difference between 4k and 8k from the same distance.

It's mostly due to being used to higher fidelity. I don't expect people to notice the same if they're used to low quality content. I know it's not their fault but I would still appreciate if they stopped making bullshit blanket statements about what looks good to everyone.

3 meters from 65" is right on the edge where higher resolution is worth it, so that viewing distance crap is right on the money.

I bet you won't see any difference between 4K and 8K in the same setting. You are at 130 pixels per degree at 3 meters from 65". That's over twice the resolution 20/20 vision can make out (under the best contrast) You can't physically see the difference between 130 pixels per degree and 260 pixels per degree.

What you see is the difference between shitty upscaling / anti aliasing vs brute force (wasteful) native 4K rendering. A good upscaler from 1440p to 4K will be indistinguishable from native 4K at 3 meters from 65". Even 1080p with DLSS 2.0 stands a good chance of looking the same or better than native 4K rendering without temporal AA.

Also if you're comparing video content, of course 4K streaming looks better since that hardly reaches 1080p quality with compression. Most tvs are also very bad at motion resolution, 4K content / displays compensate a bit.

Anyway a quality tv/display makes a much bigger difference than higher source resolution.

(Switch doesn't have great upscaling and hardly any AA, still looks good but is far removed from something like Samsara on Blu-ray)



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Dulfite said:
I've got a 55 inch 4k TV and Switch is fantastic looking.

Same here, and agree.



Yes 720p crystal clearer than that 4k. Good you enjoy it. Even 1080p PS4 games that are cartoonic seem a little low res for me on 65" since I sit under 6ft from TV.



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You can force yourself to play the N64 on the large screen for 30min, and then you go back t the Switch.



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vivster said:
I wish people would stop with that viewing distance crap. Our eyes aren't cameras and they can detect even minute details, especially in moving pictures. I sit 3m away from my 65" 4k TV and I see gigantic differences between 1080p and 4k and you can bet your fucking ass that I'll see a noticeable difference between 4k and 8k from the same distance.

It's mostly due to being used to higher fidelity. I don't expect people to notice the same if they're used to low quality content. I know it's not their fault but I would still appreciate if they stopped making bullshit blanket statements about what looks good to everyone.

Nahhh 720p is excellent, we are going for 4k and then 8k just for shitty and giggles.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Mandalore76 said:
Dulfite said:
I've got a 55 inch 4k TV and Switch is fantastic looking.

Same here, and agree.

same!!

of course 4k would be more than welcome, but not a must



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