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Forums - Sales Discussion - Famitsu Sales: Week 30, 2020 (Jul 20 - Jul 26)

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A monster Hunter on Switch would just be a port though. Although whatever happens I think they will continue developing with Playstation/Xbox in mind since its given them the best selling Monster Hunter game of all time. Switch 2 will definitely have it at least.,,



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Otter said:
A monster Hunter on Switch would just be a port though. Although whatever happens I think they will continue developing with Playstation/Xbox in mind since its given them the best selling Monster Hunter game of all time. Switch 2 will definitely have it at least.,,

Not necessarily; a port of World would probably look and run very badly on Switch anyway.

Since 2005, Monster Hunter has had a portable line and a console line running side by side, stopping that now with the Switch's massive success would be incredibly foolish. World 2 for PS5/XSX is almost certainly already in production by the World team, but there's nothing stopping the portable team from whipping together a post-World portable MH for Switch, which could then be ported to PS5/XSX as a "4K/Deluxe" edition. Everybody wins.

Last edited by curl-6 - on 31 July 2020

Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.

KBG29 said:
Sony better be readying a PS5 Portable if they want the have any sway in Japan going forward. Dedicated Home Consoles are just not clicking with the Japanese consumers.

A Handheld, built on the PS5 architecture, with reductions to target 1080p would already be possible, but not ideal. Going to 5nm will give them the energy savings they need to make such a machine viable.

I’ll never stop holding out hope for a proper 3G Vita successor. I still believe a PS Phone in the proper Handheld Form Factor, with a unified OS and Library could set new records for PS hardware in Japan, and become a very successful expand of the PlayStation brand.

Playstation 4 is the second best selling home console of all time and they expect PS5 to outsell it, so I really don't think sony are going to take any drastic meassures to win over the Japanese Market. A handheld & supported software is too costly an investment for one market which will only give them 10-15m sales if they're lucky. 

Lets see what a better launch year for Japanese tastes can do for the PS5 (Spiderman, GT7, Resident Evil 8, Demon Souls) vs PS4's (Knack...)

Otherwise I think they just have to be happy being relatively niche in Japan until something like cloud gaming or VR disrupts the market.



Link_Nines.XBC said:

The PS4's numbers , imagine if it drops below the 3DS. At least Tsushima is doing well.

I think it's safe to say the PS4 won't reach 10 million LT.

Switch's power knows no bounds. Origami King had a good hold.

I did not know we had the dead banana on VG Charts lol



curl-6 said:
Otter said:
A monster Hunter on Switch would just be a port though. Although whatever happens I think they will continue developing with Playstation/Xbox in mind since its given them the best selling Monster Hunter game of all time. Switch 2 will definitely have it at least.,,

Not necessarily; a port of World would probably look and run very badly on Switch anyway.

Since 2005, Monster Hunter has had a portable line and a console line running side by side, stopping that now with the Switch's massive success would be incredibly foolish. World 2 for PS5/XSX is almost certainly already in production by the World team, but there's nothing stopping the portable team from whipping together a post-World portable MH for Switch, which could then be ported to PS5/XSX as a "4K/Deluxe" edition. Everybody wins.

This was supported by wildly cheaper specs and production values though. Capcom was able to essentially keep production costs at PS2 levels for another decade. I think a Switch exclusive entry would be a pretty ambitious endeavour even though its portable, which I imagine would make them favour just porting World which is definitely possible. Although maybe more likely is that they will produce somewhat of a remix, using many assets from world but smaller, bitsized areas with new and original content. 



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Otter said:
curl-6 said:

Not necessarily; a port of World would probably look and run very badly on Switch anyway.

Since 2005, Monster Hunter has had a portable line and a console line running side by side, stopping that now with the Switch's massive success would be incredibly foolish. World 2 for PS5/XSX is almost certainly already in production by the World team, but there's nothing stopping the portable team from whipping together a post-World portable MH for Switch, which could then be ported to PS5/XSX as a "4K/Deluxe" edition. Everybody wins.

This was supported by wildly cheaper specs and production values though. Capcom was able to essentially keep production costs at PS2 levels for another decade. I think a Switch exclusive entry would be a pretty ambitious endeavour even though its portable, which I imagine would make them favour just porting World which is definitely possible. Although maybe more likely is that they will produce somewhat of a remix, using many assets from world but smaller, bitsized areas with new and original content. 

Capcom have repeatedly ruled out a port of World, (they get asked at just about every investor meeting) but I think you're onto something; a remix of sorts using repurposed World assets would actually be the best solution. That said, when it comes to the Switch they seem to have an irrational aversion to supporting it properly.



Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.

TOP 20 Switch Famitsu 2020:

  1. Animal Crossing: New Horizons - 5.280.398
  2. Ring Fit Adventure - 709.740
  3. Pokemon Sword / Shield - 684.515
  4. Mario Kart 8 Deluxe - 392.155
  5. Smash Ultimate - 313.521
  6. Minecraft - 306.428
  7. Clubhouse Games: 51 Worldwide Classics - 266.302
  8. Pokemon Mystery Dungeon: Rescue Team DX - 259.513
  9. Splatoon 2 - 250.287
  10. Dr. Kawashima's Brain Training for Nintendo Switch - 231.759
  11. Luigi's Mansion 3 - 161.678
  12. Paper Mario: The Origami King - 159.735
  13. eBaseball Powerful Pro Baseball 2020 - 145.689 
  14. Super Mario Maker 2 -141.719
  15. The Legend of Zelda: Breath of the Wild - 135.510
  16. Mario & Sonic at the Olympic Games: Tokyo 2020 - 131.338
  17. Xenoblade Chronicles: Definitive Edition - 128.989
  18. Fishing Spirits - 124.857
  19. New Super Mario Bros. U Deluxe - 121.730
  20. One Piece: Pirate Warriors 4 - 117.954

TOTAL: 10.063.817

  • Ring Fit Adventure surpassed 700K Sales for the year, still out of stock 
  • Paper Mario & eBaseball are moving up the charts, should enter the Top 10 after Obon
  • Games which will disappear from the Top 20 this quarter - One Piece & Xenoblade
  • Mario & Sonic at the Olympics reappears this week
  • Clubhouse continues to sell great, it's going to enter the Top 5 in about three weeks 


curl-6 said:

This feels cruel at this point but Switch to PS4 hardware ratio for this week is 87:1

What will you do when PS4 sales are 0? You can't have a ratio with 0!



First Day Sell-through {2020.07.30}

[PS4] Mobile Suit Gundam Extreme Vs. MaxiBoost On # <ACT> (Bandai Namco Games) (¥8.200) - 50%

[NSW] [PS4] Fairy Tail # <RPG> (Koei Tecmo) (¥7.800) - 40% (Switch version leading shipments and sales)

[PS4] Doraemon: Story of Seasons <SLG> (Bandai Namco Games) (¥6.100) - 20%

[PS4] [NSW] Streets of Rage 4 <FTG> (3goo) (¥4.600) - 20%



From the top 30

NSW 25 (10 third party)
PS4 5 (3 third party)

Switch had 10/13 = 77% of third party games in the top 30 this week.  Switch continues to have 60-80% of the third party games every week and this week is no different.