By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - Pokemon New Snap announced, coming to Switch

Tagged games:

If the trailer is anything to go by, the game will be 60fps, which is always nice and not something often seen in non-indie Switch games not developed by Nintendo.

In a game about lining up shots, the extra smoothness should make it feel a lot better than it would at 30.



Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.

Around the Network
Pemalite said:

Having completed Sword and Shield... Visually the game looked like a dogs breakfast, I think there have been 6th gen games where 2D sprites stuck out less.
..And I felt the game didn't really change it's narrative all that much over Red/Blue, which was the last mainline pokemon game I had played before that one... Seems the franchise might have settled on a formula and stuck with it, which isn't a bad thing, but not a way to impress me.

Saying that, it wasn't a terrible game... But I expected more of a gameplay/story leap going from Gameboy > Gameboy Colour > Gameboy Advance > Nintendo DS > Nintendo 3DS > Nintendo Switch... And more of a visual leap on top of it.

And I felt they wanted to take the game open world, but just didn't or couldn't for some reason.

The game visuals are indeed garbage, but what really annoys me is the way assets pop up out of nowhere in the Wild Area:

I just hated this so much, I couldn't stand be there. This game is just so lazy, I can't even imagine they don't designed fucking backgrounds Jesus Christ, a indie game developer wouldn't be that unqualified:

They made a cut on Dex promising high quality animations and models, when in reallity they were just reusing old 3DS animations:

I disagree with your statement. This game is terrible. It's by far the worst Switch game I've played

Last edited by IcaroRibeiro - on 21 June 2020

curl-6 said:

If the trailer is anything to go by, the game will be 60fps, which is always nice and not something often seen in non-indie Switch games not developed by Nintendo.

In a game about lining up shots, the extra smoothness should make it feel a lot better than it would at 30.

That seems like really ... really oddly specific criteria  

Also Donkey Kong Tropical Freeze, Hyrule Warriors, Fire Emblem Warriors, Bayonetta 2, Yoshi's Crafted World and Super Smash Brothers Ultimate are all 60fps (or have performance modes that target it), use Nintendo IPs, and are not developed by Nintendo. I know some of those are Wii U games but, it's actually not too uncommon for non-inhouse exclusives to reach 60fps. 



AngryLittleAlchemist said:
curl-6 said:

If the trailer is anything to go by, the game will be 60fps, which is always nice and not something often seen in non-indie Switch games not developed by Nintendo.

In a game about lining up shots, the extra smoothness should make it feel a lot better than it would at 30.

That seems like really ... really oddly specific criteria  

Also Donkey Kong Tropical Freeze, Hyrule Warriors, Fire Emblem Warriors, Bayonetta 2, Yoshi's Crafted World and Super Smash Brothers Ultimate are all 60fps (or have performance modes that target it), use Nintendo IPs, and are not developed by Nintendo. I know some of those are Wii U games but, it's actually not too uncommon for non-inhouse exclusives to reach 60fps. 

Well, technically Tropical Freeze is in-house as Retro are a first party Nintendo dev. :p

60fps isn't unheard of in externally developed Switch games, but given its hardware spec relative to the competition a lot of devs find it easier to target 30, so it's nice to see Bandai Namco go the extra mile, especially its the kind of game where they could've gotten away with 30 and nobody would've complained.



Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.

curl-6 said:
AngryLittleAlchemist said:

That seems like really ... really oddly specific criteria  

Also Donkey Kong Tropical Freeze, Hyrule Warriors, Fire Emblem Warriors, Bayonetta 2, Yoshi's Crafted World and Super Smash Brothers Ultimate are all 60fps (or have performance modes that target it), use Nintendo IPs, and are not developed by Nintendo. I know some of those are Wii U games but, it's actually not too uncommon for non-inhouse exclusives to reach 60fps. 

Well, technically Tropical Freeze is in-house as Retro are a first party Nintendo dev. :p

60fps isn't unheard of in externally developed Switch games, but given its hardware spec relative to the competition a lot of devs find it easier to target 30, so it's nice to see Bandai Namco go the extra mile, especially its the kind of game where they could've gotten away with 30 and nobody would've complained.

Well when you said developed by Nintendo, it sounded like you meant EPD, so that's what I was referring to when I said in-house. 

I just hope it doesn't take too much of a graphics hit, given it's a game about taking pictures. 



Around the Network
AngryLittleAlchemist said:
curl-6 said:

Well, technically Tropical Freeze is in-house as Retro are a first party Nintendo dev. :p

60fps isn't unheard of in externally developed Switch games, but given its hardware spec relative to the competition a lot of devs find it easier to target 30, so it's nice to see Bandai Namco go the extra mile, especially its the kind of game where they could've gotten away with 30 and nobody would've complained.

Well when you said developed by Nintendo, it sounded like you meant EPD, so that's what I was referring to when I said in-house. 

I just hope it doesn't take too much of a graphics hit, given it's a game about taking pictures. 

Well, looking at the trailer the graphics seem fine to me.



Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.

curl-6 said:
AngryLittleAlchemist said:

Well when you said developed by Nintendo, it sounded like you meant EPD, so that's what I was referring to when I said in-house. 

I just hope it doesn't take too much of a graphics hit, given it's a game about taking pictures. 

Well, looking at the trailer the graphics seem fine to me.

I agree just a general statement. 



I really liked the first game. I remember however that I was disappointed that it was played on rails. I got the game because i thought one would be able to walk around freely and look for pokémon. Like actually search for them. Well, my expectations on that front is more in line with reality now.

Seeing the creatures act more in their environment and catch that with the camera is still fun. Adding additional ways to interact and giving the levels a more dynamic setting where things do not look and act the same way all the time will be enough for me to pick this game up.

Think I need to plug in my old pokémon snap and view the photo album, had lots of pictures with stupid but fun captions.



IcaroRibeiro said:
Pemalite said:

Having completed Sword and Shield... Visually the game looked like a dogs breakfast, I think there have been 6th gen games where 2D sprites stuck out less.
..And I felt the game didn't really change it's narrative all that much over Red/Blue, which was the last mainline pokemon game I had played before that one... Seems the franchise might have settled on a formula and stuck with it, which isn't a bad thing, but not a way to impress me.

Saying that, it wasn't a terrible game... But I expected more of a gameplay/story leap going from Gameboy > Gameboy Colour > Gameboy Advance > Nintendo DS > Nintendo 3DS > Nintendo Switch... And more of a visual leap on top of it.

And I felt they wanted to take the game open world, but just didn't or couldn't for some reason.

The game visuals are indeed garbage, but what really annoys me is the way assets pop up out of nowhere in the Wild Area:

I just hated this so much, I couldn't stand be there. This game is just so lazy, I can't even imagine they don't designed fucking backgrounds Jesus Christ, a indie game developer wouldn't be that unqualified:

They made a cut on Dex promising high quality animations and models, when in reallity they were just reusing old 3DS animations:

I disagree with your statement. This game is terrible. It's by far the worst Switch game I've played

I dunno. I don't think it's terrible, but I don't think it's great. It's just an average title in a sea of amazing games.

There is allot of shovel-ware on the online store for example... And Sword/Shield is definitely a step up over those if you will like dumping 20~ hours of your life into something.




--::{PC Gaming Master Race}::--

AngryLittleAlchemist said:
curl-6 said:

Well, looking at the trailer the graphics seem fine to me.

I agree just a general statement. 

Running at 60 does indeed halve your graphics budget compared to running at 30, yeah. Still, I reckon the likes of Mario Odyssey, Yoshi's Crafted World and FAST RMX show Switch can still do nice graphics at 60fps.



Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.